Showing Dropping Anvil Something (Ignore)
This commit is contained in:
@@ -24,208 +24,208 @@ import java.util.List;
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public class CmdTntFill extends FCommand {
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public CmdTntFill() {
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super();
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this.aliases.add("tntfill");
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public CmdTntFill() {
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super();
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this.aliases.add("tntfill");
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this.requiredArgs.add("radius");
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this.requiredArgs.add("amount");
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this.requiredArgs.add("radius");
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this.requiredArgs.add("amount");
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this.requirements = new CommandRequirements.Builder(Permission.TNTFILL)
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.playerOnly()
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.memberOnly()
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.withAction(PermissableAction.TNTFILL)
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.build();
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}
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this.requirements = new CommandRequirements.Builder(Permission.TNTFILL)
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.playerOnly()
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.memberOnly()
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.withAction(PermissableAction.TNTFILL)
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.build();
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}
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@Override
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public void perform(CommandContext context) {
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("Tntfill.enabled")) {
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context.msg(TL.GENERIC_DISABLED);
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return;
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}
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@Override
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public void perform(CommandContext context) {
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("Tntfill.enabled")) {
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context.msg(TL.GENERIC_DISABLED);
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return;
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}
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// Don't do I/O unless necessary
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try {
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Integer.parseInt(context.args.get(0));
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Integer.parseInt(context.args.get(1));
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} catch (NumberFormatException e) {
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context.msg(TL.COMMAND_TNT_INVALID_NUM);
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return;
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}
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// Don't do I/O unless necessary
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try {
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Integer.parseInt(context.args.get(0));
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Integer.parseInt(context.args.get(1));
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} catch (NumberFormatException e) {
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context.msg(TL.COMMAND_TNT_INVALID_NUM);
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return;
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}
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context.msg(TL.COMMAND_TNTFILL_HEADER);
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int radius = context.argAsInt(0, 0); // We don't know the max yet, so let's not assume.
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int amount = context.argAsInt(1, 0); // We don't know the max yet, so let's not assume.
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context.msg(TL.COMMAND_TNTFILL_HEADER);
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int radius = context.argAsInt(0, 0); // We don't know the max yet, so let's not assume.
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int amount = context.argAsInt(1, 0); // We don't know the max yet, so let's not assume.
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if (amount < 0) {
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context.msg(TL.COMMAND_TNT_POSITIVE);
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return;
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}
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if (radius > FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-radius")) {
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context.msg(TL.COMMAND_TNTFILL_RADIUSMAX.toString().replace("{max}", FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-radius") + ""));
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return;
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}
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if (amount > FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-amount")) {
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context.msg(TL.COMMAND_TNTFILL_AMOUNTMAX.toString().replace("{max}", FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-amount") + ""));
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return;
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}
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if (amount < 0) {
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context.msg(TL.COMMAND_TNT_POSITIVE);
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return;
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}
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if (radius > FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-radius")) {
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context.msg(TL.COMMAND_TNTFILL_RADIUSMAX.toString().replace("{max}", FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-radius") + ""));
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return;
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}
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if (amount > FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-amount")) {
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context.msg(TL.COMMAND_TNTFILL_AMOUNTMAX.toString().replace("{max}", FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-amount") + ""));
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return;
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}
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// How many dispensers are we to fill in?
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// How many dispensers are we to fill in?
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Location start = context.player.getLocation();
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// Keep it on the stack for CPU saving.
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List<Dispenser> opDispensers = new ArrayList<>();
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Location start = context.player.getLocation();
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// Keep it on the stack for CPU saving.
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List<Dispenser> opDispensers = new ArrayList<>();
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Block startBlock = start.getBlock();
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for (int x = -radius; x <= radius; x++)
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for (int y = -radius; y <= radius; y++)
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for (int z = -radius; z <= radius; z++) {
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Block block = startBlock.getRelative(x, y, z);
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if (block == null) continue;
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BlockState blockState = block.getState();
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if (!(blockState instanceof Dispenser)) continue;
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opDispensers.add((Dispenser) blockState);
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}
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if (opDispensers.isEmpty()) {
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context.fPlayer.msg(TL.COMMAND_TNTFILL_NODISPENSERS.toString().replace("{radius}", radius + ""));
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return;
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}
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Block startBlock = start.getBlock();
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for (int x = -radius; x <= radius; x++)
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for (int y = -radius; y <= radius; y++)
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for (int z = -radius; z <= radius; z++) {
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Block block = startBlock.getRelative(x, y, z);
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if (block == null) continue;
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BlockState blockState = block.getState();
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if (!(blockState instanceof Dispenser)) continue;
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opDispensers.add((Dispenser) blockState);
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}
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if (opDispensers.isEmpty()) {
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context.fPlayer.msg(TL.COMMAND_TNTFILL_NODISPENSERS.toString().replace("{radius}", radius + ""));
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return;
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}
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// What's the required amount of resources
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int requiredTnt = (opDispensers.size() * amount);
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// What's the required amount of resources
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int requiredTnt = (opDispensers.size() * amount);
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// Do I have enough tnt in my inventory?
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int playerTnt = inventoryItemCount(context.player.getInventory(), Material.TNT);
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if (playerTnt < requiredTnt) {
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// How much TNT will I take from bank?
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int getFactionTnt = requiredTnt - playerTnt;
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// Do I have enough tnt in my inventory?
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int playerTnt = inventoryItemCount(context.player.getInventory(), Material.TNT);
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if (playerTnt < requiredTnt) {
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// How much TNT will I take from bank?
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int getFactionTnt = requiredTnt - playerTnt;
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// Do I have enough tnt in bank?
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if ((context.faction.getTnt() < getFactionTnt)) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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// Do I have enough tnt in bank?
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if ((context.faction.getTnt() < getFactionTnt)) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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// Take TNT from the bank.
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removeFromBank(context, getFactionTnt);
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}
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fillDispensers(context.fPlayer, opDispensers, amount);
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// Remove used TNT from player inventory.
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context.sendMessage(TL.COMMAND_TNTFILL_SUCCESS.toString().replace("{amount}", requiredTnt + "").replace("{dispensers}", opDispensers.size() + ""));
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}
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// Take TNT from the bank.
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removeFromBank(context, getFactionTnt);
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}
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fillDispensers(context.fPlayer, opDispensers, amount);
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// Remove used TNT from player inventory.
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context.sendMessage(TL.COMMAND_TNTFILL_SUCCESS.toString().replace("{amount}", requiredTnt + "").replace("{dispensers}", opDispensers.size() + ""));
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}
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// Actually fill every dispenser with the precise amount.
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private void fillDispensers(FPlayer fPlayer, List<Dispenser> dispensers, int count) {
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for (Dispenser dispenser : dispensers) {
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takeTnt(fPlayer, count);
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dispenser.getInventory().addItem(new ItemStack(Material.TNT, count));
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}
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}
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// Actually fill every dispenser with the precise amount.
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private void fillDispensers(FPlayer fPlayer, List<Dispenser> dispensers, int count) {
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for (Dispenser dispenser : dispensers) {
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takeTnt(fPlayer, count);
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dispenser.getInventory().addItem(new ItemStack(Material.TNT, count));
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}
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}
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private void removeFromBank(CommandContext context, int amount) {
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try {
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Integer.parseInt(context.args.get(1));
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} catch (NumberFormatException e) {
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context.fPlayer.msg(TL.COMMAND_TNT_INVALID_NUM.toString());
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return;
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}
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if (amount < 0) {
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context.fPlayer.msg(TL.COMMAND_TNT_POSITIVE.toString());
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return;
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}
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if (context.faction.getTnt() < amount) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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int fullStacks = amount / 64;
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int remainderAmt = amount % 64;
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if ((remainderAmt == 0 && getEmptySlots(context.player) <= fullStacks)) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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if (getEmptySlots(context.player) + 1 <= fullStacks) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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ItemStack tnt64 = new ItemStack(Material.TNT, 64);
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for (int i = 0; i <= fullStacks - 1; i++) {
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context.player.getInventory().addItem(tnt64);
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}
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if (remainderAmt != 0) {
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ItemStack tnt = new ItemStack(Material.TNT, remainderAmt);
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context.player.getInventory().addItem(tnt);
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}
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context.faction.takeTnt(amount);
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context.player.updateInventory();
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}
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private void removeFromBank(CommandContext context, int amount) {
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try {
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Integer.parseInt(context.args.get(1));
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} catch (NumberFormatException e) {
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context.fPlayer.msg(TL.COMMAND_TNT_INVALID_NUM.toString());
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return;
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}
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if (amount < 0) {
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context.fPlayer.msg(TL.COMMAND_TNT_POSITIVE.toString());
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return;
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}
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if (context.faction.getTnt() < amount) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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int fullStacks = amount / 64;
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int remainderAmt = amount % 64;
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if ((remainderAmt == 0 && getEmptySlots(context.player) <= fullStacks)) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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if (getEmptySlots(context.player) + 1 <= fullStacks) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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ItemStack tnt64 = new ItemStack(Material.TNT, 64);
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for (int i = 0; i <= fullStacks - 1; i++) {
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context.player.getInventory().addItem(tnt64);
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}
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if (remainderAmt != 0) {
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ItemStack tnt = new ItemStack(Material.TNT, remainderAmt);
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context.player.getInventory().addItem(tnt);
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}
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context.faction.takeTnt(amount);
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context.player.updateInventory();
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}
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private void takeTnt(FPlayer fme, int amount) {
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Inventory inv = fme.getPlayer().getInventory();
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int invTnt = 0;
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for (int i = 0; i <= inv.getSize(); i++) {
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if (inv.getItem(i) == null) {
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continue;
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}
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if (inv.getItem(i).getType() == Material.TNT) {
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invTnt += inv.getItem(i).getAmount();
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}
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}
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if (amount > invTnt) {
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fme.msg(TL.COMMAND_TNTFILL_NOTENOUGH.toString());
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return;
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}
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ItemStack tnt = new ItemStack(Material.TNT, amount);
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if (fme.getFaction().getTnt() + amount > FactionsPlugin.getInstance().getConfig().getInt("ftnt.Bank-Limit")) {
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fme.msg(TL.COMMAND_TNT_EXCEEDLIMIT.toString());
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return;
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}
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removeFromInventory(fme.getPlayer().getInventory(), tnt);
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}
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private void takeTnt(FPlayer fme, int amount) {
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Inventory inv = fme.getPlayer().getInventory();
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int invTnt = 0;
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for (int i = 0; i <= inv.getSize(); i++) {
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if (inv.getItem(i) == null) {
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continue;
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}
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if (inv.getItem(i).getType() == Material.TNT) {
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invTnt += inv.getItem(i).getAmount();
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}
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}
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if (amount > invTnt) {
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fme.msg(TL.COMMAND_TNTFILL_NOTENOUGH.toString());
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return;
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}
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ItemStack tnt = new ItemStack(Material.TNT, amount);
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if (fme.getFaction().getTnt() + amount > FactionsPlugin.getInstance().getConfig().getInt("ftnt.Bank-Limit")) {
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fme.msg(TL.COMMAND_TNT_EXCEEDLIMIT.toString());
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return;
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}
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removeFromInventory(fme.getPlayer().getInventory(), tnt);
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}
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// Counts the item type available in the inventory.
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private int inventoryItemCount(Inventory inventory, Material mat) {
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int count = 0;
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HashMap<Integer, ? extends ItemStack> items = inventory.all(mat);
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for (int item : items.keySet())
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count += inventory.getItem(item).getAmount();
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return count;
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}
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// Counts the item type available in the inventory.
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private int inventoryItemCount(Inventory inventory, Material mat) {
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int count = 0;
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HashMap<Integer, ? extends ItemStack> items = inventory.all(mat);
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for (int item : items.keySet())
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count += inventory.getItem(item).getAmount();
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return count;
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}
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private void removeFromInventory(Inventory inventory, ItemStack item) {
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int amt = item.getAmount();
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ItemStack[] items = inventory.getContents();
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for (int i = 0; i < items.length; i++) {
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if (items[i] != null && items[i].getType() == item.getType() && items[i].getDurability() == item.getDurability()) {
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if (items[i].getAmount() > amt) {
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items[i].setAmount(items[i].getAmount() - amt);
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break;
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} else if (items[i].getAmount() == amt) {
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items[i] = null;
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break;
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} else {
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amt -= items[i].getAmount();
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items[i] = null;
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}
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}
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}
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inventory.setContents(items);
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}
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private void removeFromInventory(Inventory inventory, ItemStack item) {
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int amt = item.getAmount();
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ItemStack[] items = inventory.getContents();
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for (int i = 0; i < items.length; i++) {
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if (items[i] != null && items[i].getType() == item.getType() && items[i].getDurability() == item.getDurability()) {
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if (items[i].getAmount() > amt) {
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items[i].setAmount(items[i].getAmount() - amt);
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break;
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} else if (items[i].getAmount() == amt) {
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items[i] = null;
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break;
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} else {
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amt -= items[i].getAmount();
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items[i] = null;
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}
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}
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}
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inventory.setContents(items);
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}
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private int getEmptySlots(Player p) {
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PlayerInventory inventory = p.getInventory();
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ItemStack[] cont = inventory.getContents();
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int i = 0;
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for (ItemStack item : cont)
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if (item != null && item.getType() != Material.AIR) {
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i++;
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}
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return 36 - i;
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}
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private int getEmptySlots(Player p) {
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PlayerInventory inventory = p.getInventory();
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ItemStack[] cont = inventory.getContents();
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int i = 0;
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for (ItemStack item : cont)
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if (item != null && item.getType() != Material.AIR) {
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i++;
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}
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return 36 - i;
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}
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@Override
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public TL getUsageTranslation() {
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return TL.COMMAND_TNTFILL_DESCRIPTION;
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}
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@Override
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public TL getUsageTranslation() {
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return TL.COMMAND_TNTFILL_DESCRIPTION;
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}
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}
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