Added jukebox, brewing stand, enchantment table, and cauldron to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline settings

This commit is contained in:
Brettflan 2011-12-18 01:45:10 -06:00
parent 5dc332691b
commit 7539d3f9a4

View File

@ -271,6 +271,10 @@ public class Conf
territoryProtectedMaterials.add(Material.BURNING_FURNACE); territoryProtectedMaterials.add(Material.BURNING_FURNACE);
territoryProtectedMaterials.add(Material.DIODE_BLOCK_OFF); territoryProtectedMaterials.add(Material.DIODE_BLOCK_OFF);
territoryProtectedMaterials.add(Material.DIODE_BLOCK_ON); territoryProtectedMaterials.add(Material.DIODE_BLOCK_ON);
territoryProtectedMaterials.add(Material.JUKEBOX);
territoryProtectedMaterials.add(Material.BREWING_STAND);
territoryProtectedMaterials.add(Material.ENCHANTMENT_TABLE);
territoryProtectedMaterials.add(Material.CAULDRON);
territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL); territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL);
territoryDenyUseageMaterials.add(Material.BUCKET); territoryDenyUseageMaterials.add(Material.BUCKET);
@ -286,6 +290,10 @@ public class Conf
territoryProtectedMaterialsWhenOffline.add(Material.BURNING_FURNACE); territoryProtectedMaterialsWhenOffline.add(Material.BURNING_FURNACE);
territoryProtectedMaterialsWhenOffline.add(Material.DIODE_BLOCK_OFF); territoryProtectedMaterialsWhenOffline.add(Material.DIODE_BLOCK_OFF);
territoryProtectedMaterialsWhenOffline.add(Material.DIODE_BLOCK_ON); territoryProtectedMaterialsWhenOffline.add(Material.DIODE_BLOCK_ON);
territoryProtectedMaterialsWhenOffline.add(Material.JUKEBOX);
territoryProtectedMaterialsWhenOffline.add(Material.BREWING_STAND);
territoryProtectedMaterialsWhenOffline.add(Material.ENCHANTMENT_TABLE);
territoryProtectedMaterialsWhenOffline.add(Material.CAULDRON);
territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL); territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET); territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);