Adds per faction warps functionality from #72.

Default max warps per faction is 5. It can be changed in the config.yml.
You can now use {warps} in the info board to show how many warps a faction has when you walk into their territory.
Only faction mods+ can set faction warps.
This commit is contained in:
drtshock
2014-11-07 11:49:54 -06:00
parent 35813c7210
commit 8b64b4bfe1
14 changed files with 192 additions and 5 deletions

View File

@@ -0,0 +1,29 @@
package com.massivecraft.factions.cmd;
import com.massivecraft.factions.struct.Permission;
public class CmdDelFWarp extends FCommand {
public CmdDelFWarp() {
super();
this.aliases.add("delwarp");
this.aliases.add("dw");
this.aliases.add("deletewarp");
this.requiredArgs.add("warp name");
this.senderMustBeMember = true;
this.senderMustBeModerator = true;
this.senderMustBePlayer = true;
this.permission = Permission.SETWARP.node;
}
@Override
public void perform() {
String warp = argAsString(0);
if (myFaction.isWarp(warp)) {
myFaction.removeWarp(warp);
fme.msg("<i>Deleted warp <a>%s", warp);
} else {
fme.msg("<i>Couldn't find warp <a>%s", warp);
}
}
}