Multiple NullPointer Fixes With Container Permissions and Chat Fixed
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eee6a014e2
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@ -181,7 +181,7 @@ public class FactionsChatListener implements Listener {
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if (Conf.chatTagRelationColored) {
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// Messages are sent to players individually
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// This still leaves a chance for other plugins to pick it up
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event.getRecipients().clear();
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event.setCancelled(true);
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for (Player listeningPlayer : event.getRecipients()) {
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FPlayer you = FPlayers.getInstance().getByPlayer(listeningPlayer);
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@ -1,6 +1,5 @@
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package com.massivecraft.factions.listeners;
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import com.massivecraft.factions.*;
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import com.massivecraft.factions.cmd.CmdFly;
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import com.massivecraft.factions.cmd.CmdSeeChunk;
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@ -163,7 +162,6 @@ public class FactionsPlayerListener implements Listener {
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return true;
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}
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@SuppressWarnings("deprecation")
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public static boolean canPlayerUseBlock(Player player, Block block, boolean justCheck) {
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if (Conf.playersWhoBypassAllProtection.contains(player.getName())) {
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return true;
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@ -181,6 +179,7 @@ public class FactionsPlayerListener implements Listener {
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Faction myFaction = me.getFaction();
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Relation rel = myFaction.getRelationTo(otherFaction);
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// no door/chest/whatever protection in wilderness, war zones, or safe zones
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if (!otherFaction.isNormal()) {
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return true;
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@ -237,6 +236,14 @@ public class FactionsPlayerListener implements Listener {
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case CHEST:
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case ENDER_CHEST:
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case TRAPPED_CHEST:
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case DISPENSER:
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case ENCHANTING_TABLE:
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case DROPPER:
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case FURNACE:
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case HOPPER:
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case ANVIL:
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case CHIPPED_ANVIL:
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case DAMAGED_ANVIL:
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action = PermissableAction.CONTAINER;
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break;
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default:
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@ -271,6 +278,14 @@ public class FactionsPlayerListener implements Listener {
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case CHEST:
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case ENDER_CHEST:
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case TRAPPED_CHEST:
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case DISPENSER:
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case ENCHANTING_TABLE:
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case DROPPER:
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case FURNACE:
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case HOPPER:
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case ANVIL:
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case CHIPPED_ANVIL:
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case DAMAGED_ANVIL:
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action = PermissableAction.CONTAINER;
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break;
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default:
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@ -915,13 +930,13 @@ public class FactionsPlayerListener implements Listener {
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// returns the current attempt count
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public int increment() {
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long now = System.currentTimeMillis();
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if (now > lastAttempt + 2000) {
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long Now = System.currentTimeMillis();
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if (Now > lastAttempt + 2000) {
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attempts = 1;
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} else {
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attempts++;
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}
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lastAttempt = now;
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lastAttempt = Now;
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return attempts;
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}
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}
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@ -262,7 +262,7 @@ public enum MultiversionMaterials {
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EMERALD_ORE("EMERALD_ORE", 0),
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ENCHANTED_BOOK("ENCHANTED_BOOK", 0),
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ENCHANTED_GOLDEN_APPLE("GOLDEN_APPLE", 1),
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ENCHANTING_TABLE("ENCHANTMENT_TABLE", 0),
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ENCHANTING_TABLE("ENCHANTING_TABLE", 0),
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ENDERMAN_SPAWN_EGG("MONSTER_EGG", 0),
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ENDERMITE_SPAWN_EGG("MONSTER_EGG", 0),
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ENDER_CHEST("ENDER_CHEST", 0),
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@ -114,20 +114,20 @@ tooltips:
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# Use &0-9a-f for colors and include messages in "quotes"
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scoreboard:
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# send faction change message as well when scoreboard is up?
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# send faction change message as well when scoreboard is up?
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also-send-chat: true
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# How long do we want scoreboards to stay if set temporarily.
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# How long do we want scoreboards to stay if set temporarily.
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expiration: 7
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# FInfo scoreboard is displayed when a player walks into a new Faction's territory.
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# Scoreboard disappears after <expiration> seconds.
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# Things to be replaced in this:
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# {power} - faction's power. {chunks} - total claimed chunks. {members} - total members.
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# {online} - online members. {leader} - faction's leader. {open} - shows either true or false if open.
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# {raidable} - true if the faction can be claimed over, otherwise false.
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# {warps} - the number of warps that a faction has set.
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# The title of the scoreboard will be the Faction's tag and colored according to the relation with the player's Faction.
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# Commenting this section out will cause the info to appear in chat as the plugin originally did.
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# FInfo scoreboard is displayed when a player walks into a new Faction's territory.
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# Scoreboard disappears after <expiration> seconds.
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# Things to be replaced in this:
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# {power} - faction's power. {chunks} - total claimed chunks. {members} - total members.
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# {online} - online members. {leader} - faction's leader. {open} - shows either true or false if open.
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# {raidable} - true if the faction can be claimed over, otherwise false.
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# {warps} - the number of warps that a faction has set.
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# The title of the scoreboard will be the Faction's tag and colored according to the relation with the player's Faction.
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# Commenting this section out will cause the info to appear in chat as the plugin originally did.
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finfo-enabled: false
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# SUPPORTS PLACEHOLDERS
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@ -141,12 +141,12 @@ scoreboard:
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- "&bTerritory"
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- "{chunks}"
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# Default board that will always show up if a player wants it to.
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# This can show any arbitrary text or you can use a lot of variables to replace things.
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# Replace {name} - player's name. {faction} - player's faction title, factionless if none.
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# {totalOnline} - total players on the server. {balance} - player's balance.
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# {maxPower} - player's max power.
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# {powerBoost} - player's powerboost.
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# Default board that will always show up if a player wants it to.
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# This can show any arbitrary text or you can use a lot of variables to replace things.
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# Replace {name} - player's name. {faction} - player's faction title, factionless if none.
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# {totalOnline} - total players on the server. {balance} - player's balance.
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# {maxPower} - player's max power.
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# {powerBoost} - player's powerboost.
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default-enabled: false # Default to false to keep original functionality.
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default-title: "&cSavageFactions" # Can use any of the values from above but this won't update once it's set (so don't set {balance}).
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@ -156,7 +156,7 @@ scoreboard:
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# The scoreboard needs to be enabled for this to work.
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default-prefixes: true
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# SUPPORTS PLACEHOLDERS
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# SUPPORTS PLACEHOLDERS
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default:
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- "&7&m--------------------------"
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@ -276,25 +276,25 @@ hcf:
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# SUPPORTS PLACEHOLDERS
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show:
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# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin)
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- '&8&m--------------&7 &8<&e{faction}&8> &8&m--------------'
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- '&6 * &eOwner &7{leader}'
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- '&6 * &eDescription &7{description}'
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- '&6 * &eLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}'
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- '&6 * &eFounded &7{create-date}'
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- '&6 * &eBalance &f{faction-balance}'
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- '&6 * &eAllies &c{allies-list}'
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- '&6 * &eEnemies &c{enemies-list}'
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- '&6 * &eOnline Members &8(&7{online}/{members}&8) &7{online-list}'
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- '&6 * &eOffline Members &8(&7{offline}/{members}&8) &7{offline-list}'
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- '&6 * &eBans &7{faction-bancount}'
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- '&8&m----------------------------------------'
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- '&8&m--------------&7 &8<&e{faction}&8> &8&m--------------'
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- '&6 * &eOwner &7{leader}'
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- '&6 * &eDescription &7{description}'
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- '&6 * &eLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}'
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- '&6 * &eFounded &7{create-date}'
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- '&6 * &eBalance &f{faction-balance}'
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- '&6 * &eAllies &c{allies-list}'
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- '&6 * &eEnemies &c{enemies-list}'
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- '&6 * &eOnline Members &8(&7{online}/{members}&8) &7{online-list}'
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- '&6 * &eOffline Members &8(&7{offline}/{members}&8) &7{offline-list}'
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- '&6 * &eBans &7{faction-bancount}'
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- '&8&m----------------------------------------'
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# For a /f show that does not display fancy messages that are essentially empty, use minimal-show
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minimal-show: false
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# Factions that should be exempt from /f show, case sensitive, useful for a
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# serverteam faction, since the command shows vanished players otherwise
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show-exempt:
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- Wilderness
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- Wilderness
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# THIS IS FOR /f map tool tips.
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@ -303,13 +303,13 @@ show-exempt:
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# Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
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map:
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# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin)
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- '&6* &eFaction &7{faction}'
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- '&6* &eOwner &7{leader}'
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- '&6* &eLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}'
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- '&6* &eAllies &c{allies-list}'
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- '&6* &eEnemies &c{enemies-list}'
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- '&6* &eOnline Members &8(&7{online}/{members}&8) {online-list}'
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- '&6* &eOffline Members &7{offline-list}'
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- '&6* &eFaction &7{faction}'
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- '&6* &eOwner &7{leader}'
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- '&6* &eLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}'
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- '&6* &eAllies &c{allies-list}'
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- '&6* &eEnemies &c{enemies-list}'
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- '&6* &eOnline Members &8(&7{online}/{members}&8) {online-list}'
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- '&6* &eOffline Members &7{offline-list}'
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############################################################
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# +------------------------------------------------------+ #
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@ -351,7 +351,7 @@ help:
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- '&e/f top &8- &7View the richest factions.'
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- '&e/f map &8- &7Map of the surrounding area, click chunks to claim.'
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- '&e/f sethome &8- &7Set your faction home.'
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- '&e/f home &8- &7Set your faction home.'
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- '&e/f home &8- &7Go to your faction home.'
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- '&e/f title &f<playername> <title> &8- &7Set a player''s title, color codes supported.'
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- '&e/f ban &8- &7Ban a member from your faction.'
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- '&e/f unban &8- &7Unban a member from your faction.'
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@ -630,11 +630,11 @@ fperm-gui:
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name: ' '
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lore:
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-
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############################################################
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# +------------------------------------------------------+ #
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# | Faction Warp GUI | #
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# +------------------------------------------------------+ #
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############################################################
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############################################################
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# +------------------------------------------------------+ #
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# | Faction Warp GUI | #
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# +------------------------------------------------------+ #
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############################################################
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fwarp-gui:
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name: "Faction Warps"
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@ -692,11 +692,11 @@ fwarp-gui:
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name: ' '
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lore:
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-
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############################################################
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# +------------------------------------------------------+ #
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# | Faction Rules | #
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# +------------------------------------------------------+ #
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############################################################
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############################################################
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# +------------------------------------------------------+ #
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# | Faction Rules | #
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# +------------------------------------------------------+ #
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############################################################
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frules:
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Enabled: true
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default-rules:
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