Allow players to monitor joins and leaves of their faction members.

Larger servers tend to have join and leave messages disabled for the entire server. A few have requested to allow faction members to monitor join and leave messages of their own members.
This commit is contained in:
drtshock
2015-01-06 16:06:46 -06:00
parent d36e88f2c0
commit 8300b2ff2b
9 changed files with 71 additions and 3 deletions

View File

@@ -0,0 +1,25 @@
package com.massivecraft.factions.cmd;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.zcore.util.TL;
public class CmdLogins extends FCommand {
public CmdLogins() {
super();
this.aliases.add("login");
this.aliases.add("logins");
this.aliases.add("logout");
this.aliases.add("logouts");
this.senderMustBePlayer = true;
this.senderMustBeMember = true;
this.permission = Permission.MONITOR_LOGINS.node;
}
@Override
public void perform() {
boolean monitor = fme.isMonitoringJoins();
fme.msg(TL.COMMAND_LOGINS_TOGGLE, String.valueOf(!monitor));
fme.setMonitorJoins(!monitor);
}
}

View File

@@ -61,6 +61,7 @@ public class FCmdRoot extends FCommand {
public CmdSetFWarp cmdSetFWarp = new CmdSetFWarp();
public CmdDelFWarp cmdDelFWarp = new CmdDelFWarp();
public CmdModifyPower cmdModifyPower = new CmdModifyPower();
public CmdLogins cmdLogins = new CmdLogins();
public FCmdRoot() {
super();
@@ -138,6 +139,7 @@ public class FCmdRoot extends FCommand {
this.addSubCommand(this.cmdSetFWarp);
this.addSubCommand(this.cmdDelFWarp);
this.addSubCommand(this.cmdModifyPower);
this.addSubCommand(this.cmdLogins);
}
@Override