Introduced Brigadier Command System. More Formatting Coming in next commit.

This commit is contained in:
Driftay
2019-09-14 15:13:01 -04:00
parent b06e6e0f04
commit 3c9b606bb9
207 changed files with 4465 additions and 4017 deletions

View File

@@ -11,24 +11,16 @@ public class CmdPeaceful extends FCommand {
public CmdPeaceful() {
super();
this.aliases.add("peaceful");
this.requiredArgs.add("faction tag");
//this.optionalArgs.put("", "");
this.permission = Permission.SET_PEACEFUL.node;
this.disableOnLock = true;
senderMustBePlayer = false;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeColeader = false;
senderMustBeAdmin = false;
this.requirements = new CommandRequirements.Builder(Permission.SET_PEACEFUL)
.build();
}
@Override
public void perform() {
Faction faction = this.argAsFaction(0);
public void perform(CommandContext context) {
Faction faction = context.argAsFaction(0);
if (faction == null) {
return;
}
@@ -44,7 +36,7 @@ public class CmdPeaceful extends FCommand {
// Inform all players
for (FPlayer fplayer : FPlayers.getInstance().getOnlinePlayers()) {
String blame = (fme == null ? TL.GENERIC_SERVERADMIN.toString() : fme.describeTo(fplayer, true));
String blame = (context.fPlayer == null ? TL.GENERIC_SERVERADMIN.toString() : context.fPlayer.describeTo(fplayer, true));
if (fplayer.getFaction() == faction) {
fplayer.msg(TL.COMMAND_PEACEFUL_YOURS, blame, change);
} else {