Many F Fly bug fixes:
- Async get nearby entities - Not respecting admin bypass - Not respecting permissions for system claims - Not respecting permissions for relations - Sending fly disabled message when user is not flying - Sending double messages when disabling - Sometimes disabling fly while in creative and spectator game modes
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f7619f0685
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@ -31,6 +31,19 @@ public interface FPlayer extends EconomyParticipator {
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boolean hasNotificationsEnabled();
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/**
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* Determine if a player has enemies nearby based on the enemy check task in CmdFly
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* NOTE: THIS VALUE IS ONLY UPDATED WHEN A USER IS USING FLY
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* @return enemiesNearby as a boolean
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*/
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boolean hasEnemiesNearby();
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/**
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* Set if this FPlayer has an enemy nearby
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* @param b enemiesNearby
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*/
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void setEnemiesNearby(Boolean b);
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/**
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* Get if a player has setup their Discord before
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* @return if the player setup Discord as a boolean
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@ -210,7 +210,6 @@ public class FactionsPlugin extends MPlugin {
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if (fPlayer.isAlt()) faction.addAltPlayer(fPlayer);
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else faction.addFPlayer(fPlayer);
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}
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if (getConfig().getBoolean("enable-faction-flight", true)) UtilFly.run();
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Board.getInstance().load();
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@ -9,6 +9,7 @@ import com.massivecraft.factions.zcore.fperms.Access;
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import com.massivecraft.factions.zcore.fperms.PermissableAction;
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import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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@ -34,7 +35,7 @@ public class CmdFly extends FCommand {
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this.aliases.addAll(Aliases.fly);
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this.optionalArgs.put("on/off", "flip");
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this.requirements = new CommandRequirements.Builder(Permission.FLY)
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this.requirements = new CommandRequirements.Builder(Permission.FLY_FLY)
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.playerOnly()
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.memberOnly()
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.build();
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@ -78,19 +79,15 @@ public class CmdFly extends FCommand {
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}
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FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
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Faction myFaction = fPlayer.getFaction();
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if (myFaction.isWilderness()) {
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fPlayer.setFlying(false);
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flyMap.remove(name);
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continue;
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}
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if (player.hasPermission("factions.fly.bypassnearbyenemycheck") || fPlayer.checkIfNearbyEnemies()) {
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if (!player.hasPermission("factions.fly.bypassnearbyenemycheck") && !fPlayer.isAdminBypassing()) {
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if (fPlayer.hasEnemiesNearby()) disableFlightSync(fPlayer);
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checkEnemiesSync(fPlayer);
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continue;
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}
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FLocation myFloc = new FLocation(player.getLocation());
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if (Board.getInstance().getFactionAt(myFloc) != myFaction) {
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if (!checkBypassPerms(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
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Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> fPlayer.setFFlying(false, false));
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flyMap.remove(name);
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if (!checkFly(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
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disableFlightSync(fPlayer);
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}
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}
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@ -100,37 +97,16 @@ public class CmdFly extends FCommand {
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}, 20L, 20L);
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}
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public static boolean checkBypassPerms(FPlayer fme, Player me, Faction toFac) {
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public static boolean checkFly(FPlayer fme, Player me, Faction toFac) {
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if (Conf.denyFlightIfInNoClaimingWorld && !Conf.worldsNoClaiming.isEmpty() && Conf.worldsNoClaiming.stream().anyMatch(me.getWorld().getName()::equalsIgnoreCase))
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return false;
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if (toFac != fme.getFaction()) {
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if (!me.hasPermission(Permission.FLY_WILD.node) && toFac.isWilderness() || !me.hasPermission(Permission.FLY_SAFEZONE.node) && toFac.isSafeZone() || !me.hasPermission(Permission.FLY_WARZONE.node) && toFac.isWarZone()) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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if (toFac.getAccess(fme, PermissableAction.FLY) == Access.ALLOW) return true;
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if (fme.getFaction().isWilderness()) return false;
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if (toFac.isSystemFaction()) return me.hasPermission(Permission.valueOf("FLY_" + ChatColor.stripColor(toFac.getTag()).toUpperCase()).node);
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Relation relationTo = toFac.getRelationTo(fme.getFaction());
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if (!relationTo.isEnemy() && !relationTo.isMember()) return me.hasPermission(Permission.valueOf("FLY_" + relationTo.name()).node);
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return false;
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}
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Access access = toFac.getAccess(fme, PermissableAction.FLY);
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if ((!(me.hasPermission(Permission.FLY_ENEMY.node) || access == Access.ALLOW)) && toFac.getRelationTo(fme.getFaction()) == Relation.ENEMY) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission(Permission.FLY_ALLY.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.ALLY) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission(Permission.FLY_TRUCE.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.TRUCE) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission(Permission.FLY_NEUTRAL.node) || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.NEUTRAL && !toFac.isSystemFaction()) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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return me.hasPermission(Permission.FLY.node) && (access != Access.DENY || toFac.isSystemFaction());
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}
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return true;
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}
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public static void checkTaskState() {
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@ -145,21 +121,22 @@ public class CmdFly extends FCommand {
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flyMap.remove(fme.getPlayer().getName());
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}
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private static void disableFlightSync(FPlayer fme) {
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Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> fme.setFFlying(false, false));
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flyMap.remove(fme.getName());
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}
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public boolean isInFlightChecker(Player player) {
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return flyMap.containsKey(player.getName());
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}
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@Override
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public void perform(CommandContext context) {
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// Disabled by default.
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight", false)) {
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context.fPlayer.msg(TL.COMMAND_FLY_DISABLED);
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return;
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private static void checkEnemiesSync(FPlayer fp) {
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Bukkit.getScheduler().runTask(FactionsPlugin.instance, fp::checkIfNearbyEnemies);
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}
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FLocation myfloc = new FLocation(context.player.getLocation());
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Faction toFac = Board.getInstance().getFactionAt(myfloc);
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if (!checkBypassPerms(context.fPlayer, context.player, toFac)) return;
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@Override
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public void perform(CommandContext context) {
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if (!context.fPlayer.isAdminBypassing()) {
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List<Entity> entities = context.player.getNearbyEntities(16.0D, 256.0D, 16.0D);
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for (int i = 0; i <= entities.size() - 1; ++i) {
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@ -170,9 +147,17 @@ public class CmdFly extends FCommand {
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context.msg(TL.COMMAND_FLY_CHECK_ENEMY);
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return;
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}
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context.fPlayer.setEnemiesNearby(false);
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}
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}
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FLocation myfloc = new FLocation(context.player.getLocation());
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Faction toFac = Board.getInstance().getFactionAt(myfloc);
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if (!checkFly(context.fPlayer, context.player, toFac)) {
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context.fPlayer.sendMessage(TL.COMMAND_FLY_NO_ACCESS.format(toFac.getTag()));
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return;
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}
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}
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if (context.args.size() == 0) {
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toggleFlight(context.fPlayer.isFlying(), context.fPlayer, context);
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@ -188,8 +173,6 @@ public class CmdFly extends FCommand {
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return;
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}
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if (fme.canFlyAtLocation()) {
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context.doWarmUp(WarmUpUtil.Warmup.FLIGHT, TL.WARMUPS_NOTIFY_FLIGHT, "Fly", () -> {
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fme.setFlying(true);
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flyMap.put(fme.getPlayer().getName(), true);
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@ -201,9 +184,6 @@ public class CmdFly extends FCommand {
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startFlyCheck();
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}
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}, FactionsPlugin.getInstance().getConfig().getLong("warmups.f-fly", 0));
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} else {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, Board.getInstance().getFactionAt(fme.getLastStoodAt()).getTag());
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}
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}
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@Override
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@ -668,7 +668,7 @@ public class FactionsPlayerListener implements Listener {
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if (!fPlayer.checkIfNearbyEnemies()) {
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FLocation myFloc = new FLocation(player.getLocation());
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if (Board.getInstance().getFactionAt(myFloc) != myFaction) {
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if (!CmdFly.checkBypassPerms(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
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if (!CmdFly.checkFly(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
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fPlayer.setFFlying(false, false);
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CmdFly.flyMap.remove(name);
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}
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@ -44,8 +44,8 @@ public enum Permission {
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DISBAND_ANY("disband.any"),
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DISCORD("discord"),
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DRAIN("drain"),
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FLY("fly"),
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FLY_WILD("fly.wilderness"),
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FLY_FLY("fly"),
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FLY_WILDERNESS("fly.wilderness"),
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FLY_SAFEZONE("fly.safezone"),
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FLY_WARZONE("fly.warzone"),
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FLY_ENEMY("fly.enemy"),
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@ -10,7 +10,10 @@ import org.bukkit.Bukkit;
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public class UtilFly {
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/**
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* UtilFly is being removed very soon as all of its functionality has been updated and moved to CmdFly
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*/
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@Deprecated
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public static void run() {
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight"))
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return;
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@ -22,7 +25,7 @@ public class UtilFly {
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}
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}, 0, FactionsPlugin.getInstance().getConfig().getInt("fly-task-interval", 10));
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}
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@Deprecated
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public static void setFly(FPlayer fp, boolean fly, boolean silent, boolean damage) {
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight"))
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return;
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@ -42,7 +45,7 @@ public class UtilFly {
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setFallDamage(fp, fly, damage);
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}
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@Deprecated
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public static void checkFly(FPlayer me, Faction factionTo) {
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight"))
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return;
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@ -47,6 +47,7 @@ import java.util.*;
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*/
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public abstract class MemoryFPlayer implements FPlayer {
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public boolean enemiesNearby = false;
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public boolean inChest = false;
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public boolean discordSetup = false;
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public String discordUserID = "";
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@ -221,6 +222,10 @@ public abstract class MemoryFPlayer implements FPlayer {
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return this.notificationsEnabled;
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}
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public boolean hasEnemiesNearby() {return this.enemiesNearby;}
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public void setEnemiesNearby(Boolean b) {this.enemiesNearby = b;}
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public boolean discordSetup() {return this.discordSetup;}
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public String discordUserID() {return this.discordUserID;}
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@ -972,7 +977,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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public boolean canFlyAtLocation(FLocation location) {
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Faction faction = Board.getInstance().getFactionAt(location);
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if ((faction == getFaction() && getRole() == Role.LEADER) || isAdminBypassing) return true;
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if (faction.isSystemFaction()) return CmdFly.checkBypassPerms(this, getPlayer(), faction);
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if (faction.isSystemFaction()) return CmdFly.checkFly(this, getPlayer(), faction);
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Access access = faction.getAccess(this, PermissableAction.FLY);
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return access == null || access == Access.UNDEFINED || access == Access.ALLOW;
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}
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@ -1108,16 +1113,18 @@ public abstract class MemoryFPlayer implements FPlayer {
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setFlying(false);
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msg(TL.COMMAND_FLY_ENEMY_NEAR);
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Bukkit.getServer().getPluginManager().callEvent(new FPlayerStoppedFlying(this));
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this.enemiesNearby = true;
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return true;
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}
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}
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}
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this.enemiesNearby = false;
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return false;
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}
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@Override
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public Boolean canflyinWilderness() {
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return getPlayer().hasPermission(Permission.FLY_WILD.node);
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return getPlayer().hasPermission(Permission.FLY_WILDERNESS.node);
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}
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@Override
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