F Reserve System ReAdded
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@@ -100,7 +100,8 @@ public class Conf {
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public static boolean worldGuardChecking = false;
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public static boolean worldGuardBuildPriority = false;
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public static boolean factionsDrainEnabled = false;
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//RESERVE
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public static boolean useReserveSystem = true;
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//AUDIT
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public static boolean useAuditSystem = true;
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