New "peaceful" status for factions which can only be set by server admins/moderators. Members of peaceful factions cannot deal or receive PvP damage (unless in a war zone which has friendly fire enabled), cannot claim land from another faction and likewise can't have their land claimed, and cannot be considered as ally or enemy of any other faction. Faction admins and moderators of peaceful factions can enable/disable all explosions inside their faction's territory at will. The main purpose of this is to provide a way for more peaceful players who don't want to take part in faction wars (or just want to take a break from them) to still have fun on the server. It is also meant to allow groups of players to make protected buildings, monuments, grand constructions, and so forth without having to worry about another faction destroying them.

New conf.json settings:
"peacefulTerritoryDisablePVP" (default true) prevents PvP damage for anyone inside a peaceful faction's territory
"peacefulTerritoryDisableMonsters" (default false) provides protection against monsters spawning or attacking inside a peaceful faction's territory
"peacefulMembersDisablePowerLoss" (default true) which keeps members of peaceful factions from suffering power loss when they die.

New commands:
/f peaceful [faction tag] - toggle the indicated faction's "peaceful" status
/f noboom - enable/disable explosions inside your faction's territory; only available to faction admin and faction moderators for peaceful factions

New permission nodes:
factions.setPeaceful - ability to use the /f peaceful command (admins)
factions.peacefulExplosionToggle - ability to use /f noboom (everyone)
This commit is contained in:
Brettflan 2011-08-05 03:50:47 -05:00
parent 4ad9829fd4
commit 68e1313776
11 changed files with 237 additions and 28 deletions

View File

@ -76,6 +76,10 @@ public class Conf {
public static boolean disablePVPBetweenNeutralFactions = false;
public static boolean disablePVPForFactionlessPlayers = false;
public static int noPVPDamageToOthersForXSecondsAfterLogin = 3;
public static boolean peacefulTerritoryDisablePVP = true;
public static boolean peacefulTerritoryDisableMonsters = false;
public static boolean peacefulMembersDisablePowerLoss = true;
public static boolean claimsMustBeConnected = false;
public static boolean claimsCanBeUnconnectedIfOwnedByOtherFaction = true;
@ -173,6 +177,7 @@ public class Conf {
public static double econCostAlly = 0.0;
public static double econCostEnemy = 0.0;
public static double econCostNeutral = 0.0;
public static double econCostNoBoom = 0.0;
public static Set<String> worldsNoClaiming = new HashSet<String>();
public static Set<String> worldsNoPowerLoss = new HashSet<String>();
@ -196,7 +201,7 @@ public class Conf {
territoryDenyUseageMaterials.add(Material.BUCKET);
territoryDenyUseageMaterials.add(Material.WATER_BUCKET);
territoryDenyUseageMaterials.add(Material.LAVA_BUCKET);
territoryProtectedMaterialsWhenOffline.add(Material.WOODEN_DOOR);
territoryProtectedMaterialsWhenOffline.add(Material.TRAP_DOOR);
territoryProtectedMaterialsWhenOffline.add(Material.DISPENSER);

View File

@ -561,6 +561,15 @@ public class FPlayer {
}
if (otherFaction.isNormal()) {
if (myFaction.isPeaceful()) {
sendMessage(this.getRelationColor(otherFaction)+otherFaction.getTag()+Conf.colorSystem+" owns this land. Your faction is peaceful, so you cannot claim land from other factions.");
return false;
}
if (otherFaction.isPeaceful()) {
sendMessage(this.getRelationColor(otherFaction)+otherFaction.getTag()+Conf.colorSystem+" owns this land, and is a peaceful faction. You cannot claim land from them.");
return false;
}
if ( ! otherFaction.hasLandInflation()) {
// TODO more messages WARN current faction most importantly
sendMessage(this.getRelationColor(otherFaction)+otherFaction.getTag()+Conf.colorSystem+" owns this land and is strong enough to keep it.");

View File

@ -31,6 +31,8 @@ public class Faction {
private Map<FLocation, Set<String>> claimOwnership = new HashMap<FLocation, Set<String>>();
private Set<String> invites; // Where string is a lowercase player name
private boolean open;
private boolean peaceful;
private boolean peacefulExplosionsEnabled;
private String tag;
private String description;
private Location home;
@ -120,7 +122,34 @@ public class Faction {
sendMessage("Your faction home has been un-set since it is no longer in your territory.");
this.home = null;
}
// "peaceful" status can only be set by server admins/moderators/ops, and prevents PvP and land capture to/from the faction
public boolean isPeaceful() {
return peaceful;
}
public void setPeaceful(boolean isPeaceful) {
peaceful = isPeaceful;
}
public void setPeacefulExplosions(boolean disable) {
peacefulExplosionsEnabled = disable;
}
public void setPeacefulExplosions() {
setPeacefulExplosions(!peacefulExplosionsEnabled);
}
public boolean noPvPInTerritory() {
return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisablePVP);
}
public boolean noMonstersInTerritory() {
return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisableMonsters);
}
public boolean noExplosionsInTerritory() {
return peaceful && !peacefulExplosionsEnabled;
}
// -------------------------------
// Understand the types
// -------------------------------
@ -177,12 +206,19 @@ public class Faction {
}
public Relation getRelation(Faction otherFaction) {
return getRelation(otherFaction, false);
}
public Relation getRelation(Faction otherFaction, boolean ignorePeaceful) {
if (!otherFaction.isNormal() || !this.isNormal()) {
return Relation.NEUTRAL;
}
if (otherFaction.equals(this)) {
return Relation.MEMBER;
}
if (!ignorePeaceful && (this.peaceful || otherFaction.isPeaceful())) {
return Relation.NEUTRAL;
}
if(this.getRelationWish(otherFaction).value >= otherFaction.getRelationWish(this).value) {
return otherFaction.getRelationWish(this);
}

View File

@ -113,10 +113,12 @@ public class Factions extends JavaPlugin {
commands.add(new FCommandLock());
commands.add(new FCommandMap());
commands.add(new FCommandMod());
commands.add(new FCommandNoBoom());
commands.add(new FCommandOpen());
commands.add(new FCommandOwner());
commands.add(new FCommandOwnerList());
commands.add(new FCommandPower());
commands.add(new FCommandPeaceful());
commands.add(new FCommandRelationAlly());
commands.add(new FCommandRelationEnemy());
commands.add(new FCommandRelationNeutral());
@ -400,6 +402,14 @@ public class Factions extends JavaPlugin {
return hasPerm(sender, "factions.ownershipBypass");
}
public static boolean hasPermSetPeaceful(CommandSender sender) {
return hasPerm(sender, "factions.setPeaceful");
}
public static boolean hasPermPeacefulExplosionToggle(CommandSender sender) {
return hasPerm(sender, "factions.peacefulExplosionToggle");
}
public static boolean isCommandDisabled(CommandSender sender, String command) {
return (hasPerm(sender, "factions.commandDisable."+command) && !hasPerm(sender, "factions.commandDisable.none"));
}

View File

@ -92,7 +92,7 @@ public class FCommandHelp extends FBaseCommand {
pageLines = new ArrayList<String>();
pageLines.add( new FCommandMap().getUseageTemplate() );
pageLines.add("");
pageLines.add( new FCommandNoBoom().getUseageTemplate() );
pageLines.add("");
pageLines.add( new FCommandOwner().getUseageTemplate() );
pageLines.add( new FCommandOwnerList().getUseageTemplate() );
@ -153,6 +153,8 @@ public class FCommandHelp extends FBaseCommand {
pageLines = new ArrayList<String>();
pageLines.add("More commands for server admins:");
pageLines.add( new FCommandBypass().getUseageTemplate() );
pageLines.add( new FCommandPeaceful().getUseageTemplate() );
pageLines.add("Peaceful factions are protected from PvP and land capture.");
pageLines.add( new FCommandLock().getUseageTemplate() );
pageLines.add( new FCommandReload().getUseageTemplate() );
pageLines.add( new FCommandSaveAll().getUseageTemplate() );

View File

@ -0,0 +1,58 @@
package com.massivecraft.factions.commands;
import org.bukkit.command.CommandSender;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.struct.Role;
public class FCommandNoBoom extends FBaseCommand {
public FCommandNoBoom() {
aliases.add("noboom");
helpDescription = "Peaceful factions only: toggle explosions";
}
@Override
public boolean hasPermission(CommandSender sender) {
return Factions.hasPermPeacefulExplosionToggle(sender);
}
@Override
public void perform() {
if ( ! assertHasFaction()) {
return;
}
if( isLocked() ) {
sendLockMessage();
return;
}
if ( ! assertMinRole(Role.MODERATOR)) {
return;
}
Faction myFaction = me.getFaction();
if (!myFaction.isPeaceful()) {
me.sendMessage("This command is only usable by factions which are specially designated as peaceful.");
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if (!payForCommand(Conf.econCostNoBoom)) {
return;
}
myFaction.setPeacefulExplosions();
String enabled = myFaction.noExplosionsInTerritory() ? "disabled" : "enabled";
// Inform
myFaction.sendMessage(me.getNameAndRelevant(myFaction)+Conf.colorSystem+" has "+enabled+" explosions in your faction's territory.");
}
}

View File

@ -0,0 +1,45 @@
package com.massivecraft.factions.commands;
import org.bukkit.command.CommandSender;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.Factions;
public class FCommandPeaceful extends FBaseCommand {
public FCommandPeaceful() {
aliases.add("peaceful");
senderMustBePlayer = false;
requiredParameters.add("faction tag");
helpDescription = "Designate a faction as peaceful";
}
@Override
public boolean hasPermission(CommandSender sender) {
return Factions.hasPermSetPeaceful(sender);
}
@Override
public void perform() {
if( parameters.size() > 0) {
Faction faction = Faction.findByTag(parameters.get(0));
if (faction == null) {
sendMessage("No faction found with the tag \"" + parameters.get(0) + "\"");
return;
}
if( faction != null && faction.isPeaceful() ) {
sendMessage("Faction \"" + parameters.get(0) + "\" peaceful designation removed");
faction.setPeaceful(false);
} else {
sendMessage("Faction \"" + faction.getTag() + "\" has been designated as peaceful");
faction.setPeaceful(true);
}
}
}
}

View File

@ -62,11 +62,12 @@ public class FCommandShow extends FBaseCommand {
return;
}
if(faction.getOpen()) {
sendMessage(Conf.colorChrome+"Joining: "+Conf.colorSystem+"no invitation is needed");
} else {
sendMessage(Conf.colorChrome+"Joining: "+Conf.colorSystem+"invitation is required");
String peaceStatus = "";
if (faction.isPeaceful()) {
peaceStatus = " "+Conf.colorNeutral+"This faction is Peaceful";
}
sendMessage(Conf.colorChrome+"Joining: "+Conf.colorSystem+(faction.getOpen() ? "no invitation is needed" : "invitation is required")+peaceStatus);
sendMessage(Conf.colorChrome+"Land / Power / Maxpower: "+Conf.colorSystem+ faction.getLandRounded()+" / "+faction.getPowerRounded()+" / "+faction.getPowerMaxRounded());
// show the land value

View File

@ -54,9 +54,9 @@ public class FRelationCommand extends FBaseCommand {
}
myFaction.setRelationWish(otherFaction, whishedRelation);
Relation currentRelation = myFaction.getRelation(otherFaction);
Relation currentRelation = myFaction.getRelation(otherFaction, true);
ChatColor currentRelationColor = currentRelation.getColor();
if (whishedRelation == currentRelation) {
if (whishedRelation.value == currentRelation.value) {
otherFaction.sendMessage(Conf.colorSystem+"Your faction is now "+currentRelationColor+whishedRelation.toString()+Conf.colorSystem+" to "+currentRelationColor+myFaction.getTag());
myFaction.sendMessage(Conf.colorSystem+"Your faction is now "+currentRelationColor+whishedRelation.toString()+Conf.colorSystem+" to "+currentRelationColor+otherFaction.getTag());
} else {
@ -64,5 +64,13 @@ public class FRelationCommand extends FBaseCommand {
otherFaction.sendMessage(Conf.colorSystem+"Type "+Conf.colorCommand+Factions.instance.getBaseCommand()+" "+whishedRelation+" "+myFaction.getTag()+Conf.colorSystem+" to accept.");
myFaction.sendMessage(currentRelationColor+otherFaction.getTag()+Conf.colorSystem+ " were informed that you wish to be "+whishedRelation.getColor()+whishedRelation);
}
if (!whishedRelation.isNeutral() && otherFaction.isPeaceful()) {
otherFaction.sendMessage(Conf.colorSystem+"This will have no effect while your faction is peaceful.");
myFaction.sendMessage(Conf.colorSystem+"This will have no effect while their faction is peaceful.");
}
if (!whishedRelation.isNeutral() && myFaction.isPeaceful()) {
otherFaction.sendMessage(Conf.colorSystem+"This will have no effect while their faction is peaceful.");
myFaction.sendMessage(Conf.colorSystem+"This will have no effect while your faction is peaceful.");
}
}
}

View File

@ -56,6 +56,9 @@ public class FactionsEntityListener extends EntityListener {
} else if (Conf.worldsNoPowerLoss.contains(player.getWorld().getName())) {
fplayer.sendMessage("You didn't lose any power due to the world you died in.");
return;
} else if (Conf.peacefulMembersDisablePowerLoss && fplayer.hasFaction() && fplayer.getFaction().isPeaceful()) {
fplayer.sendMessage("You didn't lose any power since you are in a peaceful faction.");
return;
}
fplayer.onDeath();
fplayer.sendMessage("Your power is now "+fplayer.getPowerRounded()+" / "+fplayer.getPowerMaxRounded());
@ -99,10 +102,13 @@ public class FactionsEntityListener extends EntityListener {
Faction faction = Board.getFactionAt(new FLocation(event.getLocation()));
boolean online = faction.hasPlayersOnline();
if (event.getEntity() instanceof Creeper && (
if (faction.noExplosionsInTerritory()) {
// faction is peaceful and has explosions set to disabled
event.setCancelled(true);
}
else if (event.getEntity() instanceof Creeper && (
(faction.isNone() && Conf.wildernessBlockCreepers) ||
(faction.isNormal() && online && Conf.territoryBlockCreepers) ||
(faction.isNormal() && !online && Conf.territoryBlockCreepersWhenOffline) ||
(faction.isNormal() && (online ? Conf.territoryBlockCreepers : Conf.territoryBlockCreepersWhenOffline)) ||
(faction.isWarZone() && Conf.warZoneBlockCreepers) ||
faction.isSafeZone()
)) {
@ -110,8 +116,7 @@ public class FactionsEntityListener extends EntityListener {
event.setCancelled(true);
} else if (event.getEntity() instanceof Fireball && (
(faction.isNone() && Conf.wildernessBlockFireballs) ||
(faction.isNormal() && online && Conf.territoryBlockFireballs) ||
(faction.isNormal() && !online && Conf.territoryBlockFireballsWhenOffline) ||
(faction.isNormal() && (online ? Conf.territoryBlockFireballs : Conf.territoryBlockFireballsWhenOffline)) ||
(faction.isWarZone() && Conf.warZoneBlockFireballs) ||
faction.isSafeZone()
)) {
@ -119,8 +124,7 @@ public class FactionsEntityListener extends EntityListener {
event.setCancelled(true);
} else if (
(faction.isNone() && Conf.wildernessBlockTNT) ||
(faction.isNormal() && online && Conf.territoryBlockTNT) ||
(faction.isNormal() && !online && Conf.territoryBlockTNTWhenOffline) ||
(faction.isNormal() && (online ? Conf.territoryBlockTNT : Conf.territoryBlockTNTWhenOffline)) ||
(faction.isWarZone() && Conf.warZoneBlockTNT) ||
(faction.isSafeZone() && Conf.safeZoneBlockTNT)
) {
@ -160,13 +164,16 @@ public class FactionsEntityListener extends EntityListener {
return true;
}
// Players can not take attack damage in a SafeZone
if (Board.getFactionAt(new FLocation(defenderLoc)).isSafeZone()) {
Faction defLocFaction = Board.getFactionAt(new FLocation(defenderLoc));
// Players can not take attack damage in a SafeZone, or possibly peaceful territory
if (defLocFaction.noPvPInTerritory()) {
if (damager instanceof Player) {
FPlayer attacker = FPlayer.get((Player)damager);
attacker.sendMessage("You can't hurt other players in a SafeZone.");
attacker.sendMessage("You can't hurt other players in "+(defLocFaction.isSafeZone() ? "a SafeZone." : "peaceful territory."));
return false;
}
return false;
return !defLocFaction.noMonstersInTerritory();
}
if ( ! (damager instanceof Player)) {
@ -187,8 +194,8 @@ public class FactionsEntityListener extends EntityListener {
Faction locFaction = Board.getFactionAt(new FLocation(attacker));
// so we know from above that the defender isn't in a safezone... what about the attacker, sneaky dog that he might be?
if (locFaction.isSafeZone()) {
attacker.sendMessage("You can't hurt other players while you are in a SafeZone.");
if (locFaction.noPvPInTerritory()) {
attacker.sendMessage("You can't hurt other players while you are in "+(locFaction.isSafeZone() ? "a SafeZone." : "peaceful territory."));
return false;
}
else if (locFaction.isWarZone() && Conf.warZoneFriendlyFire) {
@ -204,7 +211,19 @@ public class FactionsEntityListener extends EntityListener {
return false;
}
Relation relation = defender.getRelation(attacker);
Faction defendFaction = defender.getFaction();
Faction attackFaction = attacker.getFaction();
if (defendFaction.isPeaceful()) {
attacker.sendMessage("You can't hurt players who are in a peaceful faction.");
return false;
}
else if (attackFaction.isPeaceful()) {
attacker.sendMessage("You can't hurt players while you are in a peaceful faction.");
return false;
}
Relation relation = defendFaction.getRelation(attackFaction);
// You can not hurt neutral factions
if (Conf.disablePVPBetweenNeutralFactions && relation.isNeutral()) {
@ -223,15 +242,17 @@ public class FactionsEntityListener extends EntityListener {
return false;
}
boolean ownTerritory = defender.isInOwnTerritory();
// You can not hurt neutrals in their own territory.
if (relation.isNeutral() && defender.isInOwnTerritory()) {
if (ownTerritory && relation.isNeutral()) {
attacker.sendMessage(Conf.colorSystem+"You can't hurt "+relation.getColor()+defender.getNameAndRelevant(attacker)+Conf.colorSystem+" in their own territory.");
defender.sendMessage(attacker.getNameAndRelevant(defender)+Conf.colorSystem+" tried to hurt you.");
return false;
}
// Damage will be dealt. However check if the damage should be reduced.
if (defender.isInOwnTerritory() && Conf.territoryShieldFactor > 0) {
if (ownTerritory && Conf.territoryShieldFactor > 0) {
int newDamage = (int)Math.ceil(damage * (1D - Conf.territoryShieldFactor));
sub.setDamage(newDamage);
@ -245,11 +266,11 @@ public class FactionsEntityListener extends EntityListener {
@Override
public void onCreatureSpawn(CreatureSpawnEvent event) {
if (event.isCancelled()) {
if (event.isCancelled() || event.getLocation() == null) {
return;
}
if (Conf.safeZoneNerfedCreatureTypes.contains(event.getCreatureType()) && Board.getFactionAt(new FLocation(event.getLocation())).isSafeZone()) {
if (Conf.safeZoneNerfedCreatureTypes.contains(event.getCreatureType()) && Board.getFactionAt(new FLocation(event.getLocation())).noMonstersInTerritory()) {
event.setCancelled(true);
}
}
@ -272,7 +293,7 @@ public class FactionsEntityListener extends EntityListener {
}
// in case the target is in a safe zone.
if (Board.getFactionAt(new FLocation(target.getLocation())).isSafeZone()) {
if (Board.getFactionAt(new FLocation(target.getLocation())).noMonstersInTerritory()) {
event.setCancelled(true);
}
}

View File

@ -20,6 +20,7 @@ permissions:
factions.participate: true
factions.create: true
factions.viewAnyPower: true
factions.peacefulExplosionToggle: true
factions.adminBypass: true
factions.config: true
factions.disband: true
@ -29,6 +30,7 @@ permissions:
factions.ownershipBypass: true
factions.reload: true
factions.saveall: true
factions.setPeaceful: true
factions.commandDisable.none: true
factions.participate:
description: Allows the player to participate in a faction
@ -39,6 +41,9 @@ permissions:
factions.viewAnyPower:
description: Allows the player to view the power level of anyone else
default: true
factions.peacefulExplosionToggle:
description: Allows peaceful faction admins and moderators to disable explosions in their territory
default: true
factions.adminBypass:
description: Allows the player to bypass many normal restrictions, and use the bypass command
default: op
@ -66,6 +71,9 @@ permissions:
factions.saveall:
description: Can use the /f saveall command to save all data to disk
default: op
factions.setPeaceful:
description: Can designate specific factions as "peaceful" (no PvP, no land stealing, etc.)
default: op
factions.commandDisable.none:
description: no commands disabled (ignore all other commandDisable permissions)
default: op
@ -150,6 +158,9 @@ permissions:
factions.commandDisable.mod:
description: mod command disabled
default: false
factions.commandDisable.noboom:
description: noboom command disabled
default: false
factions.commandDisable.open:
description: open command disabled
default: false
@ -162,6 +173,9 @@ permissions:
factions.commandDisable.ownerlist:
description: ownerlist command disabled
default: false
factions.commandDisable.peaceful:
description: peaceful command disabled
default: false
factions.commandDisable.power:
description: power command disabled
default: false