From 8487bafac0b46fffaff04e8c37ca5f2fa1f631bc Mon Sep 17 00:00:00 2001 From: Brettflan Date: Thu, 18 Apr 2013 02:03:21 -0500 Subject: [PATCH] Many possible sync related problems with 1.6.x chat handling; switching back to using deprecated PlayerChatEvent instead of AsyncPlayerChatEvent. Not the best solution, but since 1.6.x is only really maintained for compatibility and bugfixes at this point... --- .../factions/listeners/FactionsChatListener.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/com/massivecraft/factions/listeners/FactionsChatListener.java b/src/com/massivecraft/factions/listeners/FactionsChatListener.java index f7d28f84..2db79759 100644 --- a/src/com/massivecraft/factions/listeners/FactionsChatListener.java +++ b/src/com/massivecraft/factions/listeners/FactionsChatListener.java @@ -9,7 +9,7 @@ import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.Listener; -import org.bukkit.event.player.AsyncPlayerChatEvent; +import org.bukkit.event.player.PlayerChatEvent; import com.massivecraft.factions.Conf; import com.massivecraft.factions.FPlayer; @@ -30,7 +30,7 @@ public class FactionsChatListener implements Listener // this is for handling slashless command usage and faction/alliance chat, set at lowest priority so Factions gets to them first @EventHandler(priority = EventPriority.LOWEST) - public void onPlayerEarlyChat(AsyncPlayerChatEvent event) + public void onPlayerEarlyChat(PlayerChatEvent event) { if (event.isCancelled()) return; @@ -97,7 +97,7 @@ public class FactionsChatListener implements Listener // this is for handling insertion of the player's faction tag, set at highest priority to give other plugins a chance to modify chat first @EventHandler(priority = EventPriority.HIGHEST) - public void onPlayerChat(AsyncPlayerChatEvent event) + public void onPlayerChat(PlayerChatEvent event) { if (event.isCancelled()) return;