Introduced Brigadier Command System. More Formatting Coming in next commit.
This commit is contained in:
@@ -1,12 +1,7 @@
|
||||
package com.massivecraft.factions.cmd;
|
||||
|
||||
import com.massivecraft.factions.Board;
|
||||
import com.massivecraft.factions.Conf;
|
||||
import com.massivecraft.factions.FLocation;
|
||||
import com.massivecraft.factions.Faction;
|
||||
import com.massivecraft.factions.*;
|
||||
import com.massivecraft.factions.struct.Permission;
|
||||
import com.massivecraft.factions.struct.Role;
|
||||
import com.massivecraft.factions.zcore.fperms.Access;
|
||||
import com.massivecraft.factions.zcore.fperms.PermissableAction;
|
||||
import com.massivecraft.factions.zcore.util.TL;
|
||||
|
||||
@@ -14,60 +9,46 @@ public class CmdSethome extends FCommand {
|
||||
|
||||
public CmdSethome() {
|
||||
this.aliases.add("sethome");
|
||||
|
||||
//this.requiredArgs.add("");
|
||||
this.optionalArgs.put("faction tag", "mine");
|
||||
|
||||
this.permission = Permission.SETHOME.node;
|
||||
this.disableOnLock = true;
|
||||
|
||||
senderMustBePlayer = true;
|
||||
senderMustBeMember = false;
|
||||
senderMustBeModerator = false;
|
||||
senderMustBeColeader = false;
|
||||
senderMustBeAdmin = false;
|
||||
|
||||
this.requirements = new CommandRequirements.Builder(Permission.SETHOME)
|
||||
.playerOnly()
|
||||
.memberOnly()
|
||||
.withAction(PermissableAction.SETHOME)
|
||||
.build();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void perform() {
|
||||
public void perform(CommandContext context) {
|
||||
if (!Conf.homesEnabled) {
|
||||
fme.msg(TL.COMMAND_SETHOME_DISABLED);
|
||||
context.msg(TL.COMMAND_SETHOME_DISABLED);
|
||||
return;
|
||||
}
|
||||
|
||||
Faction faction = this.argAsFaction(0, myFaction);
|
||||
Faction faction = context.argAsFaction(0, context.faction);
|
||||
if (faction == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!fme.isAdminBypassing()) {
|
||||
Access access = myFaction.getAccess(fme, PermissableAction.SETHOME);
|
||||
if (access != Access.ALLOW && fme.getRole() != Role.LEADER && !Permission.SETHOME_ANY.has(sender, true)) {
|
||||
fme.msg(TL.GENERIC_FPERM_NOPERMISSION, "set home");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Can the player set the faction home HERE?
|
||||
if (!Permission.BYPASS.has(me) &&
|
||||
if (!Permission.BYPASS.has(context.player) &&
|
||||
Conf.homesMustBeInClaimedTerritory &&
|
||||
Board.getInstance().getFactionAt(new FLocation(me)) != faction) {
|
||||
fme.msg(TL.COMMAND_SETHOME_NOTCLAIMED);
|
||||
Board.getInstance().getFactionAt(new FLocation(context.player)) != faction) {
|
||||
context.msg(TL.COMMAND_SETHOME_NOTCLAIMED);
|
||||
return;
|
||||
}
|
||||
|
||||
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
|
||||
if (!payForCommand(Conf.econCostSethome, TL.COMMAND_SETHOME_TOSET, TL.COMMAND_SETHOME_FORSET)) {
|
||||
if (!context.payForCommand(Conf.econCostSethome, TL.COMMAND_SETHOME_TOSET, TL.COMMAND_SETHOME_FORSET)) {
|
||||
return;
|
||||
}
|
||||
|
||||
faction.setHome(me.getLocation());
|
||||
faction.setHome(context.player.getLocation());
|
||||
|
||||
faction.msg(TL.COMMAND_SETHOME_SET, fme.describeTo(myFaction, true));
|
||||
faction.sendMessage(p.cmdBase.cmdHome.getUseageTemplate());
|
||||
if (faction != myFaction) {
|
||||
fme.msg(TL.COMMAND_SETHOME_SETOTHER, faction.getTag(fme));
|
||||
faction.msg(TL.COMMAND_SETHOME_SET, context.fPlayer.describeTo(context.faction, true));
|
||||
faction.sendMessage(FactionsPlugin.getInstance().cmdBase.cmdHome.getUseageTemplate(context));
|
||||
if (faction != context.faction) {
|
||||
context.msg(TL.COMMAND_SETHOME_SETOTHER, faction.getTag(context.fPlayer));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user