Using isSolid as the before method was not available widely
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@ -875,7 +875,7 @@ public class FactionsPlayerListener implements Listener {
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if (block == null) return; // clicked in air, apparently
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if (block == null) return; // clicked in air, apparently
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if (!block.getType().isInteractable()) return;
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if (!block.getType().isSolid()) return;
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player.sendMessage("Checking if you can use that block");
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player.sendMessage("Checking if you can use that block");
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if (!canPlayerUseBlock(player, block, false)) {
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if (!canPlayerUseBlock(player, block, false)) {
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event.setCancelled(true);
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event.setCancelled(true);
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