Add buffer zone for areas between Faction claims. Adds #233.

This commit is contained in:
drtshock
2015-01-29 09:39:56 -06:00
parent 559695d103
commit 5579005714
5 changed files with 51 additions and 1 deletions

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@@ -188,4 +188,16 @@ hcf:
# After a player dies, how long should the faction not be able to regen power?
# This resets on each death but does not accumulate.
# Set to 0 for no freeze. Time is in seconds.
powerfreeze: 0
powerfreeze: 0
# Buffer Zone
# Buffer Zone is an chunk area required between claims of different Factions.
# This is default to 0 and has always been that way. Meaning Factions can have
# claims that border each other.
# If this is set to 3, then Factions need to have 3 chunks between their claim
# and another Faction's claim.
# It's recommended to keep this pretty low as the radius check could be a
# heavy operation if set to a large number.
# If this is set to 0, we won't even bother checking which is how Factions has
# always been.
buffer-zone: 0