Randomized missions implemented!
Signed-off-by: DroppingAnvil <dr0pping.4nvi1@gmail.com>
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@ -30,7 +30,30 @@ public class MissionGUI implements FactionGUI {
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@Override
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public void onClick(int slot, ClickType action) {
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String missionName = slots.get(slot);
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if (missionName == null) {
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return;
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}
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ConfigurationSection configurationSection = plugin.getConfig().getConfigurationSection("Missions");
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if (missionName.equals(plugin.color(FactionsPlugin.getInstance().getConfig().getString("Randomization.Start-Item.Allowed.Name")))) {
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Mission pickedMission = null;
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Set<String> keys = plugin.getConfig().getConfigurationSection("Missions").getKeys(false);
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while (pickedMission == null) {
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Random r = new Random();
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int pick = r.nextInt(keys.size() - 1);
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if (!keys.toArray()[pick].toString().equals("FillItem")) {
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missionName = keys.toArray()[pick].toString();
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if (!fPlayer.getFaction().getMissions().keySet().contains(missionName)) {
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pickedMission = new Mission(missionName, plugin.getConfig().getString("Missions." + missionName + ".Mission.Type"));
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fPlayer.getFaction().getMissions().put(missionName, pickedMission);
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fPlayer.msg(TL.MISSION_MISSION_STARTED, fPlayer.describeTo(fPlayer.getFaction()), plugin.color(plugin.getConfig().getString("Missions." + missionName + ".Name")));
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build();
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fPlayer.getPlayer().openInventory(inventory);
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return;
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}
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}
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}
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} else if (plugin.getConfig().getBoolean("Randomization.Enabled")) {return;}
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if (configurationSection == null) {
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return;
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}
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@ -39,13 +62,9 @@ public class MissionGUI implements FactionGUI {
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fPlayer.msg(TL.MISSION_MISSION_MAX_ALLOWED, max);
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return;
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}
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String missionName = slots.get(slot);
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if (missionName == null) {
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if (missionName.equals(plugin.color(FactionsPlugin.getInstance().getConfig().getString("Randomization.Start-Item.Disallowed.Name")))) {
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return;
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}
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//if (missionName.equals(plugin.color(FactionsPlugin.getInstance().getConfig().getString("Randomization.Start-Item.Disallowed.Name")))) {
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//return;
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//}
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if (fPlayer.getFaction().getMissions().containsKey(missionName)) {
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fPlayer.msg(TL.MISSION_MISSION_ACTIVE);
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return;
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@ -65,24 +84,7 @@ public class MissionGUI implements FactionGUI {
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if (missionSection == null) {
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return;
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}
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//Coming soon (:
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//if (missionName.equals(plugin.color(FactionsPlugin.getInstance().getConfig().getString("Randomization.Start-Item.Allowed.Name")))) {
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//Mission pickedMission = null;
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//Set<String> keys = plugin.getConfig().getConfigurationSection("Missions").getKeys(false);
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//while (pickedMission == null) {
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//Random r = new Random();
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//int pick = r.nextInt(keys.size() - 1);
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//if (!keys.toArray()[pick].toString().equals("FillItem")) {
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//missionName = keys.toArray()[pick].toString();
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//pickedMission = new Mission(missionName, plugin.getConfig().getString("Missions." + missionName + ".Mission.Type"));
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//fPlayer.getFaction().getMissions().put(missionName, pickedMission);
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//fPlayer.msg(TL.MISSION_MISSION_STARTED, fPlayer.describeTo(fPlayer.getFaction()), plugin.color(plugin.getConfig().getString("Missions." + missionName + ".Name")));
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//build();
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//fPlayer.getPlayer().openInventory(inventory);
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//return;
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//}
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//}
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//}
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Mission mission = new Mission(missionName, missionSection.getString("Type"));
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fPlayer.getFaction().getMissions().put(missionName, mission);
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fPlayer.msg(TL.MISSION_MISSION_STARTED, fPlayer.describeTo(fPlayer.getFaction()), plugin.color(section.getString("Name")));
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@ -136,8 +138,7 @@ public class MissionGUI implements FactionGUI {
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start = XMaterial.matchXMaterial(plugin.getConfig().getString("Randomization.Start-Item.Allowed.Material")).parseItem();
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meta = start.getItemMeta();
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meta.setDisplayName(plugin.color(plugin.getConfig().getString("Randomization.Start-Item.Allowed.Name")));
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List<String> loree = meta.getLore();
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loree.clear();
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List<String> loree = new ArrayList<>();
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for (String string : plugin.getConfig().getStringList("Randomization.Start-Item.Allowed.Lore")) {
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loree.add(plugin.color(string));
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}
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@ -147,8 +148,7 @@ public class MissionGUI implements FactionGUI {
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start = XMaterial.matchXMaterial(plugin.getConfig().getString("Randomization.Start-Item.Disallowed.Material")).parseItem();
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meta = start.getItemMeta();
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meta.setDisplayName(plugin.color(plugin.getConfig().getString("Randomization.Start-Item.Disallowed.Name")));
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List<String> lore = meta.getLore();
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lore.clear();
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List<String> lore = new ArrayList<>();
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for (String string : plugin.getConfig().getStringList("Randomization.Start-Item.Disallowed.Lore")) {
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lore.add(plugin.color(string).replace("%reason%", TL.MISSION_MISSION_ALL_COMPLETED.toString()));
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}
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@ -159,8 +159,7 @@ public class MissionGUI implements FactionGUI {
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start = XMaterial.matchXMaterial(plugin.getConfig().getString("Randomization.Start-Item.Disallowed.Material")).parseItem();
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meta = start.getItemMeta();
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meta.setDisplayName(plugin.color(plugin.getConfig().getString("Randomization.Start-Item.Disallowed.Name")));
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List<String> lore = meta.getLore();
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lore.clear();
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List<String> lore = new ArrayList<>();
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for (String string : plugin.getConfig().getStringList("Randomization.Start-Item.Disallowed.Lore")) {
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lore.add(plugin.color(string).replace("%reason%", FactionsPlugin.getInstance().txt.parse(TL.MISSION_MISSION_MAX_ALLOWED.toString(), plugin.getConfig().getInt("MaximumMissionsAllowedAtOnce"))));
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}
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@ -33,7 +33,7 @@ public class Updater {
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lore.clear();
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lore.add("&4%reason%");
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conf.set("Randomization.Start-Item.Disallowed.Lore", lore);
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conf.set("Randomization.Start-Item.Slot", 23);
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conf.set("Randomization.Start-Item.Slot", 28);
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conf.set("Config-Version", 1.1);
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version = 1.1;
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@ -748,7 +748,7 @@ f-points:
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# | Faction Missions | #
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# +------------------------------------------------------+ #
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############################################################
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MissionGUISize: 3
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MissionGUISize: 4
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Missions-Enabled: true
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Missions-GUI-Title: '&8&lFaction Missions'
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MaximumMissionsAllowedAtOnce: 1
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@ -767,14 +767,15 @@ Randomization:
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Material: GRAY_STAINED_GLASS_PANE
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Lore:
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- '&4%reason%'
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Slot: 23
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# in default configuration you will need to change the GUI size to 4 and for best results change the fillitem rows to 4 as well.
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Slot: 31
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DenyMissionsMoreThenOnce: true #this setting to true, means that if they complete a mission they cannot redo the same mission
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#Mission Types: KILL, MINE, PLACE, FISH, TAME, ENCHANT, CONSUME
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Missions:
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FillItem:
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Material: BLACK_STAINED_GLASS_PANE
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Rows: 3
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Rows: 4
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sugarcane:
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Slot: 11
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Material: "SUGAR_CANE"
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