This commit is contained in:
drtshock
2014-07-01 15:10:18 -05:00
parent 5066934a95
commit 8a6a97cc90
110 changed files with 3131 additions and 1228 deletions

View File

@@ -14,40 +14,56 @@ public class CmdSethome extends FCommand {
//this.requiredArgs.add("");
this.optionalArgs.put("faction tag", "mine");
this.permission = Permission.SETHOME.node; this.disableOnLock = true;
this.permission = Permission.SETHOME.node;
this.disableOnLock = true;
senderMustBePlayer = true; senderMustBeMember = false; senderMustBeModerator = false; senderMustBeAdmin = false;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeAdmin = false;
}
@Override
public void perform() {
if (!Conf.homesEnabled) {
fme.msg("<b>Sorry, Faction homes are disabled on this server."); return;
fme.msg("<b>Sorry, Faction homes are disabled on this server.");
return;
}
Faction faction = this.argAsFaction(0, myFaction); if (faction == null) { return; }
Faction faction = this.argAsFaction(0, myFaction);
if (faction == null) {
return;
}
// Can the player set the home for this faction?
if (faction == myFaction) {
if (!Permission.SETHOME_ANY.has(sender) && !assertMinRole(Role.MODERATOR)) { return; }
if (!Permission.SETHOME_ANY.has(sender) && !assertMinRole(Role.MODERATOR)) {
return;
}
} else {
if (!Permission.SETHOME_ANY.has(sender, true)) { return; }
if (!Permission.SETHOME_ANY.has(sender, true)) {
return;
}
}
// Can the player set the faction home HERE?
if (!Permission.BYPASS.has(me) &&
Conf.homesMustBeInClaimedTerritory &&
Board.getFactionAt(new FLocation(me)) != faction) {
fme.msg("<b>Sorry, your faction home can only be set inside your own claimed territory."); return;
fme.msg("<b>Sorry, your faction home can only be set inside your own claimed territory.");
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if (!payForCommand(Conf.econCostSethome, "to set the faction home", "for setting the faction home")) { return; }
if (!payForCommand(Conf.econCostSethome, "to set the faction home", "for setting the faction home")) {
return;
}
faction.setHome(me.getLocation());
faction.msg("%s<i> set the home for your faction. You can now use:", fme.describeTo(myFaction, true));
faction.sendMessage(p.cmdBase.cmdHome.getUseageTemplate()); if (faction != myFaction) {
faction.sendMessage(p.cmdBase.cmdHome.getUseageTemplate());
if (faction != myFaction) {
fme.msg("<b>You have set the home for the " + faction.getTag(fme) + "<i> faction.");
}
}