Bigger /f map
Add /f mapheight <height> command to allow players to set their mapheight. Increase default map height and width to be in line with larger values servers want
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3c4168a1dd
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50930d7583
@ -364,8 +364,9 @@ public class Conf {
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public static Backend backEnd = Backend.JSON;
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public static Backend backEnd = Backend.JSON;
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public static transient int mapHeight = 8;
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// Taller and wider for "bigger f map"
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public static transient int mapWidth = 39;
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public static transient int mapHeight = 17;
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public static transient int mapWidth = 49;
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public static transient char[] mapKeyChrs = "\\/#$%=&^ABCDEFGHJKLMNOPQRSTUVWXYZ1234567890abcdeghjmnopqrsuvwxyz?".toCharArray();
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public static transient char[] mapKeyChrs = "\\/#$%=&^ABCDEFGHJKLMNOPQRSTUVWXYZ1234567890abcdeghjmnopqrsuvwxyz?".toCharArray();
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static {
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static {
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@ -244,6 +244,9 @@ public interface FPlayer extends EconomyParticipator {
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public void sendFancyMessage(List<FancyMessage> message);
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public void sendFancyMessage(List<FancyMessage> message);
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public int getMapHeight();
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public void setMapHeight(int height);
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public boolean isOnlineAndVisibleTo(Player me);
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public boolean isOnlineAndVisibleTo(Player me);
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@ -0,0 +1,39 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.zcore.util.TL;
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public class CmdMapHeight extends FCommand {
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public CmdMapHeight() {
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super();
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this.aliases.add("mapheight");
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this.aliases.add("mh");
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this.requiredArgs.add("height");
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this.permission = Permission.MAPHEIGHT.node;
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this.senderMustBePlayer = true;
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}
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@Override
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public void perform() {
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int height = argAsInt(0, -1);
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if (height == -1) {
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fme.sendMessage(TL.COMMAND_MAPHEIGHT_DESCRIPTION.toString());
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return;
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}
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fme.setMapHeight(height);
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fme.sendMessage(TL.COMMAND_MAPHEIGHT_SET.format(height));
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}
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@Override
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public TL getUsageTranslation() {
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return TL.COMMAND_MAPHEIGHT_DESCRIPTION;
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}
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}
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@ -74,6 +74,7 @@ public class FCmdRoot extends FCommand {
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public CmdPromote cmdPromote = new CmdPromote();
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public CmdPromote cmdPromote = new CmdPromote();
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public CmdDemote cmdDemote = new CmdDemote();
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public CmdDemote cmdDemote = new CmdDemote();
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public CmdSetDefaultRole cmdSetDefaultRole = new CmdSetDefaultRole();
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public CmdSetDefaultRole cmdSetDefaultRole = new CmdSetDefaultRole();
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public CmdMapHeight cmdMapHeight = new CmdMapHeight();
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public FCmdRoot() {
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public FCmdRoot() {
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super();
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super();
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@ -162,6 +163,7 @@ public class FCmdRoot extends FCommand {
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this.addSubCommand(this.cmdPromote);
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this.addSubCommand(this.cmdPromote);
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this.addSubCommand(this.cmdDemote);
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this.addSubCommand(this.cmdDemote);
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this.addSubCommand(this.cmdSetDefaultRole);
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this.addSubCommand(this.cmdSetDefaultRole);
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this.addSubCommand(this.cmdMapHeight);
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if (P.p.isHookedPlayervaults()) {
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if (P.p.isHookedPlayervaults()) {
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P.p.log("Found playervaults hook, adding /f vault and /f setmaxvault commands.");
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P.p.log("Found playervaults hook, adding /f vault and /f setmaxvault commands.");
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this.addSubCommand(new CmdSetMaxVaults());
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this.addSubCommand(new CmdSetMaxVaults());
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@ -38,6 +38,7 @@ public enum Permission {
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LIST("list"),
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LIST("list"),
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LOCK("lock"),
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LOCK("lock"),
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MAP("map"),
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MAP("map"),
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MAPHEIGHT("mapheight"),
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MOD("mod"),
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MOD("mod"),
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MOD_ANY("mod.any"),
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MOD_ANY("mod.any"),
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MODIFY_POWER("modifypower"),
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MODIFY_POWER("modifypower"),
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@ -259,7 +259,8 @@ public abstract class MemoryBoard extends Board {
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ret.add(new FancyMessage(asciiCompass.get(2)));
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ret.add(new FancyMessage(asciiCompass.get(2)));
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int halfWidth = Conf.mapWidth / 2;
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int halfWidth = Conf.mapWidth / 2;
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int halfHeight = Conf.mapHeight / 2;
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// Use player's value for height
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int halfHeight = fplayer.getMapHeight() / 2;
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FLocation topLeft = flocation.getRelative(-halfWidth, -halfHeight);
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FLocation topLeft = flocation.getRelative(-halfWidth, -halfHeight);
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int width = halfWidth * 2 + 1;
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int width = halfWidth * 2 + 1;
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int height = halfHeight * 2 + 1;
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int height = halfHeight * 2 + 1;
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@ -59,6 +59,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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protected boolean isAdminBypassing = false;
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protected boolean isAdminBypassing = false;
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protected int kills, deaths;
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protected int kills, deaths;
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protected boolean willAutoLeave = true;
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protected boolean willAutoLeave = true;
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protected int mapHeight;
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protected transient FLocation lastStoodAt = new FLocation(); // Where did this player stand the last time we checked?
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protected transient FLocation lastStoodAt = new FLocation(); // Where did this player stand the last time we checked?
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protected transient boolean mapAutoUpdating;
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protected transient boolean mapAutoUpdating;
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@ -243,6 +244,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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this.showScoreboard = P.p.getConfig().getBoolean("scoreboard.default-enabled", false);
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this.showScoreboard = P.p.getConfig().getBoolean("scoreboard.default-enabled", false);
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this.kills = 0;
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this.kills = 0;
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this.deaths = 0;
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this.deaths = 0;
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this.mapHeight = Conf.mapHeight;
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if (!Conf.newPlayerStartingFactionID.equals("0") && Factions.getInstance().isValidFactionId(Conf.newPlayerStartingFactionID)) {
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if (!Conf.newPlayerStartingFactionID.equals("0") && Factions.getInstance().isValidFactionId(Conf.newPlayerStartingFactionID)) {
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this.factionId = Conf.newPlayerStartingFactionID;
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this.factionId = Conf.newPlayerStartingFactionID;
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@ -269,6 +271,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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this.showScoreboard = P.p.getConfig().getBoolean("scoreboard.default-enabled", true);
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this.showScoreboard = P.p.getConfig().getBoolean("scoreboard.default-enabled", true);
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this.kills = other.kills;
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this.kills = other.kills;
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this.deaths = other.deaths;
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this.deaths = other.deaths;
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this.mapHeight = Conf.mapHeight;
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}
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}
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public void resetFactionData(boolean doSpoutUpdate) {
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public void resetFactionData(boolean doSpoutUpdate) {
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@ -913,6 +916,13 @@ public abstract class MemoryFPlayer implements FPlayer {
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}
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}
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}
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}
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public int getMapHeight() {
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return this.mapHeight;
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}
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public void setMapHeight(int height) {
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this.mapHeight = height;
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}
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public String getNameAndTitle(FPlayer fplayer) {
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public String getNameAndTitle(FPlayer fplayer) {
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return this.getColorTo(fplayer) + this.getNameAndTitle();
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return this.getColorTo(fplayer) + this.getNameAndTitle();
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@ -295,6 +295,9 @@ public enum TL {
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COMMAND_MAP_UPDATE_DISABLED("<i>Map auto update <red>DISABLED."),
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COMMAND_MAP_UPDATE_DISABLED("<i>Map auto update <red>DISABLED."),
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COMMAND_MAP_DESCRIPTION("Show the territory map, and set optional auto update"),
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COMMAND_MAP_DESCRIPTION("Show the territory map, and set optional auto update"),
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COMMAND_MAPHEIGHT_DESCRIPTION("Update the lines that /f map sends"),
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COMMAND_MAPHEIGHT_SET("Set /f map lines to %1$d"),
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COMMAND_MOD_CANDIDATES("Players you can promote: "),
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COMMAND_MOD_CANDIDATES("Players you can promote: "),
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COMMAND_MOD_CLICKTOPROMOTE("Click to promote "),
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COMMAND_MOD_CLICKTOPROMOTE("Click to promote "),
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COMMAND_MOD_NOTMEMBER("%1$s<b> is not a member in your faction."),
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COMMAND_MOD_NOTMEMBER("%1$s<b> is not a member in your faction."),
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@ -99,6 +99,7 @@ permissions:
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factions.top: true
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factions.top: true
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factions.togglealliancechat: true
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factions.togglealliancechat: true
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factions.vault: true
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factions.vault: true
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factions.mapheight: true
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factions.admin:
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factions.admin:
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description: hand over your admin rights
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description: hand over your admin rights
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factions.admin.any:
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factions.admin.any:
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@ -273,4 +274,6 @@ permissions:
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factions.vault:
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factions.vault:
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description: Access faction vault.
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description: Access faction vault.
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factions.setmaxvault:
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factions.setmaxvault:
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description: Set a faction's max vaults.
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description: Set a faction's max vaults.
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factions.mapheight:
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description: Set your /f map height.
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