Introduced Brigadier Command System. More Formatting Coming in next commit.
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@@ -14,46 +14,45 @@ public class CmdCheckpoint extends FCommand {
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this.optionalArgs.put("set", "");
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this.permission = Permission.CHECKPOINT.node;
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this.disableOnLock = false;
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senderMustBePlayer = true;
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senderMustBeMember = true;
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senderMustBeModerator = false;
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senderMustBeColeader = false;
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senderMustBeAdmin = false;
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this.requirements = new CommandRequirements.Builder(Permission.CHECKPOINT)
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.playerOnly()
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.memberOnly()
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.build();
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}
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@Override
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public void perform() {
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if (!P.p.getConfig().getBoolean("checkpoints.Enabled")) {
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fme.msg(TL.COMMAND_CHECKPOINT_DISABLED);
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public void perform(CommandContext context) {
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if (!FactionsPlugin.getInstance().getConfig().getBoolean("checkpoints.Enabled")) {
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context.msg(TL.COMMAND_CHECKPOINT_DISABLED);
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return;
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}
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if (args.size() == 1) {
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FLocation myLocation = new FLocation(fme.getPlayer().getLocation());
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if (context.args.size() == 1) {
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FLocation myLocation = new FLocation(context.player.getLocation());
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Faction myLocFaction = Board.getInstance().getFactionAt(myLocation);
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if (myLocFaction == Factions.getInstance().getWilderness() || myLocFaction == fme.getFaction()) {
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fme.getFaction().setCheckpoint(fme.getPlayer().getLocation());
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fme.msg(TL.COMMAND_CHECKPOINT_SET);
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if (myLocFaction == Factions.getInstance().getWilderness() || myLocFaction == context.faction) {
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context.faction.setCheckpoint(context.player.getLocation());
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context.msg(TL.COMMAND_CHECKPOINT_SET);
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return;
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} else {
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fme.msg(TL.COMMAND_CHECKPOINT_INVALIDLOCATION);
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context.msg(TL.COMMAND_CHECKPOINT_INVALIDLOCATION);
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return;
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}
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}
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if (fme.getFaction().getCheckpoint() == null) {
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fme.msg(TL.COMMAND_CHECKPOINT_NOT_SET);
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if (context.faction.getCheckpoint() == null) {
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context.msg(TL.COMMAND_CHECKPOINT_NOT_SET);
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return;
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}
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FLocation checkLocation = new FLocation(fme.getFaction().getCheckpoint());
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FLocation checkLocation = new FLocation(context.faction.getCheckpoint());
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Faction checkfaction = Board.getInstance().getFactionAt(checkLocation);
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if (checkfaction.getId().equals(Factions.getInstance().getWilderness().getId()) || checkfaction.getId().equals(fme.getFaction().getId())) {
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fme.msg(TL.COMMAND_CHECKPOINT_GO);
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this.doWarmUp(WarmUpUtil.Warmup.CHECKPOINT, TL.WARMUPS_NOTIFY_TELEPORT, "Checkpoint", () -> fme.getPlayer().teleport(fme.getFaction().getCheckpoint()), this.p.getConfig().getLong("warmups.f-checkpoint", 0));
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if (checkfaction.getId().equals(Factions.getInstance().getWilderness().getId()) || checkfaction.getId().equals(context.faction.getId())) {
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context.msg(TL.COMMAND_CHECKPOINT_GO);
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context.doWarmUp(WarmUpUtil.Warmup.CHECKPOINT, TL.WARMUPS_NOTIFY_TELEPORT, "Checkpoint", () -> {
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context.player.teleport(context.faction.getCheckpoint());
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}, FactionsPlugin.getInstance().getConfig().getLong("warmups.f-checkpoint", 0));
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} else {
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fme.msg(TL.COMMAND_CHECKPOINT_CLAIMED);
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context.msg(TL.COMMAND_CHECKPOINT_CLAIMED);
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}
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