Introduced Brigadier Command System. More Formatting Coming in next commit.

This commit is contained in:
Driftay
2019-09-14 15:13:01 -04:00
parent b06e6e0f04
commit 3c9b606bb9
207 changed files with 4465 additions and 4017 deletions

View File

@@ -12,23 +12,18 @@ public class CmdCoords extends FCommand {
this.aliases.add("coords");
this.aliases.add("coord");
this.permission = Permission.COORD.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = true;
senderMustBeModerator = false;
senderMustBeColeader = false;
senderMustBeAdmin = false;
this.requirements = new CommandRequirements.Builder(Permission.COORD)
.playerOnly()
.memberOnly()
.build();
}
@Override
public void perform() {
Location location = fme.getPlayer().getLocation();
String message = TL.COMMAND_COORDS_MESSAGE.toString().replace("{player}", fme.getPlayer().getDisplayName()).replace("{x}", (int) location.getX() + "")
public void perform(CommandContext context) {
Location location = context.player.getLocation();
String message = TL.COMMAND_COORDS_MESSAGE.toString().replace("{player}", context.player.getDisplayName()).replace("{x}", (int) location.getX() + "")
.replace("{y}", (int) location.getY() + "").replace("{z}", (int) location.getZ() + "").replace("{world}", location.getWorld().getName());
for (FPlayer fPlayer : fme.getFaction().getFPlayers()) {
for (FPlayer fPlayer : context.faction.getFPlayers()) {
fPlayer.sendMessage(message);
}
}