Introduced Brigadier Command System. More Formatting Coming in next commit.
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@@ -3,7 +3,7 @@ package com.massivecraft.factions.util;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.FactionsPlugin;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
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@@ -12,19 +12,19 @@ import org.bukkit.Bukkit;
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public class UtilFly {
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public static void run() {
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if (!P.p.getConfig().getBoolean("enable-faction-flight"))
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight"))
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return;
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Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, () -> {
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Bukkit.getScheduler().scheduleSyncRepeatingTask(FactionsPlugin.getInstance(), () -> {
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for (FPlayer fp : FPlayers.getInstance().getOnlinePlayers()) {
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if (fp.isFlying())
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fp.checkIfNearbyEnemies();
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}
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}, 0, P.p.getConfig().getInt("fly-task-interval", 10));
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}, 0, FactionsPlugin.getInstance().getConfig().getInt("fly-task-interval", 10));
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}
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public static void setFly(FPlayer fp, boolean fly, boolean silent, boolean damage) {
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if (!P.p.getConfig().getBoolean("enable-faction-flight"))
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight"))
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return;
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fp.getPlayer().setAllowFlight(fly);
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@@ -44,7 +44,7 @@ public class UtilFly {
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}
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public static void checkFly(FPlayer me, Faction factionTo) {
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if (!P.p.getConfig().getBoolean("enable-faction-flight"))
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight"))
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return;
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if (me.isAdminBypassing() && me.isFlying() && me.getPlayer().hasPermission("factions.fly.enemy-bypass"))
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@@ -82,13 +82,13 @@ public class UtilFly {
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public static void setFallDamage(FPlayer fp, boolean fly, boolean damage) {
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if (!fly) {
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if (!damage) {
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fp.sendMessage(TL.COMMAND_FLY_COOLDOWN.toString().replace("{amount}", P.p.getConfig().getInt("fly-falldamage-cooldown", 3) + ""));
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fp.sendMessage(TL.COMMAND_FLY_COOLDOWN.toString().replace("{amount}", FactionsPlugin.getInstance().getConfig().getInt("fly-falldamage-cooldown", 3) + ""));
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}
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int cooldown = P.p.getConfig().getInt("fly-falldamage-cooldown", 3);
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int cooldown = FactionsPlugin.getInstance().getConfig().getInt("fly-falldamage-cooldown", 3);
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if (cooldown > 0) {
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fp.setTakeFallDamage(false);
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Bukkit.getScheduler().runTaskLater(P.p, () -> fp.setTakeFallDamage(true), 20L * cooldown);
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Bukkit.getScheduler().runTaskLater(FactionsPlugin.getInstance(), () -> fp.setTakeFallDamage(true), 20L * cooldown);
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}
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}
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}
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