Introduced Brigadier Command System. More Formatting Coming in next commit.

This commit is contained in:
Driftay
2019-09-14 15:13:01 -04:00
parent b06e6e0f04
commit 3c9b606bb9
207 changed files with 4465 additions and 4017 deletions

View File

@@ -15,34 +15,29 @@ public class CmdBoom extends FCommand {
//this.requiredArgs.add("");
this.optionalArgs.put("on/off", "flip");
this.permission = Permission.NO_BOOM.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeColeader = true;
senderMustBeAdmin = false;
this.requirements = new CommandRequirements.Builder(Permission.NO_BOOM)
.playerOnly()
.build();
}
@Override
public void perform() {
if (!myFaction.isPeaceful()) {
fme.msg(TL.COMMAND_BOOM_PEACEFULONLY);
public void perform(CommandContext context) {
if (!context.faction.isPeaceful()) {
context.msg(TL.COMMAND_BOOM_PEACEFULONLY);
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if (!payForCommand(Conf.econCostNoBoom, TL.COMMAND_BOOM_TOTOGGLE, TL.COMMAND_BOOM_FORTOGGLE)) {
if (!context.payForCommand(Conf.econCostNoBoom, TL.COMMAND_BOOM_TOTOGGLE, TL.COMMAND_BOOM_FORTOGGLE)) {
return;
}
myFaction.setPeacefulExplosionsEnabled(this.argAsBool(0, !myFaction.getPeacefulExplosionsEnabled()));
context.faction.setPeacefulExplosionsEnabled(context.argAsBool(0, !context.faction.getPeacefulExplosionsEnabled()));
String enabled = myFaction.noExplosionsInTerritory() ? TL.GENERIC_DISABLED.toString() : TL.GENERIC_ENABLED.toString();
String enabled = context.faction.noExplosionsInTerritory() ? TL.GENERIC_DISABLED.toString() : TL.GENERIC_ENABLED.toString();
// Inform
myFaction.msg(TL.COMMAND_BOOM_ENABLED, fme.describeTo(myFaction), enabled);
context.faction.msg(TL.COMMAND_BOOM_ENABLED, context.fPlayer.describeTo(context.faction), enabled);
}
@Override