Make reload command only call configuration file. Fixes issue #59
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eceb10c185
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@ -24,37 +24,10 @@ public class CmdReload extends FCommand {
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@Override
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@Override
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public void perform() {
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public void perform() {
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long timeInitStart = System.currentTimeMillis();
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long timeInitStart = System.currentTimeMillis();
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String file = this.argAsString(0, "all").toLowerCase();
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Conf.load();
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String fileName;
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if (file.startsWith("c")) {
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Conf.load();
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fileName = "conf.json";
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} else if (file.startsWith("b")) {
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Board.load();
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fileName = "board.json";
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} else if (file.startsWith("f")) {
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Factions.i.loadFromDisc();
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fileName = "factions.json";
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} else if (file.startsWith("p")) {
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FPlayers.i.loadFromDisc();
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fileName = "players.json";
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} else if (file.startsWith("a")) {
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fileName = "all";
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Conf.load();
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FPlayers.i.loadFromDisc();
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Factions.i.loadFromDisc();
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Board.load();
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} else {
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P.p.log("RELOAD CANCELLED - SPECIFIED FILE INVALID");
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msg("<b>Invalid file specified. <i>Valid files: all, conf, board, factions, players");
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return;
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}
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long timeReload = (System.currentTimeMillis() - timeInitStart);
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long timeReload = (System.currentTimeMillis() - timeInitStart);
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msg("<i>Reloaded <h>%s <i>from disk, took <h>%dms<i>.", fileName, timeReload);
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msg("<i>Reloaded <h>conf.json <i>from disk, took <h>%dms<i>.", timeReload);
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}
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}
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}
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}
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