Introduced Brigadier Command System. More Formatting Coming in next commit.

This commit is contained in:
Driftay
2019-09-14 15:13:01 -04:00
parent b06e6e0f04
commit 3c9b606bb9
207 changed files with 4465 additions and 4017 deletions

View File

@@ -4,14 +4,12 @@ package com.massivecraft.factions.cmd;
import com.massivecraft.factions.*;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Relation;
import com.massivecraft.factions.util.Particles.ParticleEffect;
import com.massivecraft.factions.util.WarmUpUtil;
import com.massivecraft.factions.zcore.fperms.Access;
import com.massivecraft.factions.zcore.fperms.PermissableAction;
import com.massivecraft.factions.zcore.util.TL;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Particle;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
@@ -28,52 +26,27 @@ public class CmdFly extends FCommand {
public CmdFly() {
super();
this.aliases.add("fly");
this.optionalArgs.put("on/off", "flip");
this.permission = Permission.FLY.node;
this.senderMustBeMember = true;
this.senderMustBeModerator = false;
this.requirements = new CommandRequirements.Builder(Permission.FLY)
.playerOnly()
.memberOnly()
.build();
}
public static void startParticles() {
// Just a secondary check.
if (!P.p.getConfig().getBoolean("ffly.Particles.Enabled")) {
return;
}
id = Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, () -> {
id = Bukkit.getScheduler().scheduleSyncRepeatingTask(FactionsPlugin.getInstance(), () -> {
for (String name : flyMap.keySet()) {
Player player = Bukkit.getPlayer(name);
if (player == null) {
continue;
}
if (!player.isFlying()) {
continue;
}
if (!P.p.mc17) {
if (player.getGameMode() == GameMode.SPECTATOR) {
continue;
}
if (player == null) continue;
if (!player.isFlying()) continue;
if (!FactionsPlugin.getInstance().mc17) {
if (player.getGameMode() == GameMode.SPECTATOR) continue;
}
if (FPlayers.getInstance().getByPlayer(player).isVanished()) {
// Actually, vanished players (such as admins) should not display particles to prevent others from knowing their vanished assistance for moderation.
// But we can keep it as a config.
if (P.p.getConfig().getBoolean("ffly.Particles.Enable-While-Vanished")) {
return;
}
continue;
}
if (P.p.useNonPacketParticles) {
// 1.9+ based servers will use the built in particleAPI instead of packet based.
// any particle amount higher than 0 made them go everywhere, and the offset at 0 was not working.
// So setting the amount to 0 spawns 1 in the precise location
player.getWorld().spawnParticle(Particle.CLOUD, player.getLocation().add(0, -0.35, 0), 0);
} else {
ParticleEffect.CLOUD.display((float) 0, (float) 0, (float) 0, (float) 0, 3, player.getLocation().add(0, -0.35, 0), 16);
}
FPlayer fplayer = FPlayers.getInstance().getByPlayer(player);
fplayer.isVanished();
}
if (flyMap.keySet().size() == 0) {
@@ -84,7 +57,7 @@ public class CmdFly extends FCommand {
}
public static void startFlyCheck() {
flyid = Bukkit.getScheduler().scheduleSyncRepeatingTask(P.p, () -> { //threw the exception for now, until I recode fly :( Cringe.
flyid = Bukkit.getScheduler().scheduleSyncRepeatingTask(FactionsPlugin.getInstance(), () -> { //threw the exception for now, until I recode fly :( Cringe.
checkTaskState();
if (flyMap.keySet().size() != 0) {
for (String name : flyMap.keySet()) {
@@ -95,7 +68,7 @@ public class CmdFly extends FCommand {
if (player == null
|| !player.isFlying()
|| player.getGameMode() == GameMode.CREATIVE
|| !P.p.mc17 && player.getGameMode() == GameMode.SPECTATOR) {
|| !FactionsPlugin.getInstance().mc17 && player.getGameMode() == GameMode.SPECTATOR) {
continue;
}
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
@@ -105,7 +78,7 @@ public class CmdFly extends FCommand {
flyMap.remove(name);
continue;
}
if (fPlayer.checkIfNearbyEnemies()) {
if (player.hasPermission("factions.fly.bypassnearbyenemycheck") || fPlayer.checkIfNearbyEnemies()) {
continue;
}
FLocation myFloc = new FLocation(player.getLocation());
@@ -174,57 +147,53 @@ public class CmdFly extends FCommand {
}
@Override
public void perform() {
public void perform(CommandContext context) {
// Disabled by default.
if (!P.p.getConfig().getBoolean("enable-faction-flight", false)) {
fme.msg(TL.COMMAND_FLY_DISABLED);
if (!FactionsPlugin.getInstance().getConfig().getBoolean("enable-faction-flight", false)) {
context.fPlayer.msg(TL.COMMAND_FLY_DISABLED);
return;
}
FLocation myfloc = new FLocation(me.getLocation());
FLocation myfloc = new FLocation(context.player.getLocation());
Faction toFac = Board.getInstance().getFactionAt(myfloc);
if (!checkBypassPerms(fme, me, toFac)) return;
List<Entity> entities = this.me.getNearbyEntities(16.0D, 256.0D, 16.0D);
if (!checkBypassPerms(context.fPlayer, context.player, toFac)) return;
List<Entity> entities = context.player.getNearbyEntities(16.0D, 256.0D, 16.0D);
for (int i = 0; i <= entities.size() - 1; ++i) {
if (entities.get(i) instanceof Player) {
Player eplayer = (Player) entities.get(i);
FPlayer efplayer = FPlayers.getInstance().getByPlayer(eplayer);
if (efplayer.getRelationTo(this.fme) == Relation.ENEMY && !efplayer.isStealthEnabled()) {
this.fme.msg(TL.COMMAND_FLY_CHECK_ENEMY);
if (efplayer.getRelationTo(context.fPlayer) == Relation.ENEMY && !efplayer.isStealthEnabled()) {
context.msg(TL.COMMAND_FLY_CHECK_ENEMY);
return;
}
}
}
if (args.size() == 0) {
toggleFlight(fme.isFlying(), me);
} else if (args.size() == 1) {
toggleFlight(argAsBool(0), me);
if (context.args.size() == 0) {
toggleFlight(context.fPlayer.isFlying(), context.fPlayer, context);
} else if (context.args.size() == 1) {
toggleFlight(context.argAsBool(0), context.fPlayer, context);
}
}
private void toggleFlight(final boolean toggle, final Player player) {
private void toggleFlight(final boolean toggle, final FPlayer fme, CommandContext context) {
if (toggle) {
fme.setFlying(false);
flyMap.remove(player.getName());
flyMap.remove(fme.getPlayer().getName());
return;
}
if (fme.canFlyAtLocation())
this.doWarmUp(WarmUpUtil.Warmup.FLIGHT, TL.WARMUPS_NOTIFY_FLIGHT, "Fly", () -> {
context.doWarmUp(WarmUpUtil.Warmup.FLIGHT, TL.WARMUPS_NOTIFY_FLIGHT, "Fly", () -> {
fme.setFlying(true);
flyMap.put(player.getName(), true);
if (id == -1) {
if (P.p.getConfig().getBoolean("ffly.Particles.Enabled")) {
startParticles();
}
}
flyMap.put(fme.getPlayer().getName(), true);
if (flyid == -1) {
startFlyCheck();
}
}, this.p.getConfig().getLong("warmups.f-fly", 0));
}, FactionsPlugin.getInstance().getConfig().getLong("warmups.f-fly", 0));
}
@Override
@@ -232,4 +201,4 @@ public class CmdFly extends FCommand {
return TL.COMMAND_FLY_DESCRIPTION;
}
}
}