Code Cleanup/Added Configurable option to deny and remove homes in ANY factions land.

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This commit is contained in:
Driftay
2019-02-10 23:57:45 -05:00
parent 3559a9f090
commit 5a37320397
125 changed files with 3676 additions and 3410 deletions

View File

@@ -141,7 +141,7 @@ public class Econ {
// The amount must be positive.
// If the amount is negative we must flip and multiply amount with -1.
if (amount < 0) {
amount *= - 1;
amount *= -1;
EconomyParticipator temp = from;
from = to;
to = temp;
@@ -308,7 +308,7 @@ public class Econ {
// The account might not have enough space
EconomyResponse er = econ.depositPlayer(acc, delta);
if (er.transactionSuccess()) {
modifyUniverseMoney(- delta);
modifyUniverseMoney(-delta);
if (forDoingThis != null && !forDoingThis.isEmpty()) {
ep.msg("<h>%s<i> gained <h>%s<i> %s.", You, moneyString(delta), forDoingThis);
}
@@ -324,17 +324,17 @@ public class Econ {
// The player should loose money
// The player might not have enough.
if (econ.has(acc, - delta) && econ.withdrawPlayer(acc, - delta).transactionSuccess()) {
if (econ.has(acc, -delta) && econ.withdrawPlayer(acc, -delta).transactionSuccess()) {
// There is enough money to pay
modifyUniverseMoney(- delta);
modifyUniverseMoney(-delta);
if (forDoingThis != null && !forDoingThis.isEmpty()) {
ep.msg("<h>%s<i> lost <h>%s<i> %s.", You, moneyString(- delta), forDoingThis);
ep.msg("<h>%s<i> lost <h>%s<i> %s.", You, moneyString(-delta), forDoingThis);
}
return true;
} else {
// There was not enough money to pay
if (toDoThis != null && !toDoThis.isEmpty()) {
ep.msg("<h>%s<i> can't afford <h>%s<i> %s.", You, moneyString(- delta), toDoThis);
ep.msg("<h>%s<i> can't afford <h>%s<i> %s.", You, moneyString(-delta), toDoThis);
}
return false;
}
@@ -410,7 +410,7 @@ public class Econ {
public static boolean modifyBalance(String account, double amount) {
if (amount < 0) {
return econ.withdrawPlayer(account, - amount).transactionSuccess();
return econ.withdrawPlayer(account, -amount).transactionSuccess();
} else {
return econ.depositPlayer(account, amount).transactionSuccess();
}