New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit. example usage: /f powerboost p Player1 1.5 (give player "Player1" a bonus of 1.5 power) /f powerboost f SomeFaction -6 (give faction "SomeFaction" a penalty of -6 power)
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@@ -174,10 +174,16 @@ public class CmdHelp extends FCommand
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pageLines.add( p.cmdBase.cmdChatSpy.getUseageTemplate(true) );
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pageLines.add( p.cmdBase.cmdPermanent.getUseageTemplate(true) );
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pageLines.add( p.cmdBase.cmdPermanentPower.getUseageTemplate(true) );
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pageLines.add( p.cmdBase.cmdPowerBoost.getUseageTemplate(true) );
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pageLines.add( p.cmdBase.cmdConfig.getUseageTemplate(true) );
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helpPages.add(pageLines);
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pageLines = new ArrayList<String>();
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pageLines.add(p.txt.parse("<i>Even more commands for server admins:"));
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pageLines.add( p.cmdBase.cmdLock.getUseageTemplate(true) );
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pageLines.add( p.cmdBase.cmdReload.getUseageTemplate(true) );
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pageLines.add( p.cmdBase.cmdSaveAll.getUseageTemplate(true) );
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pageLines.add( p.cmdBase.cmdConfig.getUseageTemplate(true) );
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pageLines.add( p.cmdBase.cmdVersion.getUseageTemplate(true) );
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helpPages.add(pageLines);
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}
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}
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@@ -36,7 +36,9 @@ public class CmdPower extends FCommand
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if ( ! payForCommand(Conf.econCostPower, "to show player power info", "for showing player power info")) return;
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msg("%s<a> - Power / Maxpower: <i>%d / %d", target.describeTo(fme, true), target.getPowerRounded(), target.getPowerMaxRounded());
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double powerBoost = target.getPowerBoost();
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String boost = (powerBoost == 0.0) ? "" : (powerBoost > 0.0 ? " (bonus: " : " (penalty: ") + powerBoost + ")";
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msg("%s<a> - Power / Maxpower: <i>%d / %d %s", target.describeTo(fme, true), target.getPowerRounded(), target.getPowerMaxRounded(), boost);
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}
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}
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72
src/com/massivecraft/factions/cmd/CmdPowerBoost.java
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72
src/com/massivecraft/factions/cmd/CmdPowerBoost.java
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@@ -0,0 +1,72 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.struct.Permission;
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public class CmdPowerBoost extends FCommand
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{
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public CmdPowerBoost()
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{
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super();
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this.aliases.add("powerboost");
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this.requiredArgs.add("p|f|player|faction");
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this.requiredArgs.add("name");
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this.requiredArgs.add("#");
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this.permission = Permission.POWERBOOST.node;
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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senderMustBeModerator = false;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform()
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{
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String type = this.argAsString(0).toLowerCase();
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boolean doPlayer = true;
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if (type.equals("f") || type.equals("faction"))
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{
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doPlayer = false;
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}
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else if (!type.equals("p") && !type.equals("player"))
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{
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msg("<b>You must specify \"p\" or \"player\" to target a player or \"f\" or \"faction\" to target a faction.");
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msg("<b>ex. /f powerboost p SomePlayer 0.5 -or- /f powerboost f SomeFaction -5");
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return;
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}
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Double targetPower = this.argAsDouble(2);
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if (targetPower == null)
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{
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msg("<b>You must specify a valid numeric value for the power bonus/penalty amount.");
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return;
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}
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String target;
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if (doPlayer)
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{
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FPlayer targetPlayer = this.argAsBestFPlayerMatch(1);
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if (targetPlayer == null) return;
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targetPlayer.setPowerBoost(targetPower);
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target = "Player \""+targetPlayer.getName()+"\"";
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}
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else
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{
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Faction targetFaction = this.argAsFaction(1);
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if (targetFaction == null) return;
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targetFaction.setPowerBoost(targetPower);
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target = "Faction \""+targetFaction.getTag()+"\"";
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}
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msg("<i>"+target+" now has a power bonus/penalty of "+targetPower+" to min and max power levels.");
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if (!senderIsConsole)
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P.p.log(fme.getName()+" has set the power bonus/penalty for "+target+" to "+targetPower+".");
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}
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}
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@@ -61,7 +61,10 @@ public class CmdShow extends FCommand
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}
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msg("<a>Joining: <i>"+(faction.getOpen() ? "no invitation is needed" : "invitation is required")+peaceStatus);
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msg("<a>Land / Power / Maxpower: <i> %d/%d/%d", faction.getLandRounded(), faction.getPowerRounded(), faction.getPowerMaxRounded());
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double powerBoost = faction.getPowerBoost();
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String boost = (powerBoost == 0.0) ? "" : (powerBoost > 0.0 ? " (bonus: " : " (penalty: ") + powerBoost + ")";
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msg("<a>Land / Power / Maxpower: <i> %d/%d/%d %s", faction.getLandRounded(), faction.getPowerRounded(), faction.getPowerMaxRounded(), boost);
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if (faction.isPermanent())
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{
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@@ -35,6 +35,7 @@ public class FCmdRoot extends FCommand
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public CmdPeaceful cmdPeaceful = new CmdPeaceful();
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public CmdPermanent cmdPermanent = new CmdPermanent();
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public CmdPermanentPower cmdPermanentPower = new CmdPermanentPower();
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public CmdPowerBoost cmdPowerBoost = new CmdPowerBoost();
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public CmdPower cmdPower = new CmdPower();
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public CmdRelationAlly cmdRelationAlly = new CmdRelationAlly();
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public CmdRelationEnemy cmdRelationEnemy = new CmdRelationEnemy();
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@@ -103,6 +104,7 @@ public class FCmdRoot extends FCommand
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this.addSubCommand(this.cmdPermanent);
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this.addSubCommand(this.cmdPermanentPower);
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this.addSubCommand(this.cmdPower);
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this.addSubCommand(this.cmdPowerBoost);
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this.addSubCommand(this.cmdRelationAlly);
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this.addSubCommand(this.cmdRelationEnemy);
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this.addSubCommand(this.cmdRelationNeutral);
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