Added shield status placeholder
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@ -4,9 +4,13 @@ import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.FactionsPlugin;
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import com.massivecraft.factions.cmd.shields.struct.ShieldTCMP;
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import com.massivecraft.factions.cmd.shields.struct.tasks.ShieldManagement;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.util.timer.DateTimeFormats;
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import com.massivecraft.factions.zcore.util.TL;
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import org.apache.commons.lang.time.DurationFormatUtils;
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import java.util.function.BiFunction;
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import java.util.function.Function;
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@ -36,6 +40,11 @@ public enum FactionTag implements Tag {
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JOINING("{joining}", (fac) -> (fac.getOpen() ? TL.COMMAND_SHOW_UNINVITED.toString() : TL.COMMAND_SHOW_INVITATION.toString())),
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FACTION("{faction}", (Function<Faction, String>) Faction::getTag),
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FACTION_RELATION_COLOR("{faction-relation-color}", (fac, fp) -> fp == null ? "" : fp.getColorTo(fac).toString()),
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SHIELD_STATUS("{shield-status}",(fac) -> {
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if(fac.isProtected() && fac.getShieldFrame() != null) return String.valueOf(TL.SHIELD_CURRENTLY_ENABLE);
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if(fac.getShieldFrame() == null) return String.valueOf(TL.SHIELD_NOT_SET);
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return TL.SHIELD_CURRENTLY_NOT_ENABLED.toString();
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}),
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HOME_WORLD("{world}", (fac) -> fac.hasHome() ? fac.getHome().getWorld().getName() : Tag.isMinimalShow() ? null : "{ig}"),
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RAIDABLE("{raidable}", (fac) -> {
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if (FactionsPlugin.getInstance().getConfig().getBoolean("hcf.raidable", false)) {
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@ -1254,6 +1254,10 @@ public enum TL {
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PLAYER_PVP_NEUTRALFAIL("You can't hurt %s in their own territory unless you declare them as an enemy."),
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PLAYER_PVP_TRIED("%s tried to hurt you."),
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SHIELD_CURRENTLY_ENABLE("&a&lCurrently Protected"),
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SHIELD_NOT_SET("&c&lNot Set"),
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SHIELD_CURRENTLY_NOT_ENABLED("&c&lCurrently Unprotected"),
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/**
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* Strings lying around in other bits of the plugins
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*/
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@ -1,9 +1,11 @@
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package com.massivecraft.factions.zcore.util;
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import com.massivecraft.factions.*;
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import com.massivecraft.factions.cmd.shields.struct.tasks.ShieldManagement;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.util.timer.TimerManager;
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import org.apache.commons.lang.time.DateFormatUtils;
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import org.apache.commons.lang.time.DurationFormatUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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@ -78,6 +80,7 @@ public enum TagReplacer {
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FACTION_BANCOUNT(TagType.FACTION, "{faction-bancount}"),
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FACTION_STRIKES(TagType.FACTION, "{strikes}"),
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FACTION_POINTS(TagType.FACTION, "{faction-points}"),
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SHIELD_STATUS(TagType.FACTION, "{shield-status}"),
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/**
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@ -239,6 +242,10 @@ public enum TagReplacer {
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return fac.hasHome() ? String.valueOf(fac.getHome().getBlockY()) : minimal ? null : "{ig}";
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case HOME_Z:
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return fac.hasHome() ? String.valueOf(fac.getHome().getBlockZ()) : minimal ? null : "{ig}";
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case SHIELD_STATUS:
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if(fac.isProtected() && fac.getShieldFrame() != null) return String.valueOf(TL.SHIELD_CURRENTLY_ENABLE);
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if(fac.getShieldFrame() == null) return String.valueOf(TL.SHIELD_NOT_SET);
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return TL.SHIELD_CURRENTLY_NOT_ENABLED.toString();
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case LAND_VALUE:
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return Econ.shouldBeUsed() ? Econ.moneyString(Econ.calculateTotalLandValue(fac.getLandRounded())) : minimal ? null : TL.ECON_OFF.format("value");
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case LAND_REFUND:
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@ -282,6 +282,7 @@ show:
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- '&4* &cDescription: &f{description}'
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- '&4* &cLand / Power / Max Power: &f{chunks} &8/ &f{power} &8/ &f{maxPower}'
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- '&4* &cFaction Strikes: &f{strikes}'
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- '&4* &cShield Status: &f{shield-status}'
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- '&4* &cFaction Points: &f{faction-points}'
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- '&4* &cFounded: &f{create-date}'
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- '&4* &cBalance: &f{faction-balance}'
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@ -1666,6 +1667,7 @@ Wild:
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# - {tnt-balance} : # of tnt a faction has in their tnt bank
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# - {tnt-max-balance} : # of possible tnt a faction can have in their tnt bank
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# - {faction-strikes} : # of strikes a faction has
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# - {shield-status} : Status of the factions shield
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# Faction Permissions GUI variables. Can only be used in GUI
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# - {relation} : Shows relation name (Can be used in action and relation)
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