Introduced Brigadier Command System. More Formatting Coming in next commit.

This commit is contained in:
Driftay
2019-09-14 15:13:01 -04:00
parent b06e6e0f04
commit 3c9b606bb9
207 changed files with 4465 additions and 4017 deletions

View File

@@ -1,6 +1,8 @@
package com.massivecraft.factions.cmd.logout;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.cmd.CommandContext;
import com.massivecraft.factions.cmd.CommandRequirements;
import com.massivecraft.factions.cmd.FCommand;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.zcore.util.TL;
@@ -11,27 +13,22 @@ public class CmdLogout extends FCommand {
super();
this.aliases.add("logout");
this.permission = Permission.LOGOUT.node;
this.disableOnLock = true;
this.disableOnSpam = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeAdmin = false;
this.requirements = new CommandRequirements.Builder(Permission.LOGOUT)
.playerOnly()
.build();
}
@Override
public void perform() {
LogoutHandler handler = LogoutHandler.getByName(fme.getPlayer().getName());
public void perform(CommandContext context) {
LogoutHandler handler = LogoutHandler.getByName(context.player.getName());
if (handler.isLogoutActive(fme.getPlayer())) {
fme.msg(TL.COMMAND_LOGOUT_ACTIVE);
if (handler.isLogoutActive(context.player)) {
context.msg(TL.COMMAND_LOGOUT_ACTIVE);
return;
}
handler.applyLogoutCooldown(fme.getPlayer());
fme.msg(TL.COMMAND_LOGOUT_LOGGING, Conf.logoutCooldown);
handler.applyLogoutCooldown(context.player);
context.msg(TL.COMMAND_LOGOUT_LOGGING, Conf.logoutCooldown);
}
@Override

View File

@@ -1,7 +1,7 @@
package com.massivecraft.factions.cmd.logout;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.P;
import com.massivecraft.factions.FactionsPlugin;
import com.massivecraft.factions.zcore.util.TL;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
@@ -38,9 +38,9 @@ public class LogoutHandler {
public void applyLogoutCooldown(Player player) {
logoutCooldown.put(player.getUniqueId(), System.currentTimeMillis() + (30 * 1000));
Bukkit.getScheduler().runTaskLater(P.p, () -> {
Bukkit.getScheduler().runTaskLater(FactionsPlugin.getInstance(), () -> {
if (isLogoutActive(player)) {
player.setMetadata("Logout", new FixedMetadataValue(P.p, true));
player.setMetadata("Logout", new FixedMetadataValue(FactionsPlugin.getInstance(), true));
player.kickPlayer(String.valueOf(TL.COMMAND_LOGOUT_KICK_MESSAGE));
cancelLogout(player);
}