Fixed spacing in code around ! operator.
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@@ -18,7 +18,7 @@ public class CmdStuck extends FCommand {
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super();
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this.aliases.add("stuck");
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this.aliases.add("halp!"); // halp! c:
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this.aliases.add("halp!"); // halp!c:
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this.permission = Permission.STUCK.node;
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this.disableOnLock = true;
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@@ -44,7 +44,7 @@ public class CmdStuck extends FCommand {
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} else {
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if (! payForCommand(Conf.econCostStuck, TL.COMMAND_STUCK_TOSTUCK.format(fme.getName()), TL.COMMAND_STUCK_FORSTUCK.format(fme.getName()))) {
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if (!payForCommand(Conf.econCostStuck, TL.COMMAND_STUCK_TOSTUCK.format(fme.getName()), TL.COMMAND_STUCK_FORSTUCK.format(fme.getName()))) {
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return;
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}
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@@ -52,7 +52,7 @@ public class CmdStuck extends FCommand {
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@Override
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public void run() {
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if (! SavageFactions.plugin.getStuckMap().containsKey(player.getUniqueId())) {
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if (!SavageFactions.plugin.getStuckMap().containsKey(player.getUniqueId())) {
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return;
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}
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@@ -74,7 +74,7 @@ public class CmdStuck extends FCommand {
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FLocation chunk = currentFLocation();
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Faction faction = board.getFactionAt(chunk);
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int buffer = SavageFactions.plugin.getConfig().getInt("world-border.buffer", 0);
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if (faction.isWilderness() && ! chunk.isOutsideWorldBorder(buffer)) {
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if (faction.isWilderness() && !chunk.isOutsideWorldBorder(buffer)) {
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int cx = FLocation.chunkToBlock((int) chunk.getX());
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int cz = FLocation.chunkToBlock((int) chunk.getZ());
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int y = world.getHighestBlockYAt(cx, cz);
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@@ -82,7 +82,7 @@ public class CmdStuck extends FCommand {
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msg(TL.COMMAND_STUCK_TELEPORT, tp.getBlockX(), tp.getBlockY(), tp.getBlockZ());
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SavageFactions.plugin.getTimers().remove(player.getUniqueId());
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SavageFactions.plugin.getStuckMap().remove(player.getUniqueId());
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if (! Essentials.handleTeleport(player, tp)) {
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if (!Essentials.handleTeleport(player, tp)) {
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player.teleport(tp);
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SavageFactions.plugin.debug("/f stuck used regular teleport, not essentials!");
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}
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