Introduced Brigadier Command System. More Formatting Coming in next commit.

This commit is contained in:
Driftay
2019-09-14 15:13:01 -04:00
parent b06e6e0f04
commit 3c9b606bb9
207 changed files with 4465 additions and 4017 deletions

View File

@@ -1,12 +1,7 @@
package com.massivecraft.factions.cmd;
import com.massivecraft.factions.Board;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.FLocation;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.*;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Role;
import com.massivecraft.factions.zcore.fperms.Access;
import com.massivecraft.factions.zcore.fperms.PermissableAction;
import com.massivecraft.factions.zcore.util.TL;
@@ -14,60 +9,46 @@ public class CmdSethome extends FCommand {
public CmdSethome() {
this.aliases.add("sethome");
//this.requiredArgs.add("");
this.optionalArgs.put("faction tag", "mine");
this.permission = Permission.SETHOME.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeColeader = false;
senderMustBeAdmin = false;
this.requirements = new CommandRequirements.Builder(Permission.SETHOME)
.playerOnly()
.memberOnly()
.withAction(PermissableAction.SETHOME)
.build();
}
@Override
public void perform() {
public void perform(CommandContext context) {
if (!Conf.homesEnabled) {
fme.msg(TL.COMMAND_SETHOME_DISABLED);
context.msg(TL.COMMAND_SETHOME_DISABLED);
return;
}
Faction faction = this.argAsFaction(0, myFaction);
Faction faction = context.argAsFaction(0, context.faction);
if (faction == null) {
return;
}
if (!fme.isAdminBypassing()) {
Access access = myFaction.getAccess(fme, PermissableAction.SETHOME);
if (access != Access.ALLOW && fme.getRole() != Role.LEADER && !Permission.SETHOME_ANY.has(sender, true)) {
fme.msg(TL.GENERIC_FPERM_NOPERMISSION, "set home");
return;
}
}
// Can the player set the faction home HERE?
if (!Permission.BYPASS.has(me) &&
if (!Permission.BYPASS.has(context.player) &&
Conf.homesMustBeInClaimedTerritory &&
Board.getInstance().getFactionAt(new FLocation(me)) != faction) {
fme.msg(TL.COMMAND_SETHOME_NOTCLAIMED);
Board.getInstance().getFactionAt(new FLocation(context.player)) != faction) {
context.msg(TL.COMMAND_SETHOME_NOTCLAIMED);
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if (!payForCommand(Conf.econCostSethome, TL.COMMAND_SETHOME_TOSET, TL.COMMAND_SETHOME_FORSET)) {
if (!context.payForCommand(Conf.econCostSethome, TL.COMMAND_SETHOME_TOSET, TL.COMMAND_SETHOME_FORSET)) {
return;
}
faction.setHome(me.getLocation());
faction.setHome(context.player.getLocation());
faction.msg(TL.COMMAND_SETHOME_SET, fme.describeTo(myFaction, true));
faction.sendMessage(p.cmdBase.cmdHome.getUseageTemplate());
if (faction != myFaction) {
fme.msg(TL.COMMAND_SETHOME_SETOTHER, faction.getTag(fme));
faction.msg(TL.COMMAND_SETHOME_SET, context.fPlayer.describeTo(context.faction, true));
faction.sendMessage(FactionsPlugin.getInstance().cmdBase.cmdHome.getUseageTemplate(context));
if (faction != context.faction) {
context.msg(TL.COMMAND_SETHOME_SETOTHER, faction.getTag(context.fPlayer));
}
}