Introduced Brigadier Command System. More Formatting Coming in next commit.

This commit is contained in:
Driftay
2019-09-14 15:13:01 -04:00
parent b06e6e0f04
commit 3c9b606bb9
207 changed files with 4465 additions and 4017 deletions

View File

@@ -386,7 +386,7 @@ public class Conf {
territoryDenyUseageMaterials.add(Material.BUCKET);
territoryDenyUseageMaterials.add(Material.WATER_BUCKET);
territoryDenyUseageMaterials.add(Material.LAVA_BUCKET);
if (!P.p.mc17) {
if (!FactionsPlugin.getInstance().mc17) {
territoryDenyUseageMaterials.add(Material.ARMOR_STAND);
}
@@ -398,7 +398,7 @@ public class Conf {
territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);
territoryDenyUseageMaterialsWhenOffline.add(Material.WATER_BUCKET);
territoryDenyUseageMaterialsWhenOffline.add(Material.LAVA_BUCKET);
if (!P.p.mc17) {
if (!FactionsPlugin.getInstance().mc17) {
territoryDenyUseageMaterialsWhenOffline.add(Material.ARMOR_STAND);
}
safeZoneNerfedCreatureTypes.add(EntityType.BLAZE);
@@ -426,11 +426,11 @@ public class Conf {
}
public static void load() {
P.p.persist.loadOrSaveDefault(i, Conf.class, "conf");
FactionsPlugin.getInstance().persist.loadOrSaveDefault(i, Conf.class, "conf");
}
public static void save() {
P.p.persist.save(i);
FactionsPlugin.getInstance().persist.save(i);
}
public enum Backend {