adding new stuff
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@@ -36,7 +36,8 @@ public class Conf {
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public static double powerOfflineLossLimit = 0.0; // players will no longer lose power from being offline once their power drops to this amount or less
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public static double powerFactionMax = 0.0; // if greater than 0, the cap on how much power a faction can have (additional power from players beyond that will act as a "buffer" of sorts)
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public static String prefixAdmin = "**";
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public static String prefixAdmin = "***";
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public static String prefixCoLeader = "**";
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public static String prefixMod = "*";
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public static String prefixRecruit = "-";
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public static String prefixNormal = "+";
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@@ -73,7 +74,6 @@ public class Conf {
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public static boolean chatTagPadBefore = false;
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public static boolean chatTagPadAfter = true;
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public static String chatTagFormat = "%s" + ChatColor.WHITE;
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public static boolean alwaysShowChatTag = true;
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public static String factionChatFormat = "%s:" + ChatColor.WHITE + " %s";
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public static String allianceChatFormat = ChatColor.LIGHT_PURPLE + "%s:" + ChatColor.WHITE + " %s";
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public static String truceChatFormat = ChatColor.DARK_PURPLE + "%s:" + ChatColor.WHITE + " %s";
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@@ -160,12 +160,6 @@ public class Conf {
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public static Set<String> warzoneDenyCommands = new LinkedHashSet<>();
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public static Set<String> wildernessDenyCommands = new LinkedHashSet<>();
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public static boolean defaultFlyPermEnemy = false;
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public static boolean defaultFlyPermNeutral = false;
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public static boolean defaultFlyPermTruce = false;
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public static boolean defaultFlyPermAlly = true;
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public static boolean defaultFlyPermMember = true;
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public static boolean territoryDenyBuild = true;
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public static boolean territoryDenyBuildWhenOffline = true;
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public static boolean territoryPainBuild = false;
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