TntFill Fixed & Code Cleanup
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@@ -1,6 +1,7 @@
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package com.massivecraft.factions.cmd.tnt;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.FactionsPlugin;
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import com.massivecraft.factions.cmd.Aliases;
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import com.massivecraft.factions.cmd.CommandContext;
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@@ -23,13 +24,9 @@ import java.util.*;
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public class CmdTntFill extends FCommand {
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/**
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* @author Illyria Team
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*/
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public CmdTntFill() {
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super();
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this.aliases.addAll(Aliases.tnt_tntfill);
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this.aliases.add("tntfill");
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this.requiredArgs.add("radius");
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this.requiredArgs.add("amount");
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@@ -43,8 +40,8 @@ public class CmdTntFill extends FCommand {
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@Override
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public void perform(CommandContext context) {
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if (!FactionsPlugin.instance.getConfig().getBoolean("Tntfill.enabled")) {
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context.msg(TL.COMMAND_TNT_DISABLED_MSG);
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("Tntfill.enabled")) {
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context.msg(TL.GENERIC_DISABLED);
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return;
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}
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@@ -58,23 +55,23 @@ public class CmdTntFill extends FCommand {
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}
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context.msg(TL.COMMAND_TNTFILL_HEADER);
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int radius = context.argAsInt(0, 0); // We don't know the max yet, so let's not assume.
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int amount = context.argAsInt(1, 0); // We don't know the max yet, so let's not assume.
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// We don't know the max yet, so let's not assume.
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int radius = context.argAsInt(0, 0);
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int amount = context.argAsInt(1, 0);
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if (amount <= 0 || radius <= 0) {
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if (amount < 0) {
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context.msg(TL.COMMAND_TNT_POSITIVE);
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return;
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}
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if (radius > FactionsPlugin.instance.getConfig().getInt("Tntfill.max-radius")) {
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context.msg(TL.COMMAND_TNTFILL_RADIUSMAX.toString().replace("{max}", FactionsPlugin.instance.getConfig().getInt("Tntfill.max-radius") + ""));
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if (radius > FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-radius")) {
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context.msg(TL.COMMAND_TNTFILL_RADIUSMAX.toString().replace("{max}", FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-radius") + ""));
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return;
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}
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if (amount > FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-amount")) {
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context.msg(TL.COMMAND_TNTFILL_AMOUNTMAX.toString().replace("{max}", FactionsPlugin.getInstance().getConfig().getInt("Tntfill.max-amount") + ""));
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return;
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}
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if (amount > FactionsPlugin.instance.getConfig().getInt("Tntfill.max-amount")) {
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context.msg(TL.COMMAND_TNTFILL_AMOUNTMAX.toString().replace("{max}", FactionsPlugin.instance.getConfig().getInt("Tntfill.max-amount") + ""));
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return;
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}
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// How many dispensers are we to fill in?
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Location start = context.player.getLocation();
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@@ -89,103 +86,82 @@ public class CmdTntFill extends FCommand {
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if (block == null) continue;
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BlockState blockState = block.getState();
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if (!(blockState instanceof Dispenser)) continue;
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Dispenser dis = (Dispenser) blockState;
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// skip if we can't add anything
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if (isInvFull(dis.getInventory())) continue;
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opDispensers.add((Dispenser) blockState);
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}
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if (opDispensers.isEmpty()) {
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context.fPlayer.msg(TL.COMMAND_TNTFILL_NODISPENSERS.toString().replace("{radius}", radius + ""));
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return;
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}
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// What's the required amount of resources
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int requiredTnt = (opDispensers.size() * amount);
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// Do I have enough tnt in my inventory?
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int playerTnt = inventoryItemCount(context.player.getInventory(), Material.TNT);
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int playerTnt = getTNTInside(context.player);
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// if player does not have enough tnt, just take whatever he has and add it to the bank
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// then use the bank as source. If bank < required abort.
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if (playerTnt < requiredTnt) {
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// How much TNT will I take from bank?
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int getFactionTnt = requiredTnt - playerTnt;
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// Do I have enough tnt in bank?
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if ((context.faction.getTnt() < getFactionTnt)) {
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if ((context.faction.getTnt() < (requiredTnt - playerTnt))) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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// Take TNT from the bank.
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removeFromBank(context, getFactionTnt);
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// move whatever tnt you have to the bank, ignoring limit because its gonna be taken out later anyways
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context.faction.addTnt(playerTnt);
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removeItems(context.fPlayer.getPlayer().getInventory(), new ItemStack(Material.TNT), playerTnt);
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// Take TNT from the bank
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fillDispensers(context, opDispensers, amount);
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} else {
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// Take TNT from the player
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fillDispensers(context.fPlayer, opDispensers, amount);
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}
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fillDispensers(context.fPlayer, opDispensers, amount);
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// Remove used TNT from player inventory.
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context.sendMessage(TL.COMMAND_TNTFILL_SUCCESS.toString().replace("{amount}", requiredTnt + "").replace("{dispensers}", opDispensers.size() + ""));
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}
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// Actually fill every dispenser with the precise amount.
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private void fillDispensers(FPlayer fPlayer, List<Dispenser> dispensers, int count) {
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for (Dispenser dispenser : dispensers) {
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if (takeTnt(fPlayer, count)) {
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dispenser.getInventory().addItem(new ItemStack(Material.TNT, count));
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} else {return;}
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int canBeAdded = getAddable(dispenser.getInventory(), Material.TNT);
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if (canBeAdded <= 0) continue;
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int toAdd = Math.min(canBeAdded, count);
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if (toAdd > getTNTInside(fPlayer.getPlayer())) {
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fPlayer.msg(TL.COMMAND_TNTFILL_NOTENOUGH.toString());
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return;
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}
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removeItems(fPlayer.getPlayer().getInventory(), new ItemStack(Material.TNT), toAdd);
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dispenser.getInventory().addItem(new ItemStack(Material.TNT, toAdd));
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}
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}
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private void removeFromBank(CommandContext context, int amount) {
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try {
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Integer.parseInt(context.args.get(1));
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} catch (NumberFormatException e) {
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context.fPlayer.msg(TL.COMMAND_TNT_INVALID_NUM.toString());
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return;
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private void fillDispensers(CommandContext context, List<Dispenser> dispensers, int count) {
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for (Dispenser dispenser : dispensers) {
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int canBeAdded = getAddable(dispenser.getInventory(), Material.TNT);
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if (canBeAdded <= 0) continue;
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int toAdd = Math.min(canBeAdded, count);
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if (context.faction.getTnt() < toAdd) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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context.faction.takeTnt(toAdd);
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dispenser.getInventory().addItem(new ItemStack(Material.TNT, toAdd));
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}
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if (amount < 0) {
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context.fPlayer.msg(TL.COMMAND_TNT_POSITIVE.toString());
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return;
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}
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if (context.faction.getTnt() < amount) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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int fullStacks = amount / 64;
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int remainderAmt = amount % 64;
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if ((remainderAmt == 0 && getEmptySlots(context.player) <= fullStacks)) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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if (getEmptySlots(context.player) + 1 <= fullStacks) {
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context.fPlayer.msg(TL.COMMAND_TNT_WIDTHDRAW_NOTENOUGH_TNT.toString());
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return;
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}
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ItemStack tnt64 = new ItemStack(Material.TNT, 64);
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for (int i = 0; i <= fullStacks - 1; i++) {
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context.player.getInventory().addItem(tnt64);
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}
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if (remainderAmt != 0) {
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ItemStack tnt = new ItemStack(Material.TNT, remainderAmt);
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context.player.getInventory().addItem(tnt);
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}
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context.faction.takeTnt(amount);
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context.player.updateInventory();
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}
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private boolean takeTnt(FPlayer fme, int amount) {
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Inventory inv = fme.getPlayer().getInventory();
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int invTnt = 0;
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for (int i = 0; i <= inv.getSize(); i++) {
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if (inv.getItem(i) == null) {
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public static void removeItems(Inventory inventory, ItemStack item, int toRemove) {
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if (toRemove <= 0 || inventory == null || item == null)
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return;
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for (int i = 0; i < inventory.getSize(); i++) {
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ItemStack loopItem = inventory.getItem(i);
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if (loopItem == null || !item.isSimilar(loopItem))
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continue;
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if (toRemove <= 0)
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return;
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if (toRemove < loopItem.getAmount()) {
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loopItem.setAmount(loopItem.getAmount() - toRemove);
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return;
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}
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if (inv.getItem(i).getType() == Material.TNT) {
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invTnt += inv.getItem(i).getAmount();
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}
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inventory.clear(i);
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toRemove -= loopItem.getAmount();
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}
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if (amount > invTnt) {
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fme.msg(TL.COMMAND_TNTFILL_NOTENOUGH.toString());
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return false;
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}
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ItemStack tnt = new ItemStack(Material.TNT, amount);
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if (fme.getFaction().getTnt() + amount > FactionsPlugin.getInstance().getConfig().getInt("ftnt.Bank-Limit")) {
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fme.msg(TL.COMMAND_TNT_EXCEEDLIMIT.toString());
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return false;
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}
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removeFromInventory(fme.getPlayer().getInventory(), tnt);
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return true;
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}
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// Counts the item type available in the inventory.
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@@ -197,35 +173,37 @@ public class CmdTntFill extends FCommand {
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return count;
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}
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private void removeFromInventory(Inventory inventory, ItemStack item) {
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int amt = item.getAmount();
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ItemStack[] items = inventory.getContents();
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for (int i = 0; i < items.length; i++) {
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if (items[i] != null && items[i].getType() == item.getType() && items[i].getDurability() == item.getDurability()) {
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if (items[i].getAmount() > amt) {
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items[i].setAmount(items[i].getAmount() - amt);
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break;
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} else if (items[i].getAmount() == amt) {
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items[i] = null;
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break;
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} else {
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amt -= items[i].getAmount();
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items[i] = null;
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public int getAddable(Inventory inv, Material material) {
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int output = 0;
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int notempty = 0;
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for (int i = 0; i < inv.getSize(); ++i) {
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ItemStack is = inv.getItem(i);
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if (is != null) {
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++notempty;
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if (is.getType() == material) {
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int amount = is.getAmount();
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output += 64 - amount;
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}
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}
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}
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inventory.setContents(items);
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return output + (inv.getSize() - notempty) * 64;
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}
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private int getEmptySlots(Player p) {
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PlayerInventory inventory = p.getInventory();
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ItemStack[] cont = inventory.getContents();
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int i = 0;
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for (ItemStack item : cont)
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if (item != null && item.getType() != Material.AIR) {
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i++;
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public boolean isInvFull(Inventory inv) {
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return inv.firstEmpty() == -1;
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}
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public int getTNTInside(Player p) {
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int result = 0;
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PlayerInventory pi = p.getInventory();
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ItemStack[] contents;
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for (int length = (contents = pi.getContents()).length, i = 0; i < length; ++i) {
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ItemStack is = contents[i];
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if (is != null && is.getType() == Material.TNT) {
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result += is.getAmount();
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}
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return 36 - i;
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}
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return result;
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}
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@Override
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