Add f top command functionality. Resolves #71.
Gives the ability to see top Factions on the server sorted by certain criteria: Balance: sorts by faction bank balance and all faction member balances. Power: total power. Land: total land claimed. Online: members currently online. Members: total members, online and offline. Future criteria can be added of course.
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src/main/java/com/massivecraft/factions/cmd/CmdTop.java
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src/main/java/com/massivecraft/factions/cmd/CmdTop.java
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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public class CmdTop extends FCommand {
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public CmdTop() {
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super();
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this.aliases.add("top");
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this.aliases.add("t");
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//this.requiredArgs.add("");
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this.requiredArgs.add("criteria");
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this.optionalArgs.put("page", "1");
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this.permission = Permission.TOP.node;
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this.disableOnLock = false;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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senderMustBeModerator = false;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform() {
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// Can sort by: money, members, online, allies, enemies, power, land.
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// Get all Factions and remove non player ones.
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ArrayList<Faction> factionList = Factions.getInstance().getAllFactions();
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factionList.remove(Factions.getInstance().getNone());
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factionList.remove(Factions.getInstance().getSafeZone());
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factionList.remove(Factions.getInstance().getWarZone());
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String criteria = argAsString(0);
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// TODO: Better way to sort?
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if (criteria.equalsIgnoreCase("members")) {
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Collections.sort(factionList, new Comparator<Faction>() {
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@Override
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public int compare(Faction f1, Faction f2) {
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int f1Size = f1.getFPlayers().size();
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int f2Size = f2.getFPlayers().size();
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if (f1Size < f2Size) {
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return 1;
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} else if (f1Size > f2Size) {
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return -1;
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}
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return 0;
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}
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});
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} else if (criteria.equalsIgnoreCase("power")) {
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Collections.sort(factionList, new Comparator<Faction>() {
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@Override
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public int compare(Faction f1, Faction f2) {
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int f1Size = f1.getPowerRounded();
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int f2Size = f2.getPowerRounded();
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if (f1Size < f2Size) {
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return 1;
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} else if (f1Size > f2Size) {
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return -1;
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}
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return 0;
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}
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});
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} else if (criteria.equalsIgnoreCase("land")) {
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Collections.sort(factionList, new Comparator<Faction>() {
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@Override
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public int compare(Faction f1, Faction f2) {
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int f1Size = f1.getLandRounded();
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int f2Size = f2.getLandRounded();
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if (f1Size < f2Size) {
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return 1;
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} else if (f1Size > f2Size) {
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return -1;
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}
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return 0;
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}
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});
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} else if (criteria.equalsIgnoreCase("online")) {
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Collections.sort(factionList, new Comparator<Faction>() {
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@Override
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public int compare(Faction f1, Faction f2) {
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int f1Size = f1.getFPlayersWhereOnline(true).size();
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int f2Size = f2.getFPlayersWhereOnline(true).size();
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if (f1Size < f2Size) {
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return 1;
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} else if (f1Size > f2Size) {
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return -1;
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}
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return 0;
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}
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});
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} else if (criteria.equalsIgnoreCase("money") || criteria.equalsIgnoreCase("balance") || criteria.equalsIgnoreCase("bal")) {
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Collections.sort(factionList, new Comparator<Faction>() {
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@Override
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public int compare(Faction f1, Faction f2) {
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double f1Size = Econ.getBalance(f1.getAccountId());
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// Lets get the balance of /all/ the players in the Faction.
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for(FPlayer fp : f1.getFPlayers()) {
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f1Size = f1Size + Econ.getBalance(fp.getAccountId());
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}
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double f2Size = Econ.getBalance(f2.getAccountId());
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for(FPlayer fp : f1.getFPlayers()) {
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f2Size = f2Size + Econ.getBalance(fp.getAccountId());
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}
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if (f1Size < f2Size) {
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return 1;
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} else if (f1Size > f2Size) {
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return -1;
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}
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return 0;
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}
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});
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} else {
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msg(TL.COMMAND_TOP_INVALID, criteria);
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}
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ArrayList<String> lines = new ArrayList<String>();
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factionList.add(0, Factions.getInstance().getNone());
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final int pageheight = 9;
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int pagenumber = this.argAsInt(1, 1);
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int pagecount = (factionList.size() / pageheight) + 1;
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if (pagenumber > pagecount) {
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pagenumber = pagecount;
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} else if (pagenumber < 1) {
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pagenumber = 1;
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}
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int start = (pagenumber - 1) * pageheight;
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int end = start + pageheight;
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if (end > factionList.size()) {
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end = factionList.size();
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}
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lines.add(TL.COMMAND_TOP_TOP.format(criteria.toUpperCase(), pagenumber, pagecount));
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int rank = 1;
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for (Faction faction : factionList.subList(start, end)) {
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// Get the relation color if player is executing this.
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String fac = sender instanceof Player ? faction.getRelationTo(fme).getColor() + faction.getTag() : faction.getTag();
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lines.add(TL.COMMAND_TOP_LINE.format(rank, fac, getValue(faction, criteria)));
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rank++;
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}
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sendMessage(lines);
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}
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private String getValue(Faction faction, String criteria) {
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if (criteria.equalsIgnoreCase("online")) {
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return String.valueOf(faction.getFPlayersWhereOnline(true).size());
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} else if (criteria.equalsIgnoreCase("members")) {
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return String.valueOf(faction.getFPlayers().size());
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} else if (criteria.equalsIgnoreCase("land")) {
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return String.valueOf(faction.getLandRounded());
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} else if (criteria.equalsIgnoreCase("power")) {
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return String.valueOf(faction.getPowerRounded());
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} else { // Last one is balance, and it has 3 different things it could be.
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double balance = Econ.getBalance(faction.getAccountId());
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for(FPlayer fp : faction.getFPlayers()) {
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balance = balance + Econ.getBalance(fp.getAccountId());
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}
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return String.valueOf(balance);
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}
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}
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@Override
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public TL getUsageTranslation() {
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return TL.COMMAND_TOP_DESCRIPTION;
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}
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}
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@ -64,6 +64,7 @@ public class FCmdRoot extends FCommand {
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public CmdModifyPower cmdModifyPower = new CmdModifyPower();
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public CmdModifyPower cmdModifyPower = new CmdModifyPower();
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public CmdLogins cmdLogins = new CmdLogins();
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public CmdLogins cmdLogins = new CmdLogins();
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public CmdClaimLine cmdClaimLine = new CmdClaimLine();
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public CmdClaimLine cmdClaimLine = new CmdClaimLine();
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public CmdTop cmdTop = new CmdTop();
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public FCmdRoot() {
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public FCmdRoot() {
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super();
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super();
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@ -143,6 +144,7 @@ public class FCmdRoot extends FCommand {
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this.addSubCommand(this.cmdModifyPower);
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this.addSubCommand(this.cmdModifyPower);
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this.addSubCommand(this.cmdLogins);
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this.addSubCommand(this.cmdLogins);
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this.addSubCommand(this.cmdClaimLine);
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this.addSubCommand(this.cmdClaimLine);
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this.addSubCommand(this.cmdTop);
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}
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}
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@Override
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@Override
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@ -73,6 +73,7 @@ public enum Permission {
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SCOREBOARD("scoreboard"),
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SCOREBOARD("scoreboard"),
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SEECHUNK("seechunk"),
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SEECHUNK("seechunk"),
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SETWARP("setwarp"),
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SETWARP("setwarp"),
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TOP("top"),
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WARP("warp");
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WARP("warp");
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public final String node;
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public final String node;
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@ -453,6 +453,11 @@ public enum TL {
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COMMAND_TITLE_CHANGED("%1$s<i> changed a title: %2$s"),
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COMMAND_TITLE_CHANGED("%1$s<i> changed a title: %2$s"),
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COMMAND_TITLE_DESCRIPTION("Set or remove a players title"),
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COMMAND_TITLE_DESCRIPTION("Set or remove a players title"),
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COMMAND_TOP_DESCRIPTION("Sort Factions to see the top of some criteria."),
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COMMAND_TOP_TOP("Top Factions by %s. Page %d/%d"),
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COMMAND_TOP_LINE("%d. &6%s: &c%s"), // Rank. Faction: Value
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COMMAND_TOP_INVALID("Could not sort by %s. Try balance, online, members, power or land."),
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COMMAND_UNCLAIM_SAFEZONE_SUCCESS("<i>Safe zone was unclaimed."),
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COMMAND_UNCLAIM_SAFEZONE_SUCCESS("<i>Safe zone was unclaimed."),
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COMMAND_UNCLAIM_SAFEZONE_NOPERM("<b>This is a safe zone. You lack permissions to unclaim."),
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COMMAND_UNCLAIM_SAFEZONE_NOPERM("<b>This is a safe zone. You lack permissions to unclaim."),
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COMMAND_UNCLAIM_WARZONE_SUCCESS("<i>War zone was unclaimed."),
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COMMAND_UNCLAIM_WARZONE_SUCCESS("<i>War zone was unclaimed."),
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@ -92,6 +92,7 @@ permissions:
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factions.showinvites: true
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factions.showinvites: true
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factions.seechunk: true
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factions.seechunk: true
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factions.monitorlogins: true
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factions.monitorlogins: true
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factions.top: true
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factions.admin:
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factions.admin:
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description: hand over your admin rights
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description: hand over your admin rights
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factions.admin.any:
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factions.admin.any:
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@ -246,4 +247,6 @@ permissions:
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factions.monitorlogins:
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factions.monitorlogins:
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description: monitor join and leaves of faction members
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description: monitor join and leaves of faction members
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factions.claim.line:
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factions.claim.line:
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description: claim in a line
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description: claim in a line
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factions.top:
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description: sort factions
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