Introduced Brigadier Command System. More Formatting Coming in next commit.
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@@ -10,45 +10,26 @@ public class CmdTitle extends FCommand {
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public CmdTitle() {
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this.aliases.add("title");
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this.requiredArgs.add("player name");
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this.optionalArgs.put("title", "");
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this.permission = Permission.TITLE.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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senderMustBeModerator = true;
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senderMustBeAdmin = false;
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this.requirements = new CommandRequirements.Builder(Permission.TITLE)
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.playerOnly()
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.build();
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}
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@Override
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public void perform() {
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FPlayer you = this.argAsBestFPlayerMatch(0);
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if (you == null) {
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return;
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}
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args.remove(0);
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String title = TextUtil.implode(args, " ");
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title = title.replaceAll(",", "");
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if (!canIAdministerYou(fme, you)) {
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return;
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}
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public void perform(CommandContext context) {
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FPlayer you = context.argAsBestFPlayerMatch(0);
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if (you == null) return;
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context.args.remove(0);
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String title = TextUtil.implode(context.args, " ");
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if (!context.canIAdministerYou(context.fPlayer, you)) return;
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if (!payForCommand(Conf.econCostTitle, TL.COMMAND_TITLE_TOCHANGE, TL.COMMAND_TITLE_FORCHANGE)) {
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return;
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}
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you.setTitle(sender, title);
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if (!context.payForCommand(Conf.econCostTitle, TL.COMMAND_TITLE_TOCHANGE, TL.COMMAND_TITLE_FORCHANGE)) return;
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you.setTitle(context.sender, title);
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// Inform
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myFaction.msg(TL.COMMAND_TITLE_CHANGED, fme.describeTo(myFaction, true), you.describeTo(myFaction, true));
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context.faction.msg(TL.COMMAND_TITLE_CHANGED, context.fPlayer.describeTo(context.faction, true), you.describeTo(context.faction, true));
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}
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@Override
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@@ -56,4 +37,4 @@ public class CmdTitle extends FCommand {
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return TL.COMMAND_TITLE_DESCRIPTION;
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}
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}
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}
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