people with bypass permission can build in wilderness regardless of wilderness settings
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parent
85d055739d
commit
6f0dcf4b29
@ -63,7 +63,7 @@ public class FactionsBlockListener extends BlockListener {
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FPlayer me = FPlayer.get(player);
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FPlayer me = FPlayer.get(player);
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if (otherFaction.isNone()) {
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if (otherFaction.isNone()) {
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if (!Conf.wildernessDenyBuild) {
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if (!Conf.wildernessDenyBuild || Factions.hasPermAdminBypass(player)) {
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return true; // This is not faction territory. Use whatever you like here.
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return true; // This is not faction territory. Use whatever you like here.
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}
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}
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me.sendMessage("You can't "+action+" in the wilderness.");
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me.sendMessage("You can't "+action+" in the wilderness.");
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@ -272,7 +272,7 @@ public class FactionsEntityListener extends EntityListener {
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FPlayer me = FPlayer.get(player);
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FPlayer me = FPlayer.get(player);
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if (otherFaction.isNone()) {
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if (otherFaction.isNone()) {
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if (!Conf.wildernessDenyBuild) {
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if (!Conf.wildernessDenyBuild || Factions.hasPermAdminBypass(player)) {
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return true; // This is not faction territory. Use whatever you like here.
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return true; // This is not faction territory. Use whatever you like here.
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}
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}
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me.sendMessage("You can't "+action+" paintings in the wilderness.");
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me.sendMessage("You can't "+action+" paintings in the wilderness.");
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@ -190,7 +190,7 @@ public class FactionsPlayerListener extends PlayerListener{
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FPlayer me = FPlayer.get(player);
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FPlayer me = FPlayer.get(player);
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if (otherFaction.isNone()) {
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if (otherFaction.isNone()) {
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if (!Conf.wildernessDenyUseage) {
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if (!Conf.wildernessDenyUseage || Factions.hasPermAdminBypass(player)) {
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return true; // This is not faction territory. Use whatever you like here.
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return true; // This is not faction territory. Use whatever you like here.
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}
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}
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me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the wilderness.");
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me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the wilderness.");
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