ability to specify a single file with /f reload (i.e. /f reload conf), so you don't have to reload all 4 of them
also a trivial typo fix
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6f0dcf4b29
commit
35e17f3ec5
@ -67,7 +67,7 @@ public class FCommandHelp extends FBaseCommand {
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pageLines.add( "Create a faction using these two commands:" );
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pageLines.add( new FCommandCreate().getUseageTemplate() );
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pageLines.add( new FCommandDescription().getUseageTemplate() );
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pageLines.add( "You might wan't to close it and use invitations:" );
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pageLines.add( "You might want to close it and use invitations:" );
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pageLines.add( new FCommandOpen().getUseageTemplate() );
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pageLines.add( new FCommandInvite().getUseageTemplate() );
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pageLines.add( new FCommandDeinvite().getUseageTemplate() );
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@ -12,7 +12,9 @@ public class FCommandReload extends FBaseCommand {
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public FCommandReload() {
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aliases.add("reload");
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helpDescription = "reloads the config";
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optionalParameters.add("file");
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helpDescription = "reloads all json files, or a specific one";
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}
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@Override
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@ -23,16 +25,49 @@ public class FCommandReload extends FBaseCommand {
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public void perform() {
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Factions.log("=== RELOAD START ===");
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long timeInitStart = System.currentTimeMillis();
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String fileName = "s";
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// Was a single file specified?
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if (parameters.size() > 0) {
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String file = parameters.get(0);
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if (file.equalsIgnoreCase("conf") || file.equalsIgnoreCase("conf.json")) {
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Factions.log("RELOADING CONF.JSON");
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Conf.load();
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fileName = " conf.json";
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}
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else if (file.equalsIgnoreCase("board") || file.equalsIgnoreCase("board.json")) {
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Factions.log("RELOADING BOARD.JSON");
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Board.load();
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fileName = " board.json";
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}
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else if (file.equalsIgnoreCase("factions") || file.equalsIgnoreCase("factions.json")) {
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Factions.log("RELOADING FACTIONS.JSON");
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Faction.load();
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fileName = " factions.json";
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}
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else if (file.equalsIgnoreCase("players") || file.equalsIgnoreCase("players.json")) {
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Factions.log("RELOADING PLAYERS.JSON");
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FPlayer.load();
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fileName = " players.json";
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}
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else {
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Factions.log("RELOAD CANCELLED - SPECIFIED FILE INVALID");
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me.sendMessage("Invalid file specified. Valid files: conf, board, factions, players.");
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return;
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}
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}
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else {
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Factions.log("RELOADING ALL FILES");
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Conf.load();
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FPlayer.load();
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Faction.load();
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Board.load();
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}
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long timeReload = (System.currentTimeMillis()-timeInitStart);
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Factions.log("=== RELOAD DONE (Took "+timeReload+"ms) ===");
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me.sendMessage("FACTIONS RELOAD DONE IN " + timeReload + "ms");
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me.sendMessage("Factions file" + fileName + " reloaded from disk, took " + timeReload + "ms");
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}
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}
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