Format and check for null section
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@ -11,7 +11,9 @@ import com.massivecraft.factions.zcore.fperms.gui.PermissableActionGUI;
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import com.massivecraft.factions.zcore.fperms.gui.PermissableRelationGUI;
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import com.massivecraft.factions.zcore.util.TL;
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import java.util.*;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Set;
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public class CmdPerm extends FCommand {
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@ -7,7 +7,6 @@ import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.zcore.util.TL;
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import com.massivecraft.factions.zcore.util.TagReplacer;
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import com.massivecraft.factions.zcore.util.TagUtil;
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import me.clip.placeholderapi.PlaceholderAPI;
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import mkremins.fanciful.FancyMessage;
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import java.util.ArrayList;
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@ -10,6 +10,7 @@ import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.logging.Level;
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public enum PermissableAction {
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BAN("ban"),
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@ -72,15 +73,21 @@ public enum PermissableAction {
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// Utility method to build items for F Perm GUI
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public ItemStack buildItem(FPlayer fme, Permissable permissable) {
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final ConfigurationSection ACTION_CONFIG = P.p.getConfig().getConfigurationSection("fperm-gui.action");
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final ConfigurationSection section = P.p.getConfig().getConfigurationSection("fperm-gui.action");
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String displayName = replacePlaceholers(ACTION_CONFIG.getString("placeholder-item.name"), fme, permissable);
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if (section == null) {
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P.p.log(Level.WARNING, "Attempted to build f perm GUI but config section not present.");
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P.p.log(Level.WARNING, "Copy your config, allow the section to generate, then copy it back to your old config.");
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return new ItemStack(Material.AIR);
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}
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String displayName = replacePlaceholers(section.getString("placeholder-item.name"), fme, permissable);
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List<String> lore = new ArrayList<>();
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if (ACTION_CONFIG.getString("materials." + name().toLowerCase().replace('_', '-')) == null) {
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if (section.getString("materials." + name().toLowerCase().replace('_', '-')) == null) {
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return null;
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}
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Material material = Material.matchMaterial(ACTION_CONFIG.getString("materials." + name().toLowerCase().replace('_', '-')));
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Material material = Material.matchMaterial(section.getString("materials." + name().toLowerCase().replace('_', '-')));
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if (material == null) {
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material = Material.STAINED_CLAY;
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}
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@ -91,8 +98,9 @@ public enum PermissableAction {
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}
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DyeColor dyeColor = null;
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try {
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dyeColor = DyeColor.valueOf(ACTION_CONFIG.getString("access." + access.name().toLowerCase()));
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} catch (Exception exception) {}
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dyeColor = DyeColor.valueOf(section.getString("access." + access.name().toLowerCase()));
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} catch (Exception exception) {
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}
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ItemStack item = new ItemStack(material);
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ItemMeta itemMeta = item.getItemMeta();
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@ -101,7 +109,7 @@ public enum PermissableAction {
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item.setDurability(dyeColor.getWoolData());
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}
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for (String loreLine : ACTION_CONFIG.getStringList("placeholder-item.lore")) {
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for (String loreLine : section.getStringList("placeholder-item.lore")) {
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lore.add(replacePlaceholers(loreLine, fme, permissable));
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}
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@ -195,7 +195,7 @@ public class PermissableActionGUI implements InventoryHolder, PermissionGUI {
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List<Integer> dummySlots = ACTION_CONFIG.getIntegerList("dummy-items." + key);
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for (Integer slot : dummySlots) {
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if (slot+1 > guiSize || slot < 0) {
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if (slot + 1 > guiSize || slot < 0) {
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P.p.log(Level.WARNING, "Invalid slot: " + slot + " for dummy item: " + key);
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continue;
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}
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@ -125,7 +125,7 @@ public class PermissableRelationGUI implements InventoryHolder, PermissionGUI {
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List<Integer> dummySlots = RELATION_CONFIG.getIntegerList("dummy-items." + key);
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for (Integer slot : dummySlots) {
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if (slot+1 > guiSize || slot < 0) {
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if (slot + 1 > guiSize || slot < 0) {
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P.p.log(Level.WARNING, "Invalid slot: " + slot + " for dummy item: " + key);
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continue;
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}
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@ -1,7 +1,6 @@
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package com.massivecraft.factions.zcore.fperms.gui;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.InventoryAction;
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public interface PermissionGUI {
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@ -284,7 +284,7 @@ public abstract class MemoryBoard extends Board {
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Faction factionHere = getFactionAt(flocationHere);
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Relation relation = fplayer.getRelationTo(factionHere);
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if (factionHere.isWilderness()) {
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row.then("-") .color(ChatColor.GRAY);
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row.then("-").color(ChatColor.GRAY);
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// Check for claimat position and if so, let them claim at ;D
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if (fplayer.getPlayer().hasPermission(Permission.CLAIMAT.node)) {
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row.tooltip(TL.CLAIM_CLICK_TO_CLAIM.format(dx, dz))
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