diff --git a/src/main/java/com/massivecraft/factions/listeners/FactionsPlayerListener.java b/src/main/java/com/massivecraft/factions/listeners/FactionsPlayerListener.java index bbd81f8e..df219f46 100644 --- a/src/main/java/com/massivecraft/factions/listeners/FactionsPlayerListener.java +++ b/src/main/java/com/massivecraft/factions/listeners/FactionsPlayerListener.java @@ -741,7 +741,8 @@ public class FactionsPlayerListener implements Listener { me.attemptClaim(me.getAutoClaimFor(), newLocation, true); } FactionsPlugin.instance.logFactionEvent(me.getAutoClaimFor(), FLogType.CHUNK_CLAIMS, me.getName(), CC.GreenB + "CLAIMED", String.valueOf(1), (new FLocation(player.getLocation())).formatXAndZ(",")); - if (Conf.disableFlightOnFactionClaimChange) CmdFly.disableFlight(me); + if (Conf.disableFlightOnFactionClaimChange && FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight")) CmdFly.disableFlight(me); + } else if (me.isAutoSafeClaimEnabled()) { if (!Permission.MANAGE_SAFE_ZONE.has(player)) { me.setIsAutoSafeClaimEnabled(false); diff --git a/src/main/java/com/massivecraft/factions/zcore/persist/MemoryFPlayer.java b/src/main/java/com/massivecraft/factions/zcore/persist/MemoryFPlayer.java index 14f4623e..a02263be 100644 --- a/src/main/java/com/massivecraft/factions/zcore/persist/MemoryFPlayer.java +++ b/src/main/java/com/massivecraft/factions/zcore/persist/MemoryFPlayer.java @@ -972,36 +972,39 @@ public abstract class MemoryFPlayer implements FPlayer { } public void setFFlying(boolean fly, boolean damage) { - Player player = getPlayer(); - if (player == null) return; - - player.setAllowFlight(fly); - player.setFlying(fly); - - if (!damage) { - msg(TL.COMMAND_FLY_CHANGE, fly ? "enabled" : "disabled"); - if (!fly) { - sendMessage(TL.COMMAND_FLY_COOLDOWN.toString().replace("{amount}", FactionsPlugin.getInstance().getConfig().getInt("fly-falldamage-cooldown", 3) + "")); - } - } else { - msg(TL.COMMAND_FLY_DAMAGE); - } - - // If leaving fly mode, don't let them take fall damage for x seconds. - if (!fly) { - int cooldown = FactionsPlugin.getInstance().getConfig().getInt("fly-falldamage-cooldown", 3); - CmdFly.flyMap.remove(player.getName()); - - // If the value is 0 or lower, make them take fall damage. - // Otherwise, start a timer and have this cancel after a few seconds. - // Short task so we're just doing it in method. Not clean but eh. - if (cooldown > 0) { - setTakeFallDamage(false); - Bukkit.getScheduler().runTaskLater(FactionsPlugin.getInstance(), () -> setTakeFallDamage(true), 20L * cooldown); - } - } - - isFlying = fly; + if(FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight")) + { + Player player = getPlayer(); + if (player == null) return; + + player.setAllowFlight(fly); + player.setFlying(fly); + + if (!damage) { + msg(TL.COMMAND_FLY_CHANGE, fly ? "enabled" : "disabled"); + if (!fly) { + sendMessage(TL.COMMAND_FLY_COOLDOWN.toString().replace("{amount}", FactionsPlugin.getInstance().getConfig().getInt("fly-falldamage-cooldown", 3) + "")); + } + } else { + msg(TL.COMMAND_FLY_DAMAGE); + } + + // If leaving fly mode, don't let them take fall damage for x seconds. + if (!fly) { + int cooldown = FactionsPlugin.getInstance().getConfig().getInt("fly-falldamage-cooldown", 3); + CmdFly.flyMap.remove(player.getName()); + + // If the value is 0 or lower, make them take fall damage. + // Otherwise, start a timer and have this cancel after a few seconds. + // Short task so we're just doing it in method. Not clean but eh. + if (cooldown > 0) { + setTakeFallDamage(false); + Bukkit.getScheduler().runTaskLater(FactionsPlugin.getInstance(), () -> setTakeFallDamage(true), 20L * cooldown); + } + } + + isFlying = fly; + } } public boolean isInFactionsChest() {