Merge pull request #25 from ProSavage/improvements

General Enhancements
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Naman 2018-08-02 10:19:16 -05:00 committed by GitHub
commit 2f63d1436a
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8 changed files with 58 additions and 49 deletions

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@ -37,8 +37,12 @@ public class CmdChat extends FCommand {
if (modeString != null) {
modeString = modeString.toLowerCase();
if (modeString.startsWith("m")) {
// Only allow Mods and higher rank to switch to this channel.
if (modeString.startsWith("m") && fme.getRole().isAtLeast(Role.MODERATOR)) {
modeTarget = ChatMode.MOD;
} else if (modeString.startsWith("m") && !fme.getRole().isAtLeast(Role.MODERATOR)) {
msg(TL.COMMAND_CHAT_MOD_ONLY);
return;
} else if (modeString.startsWith("p")) {
modeTarget = ChatMode.PUBLIC;
} else if (modeString.startsWith("a")) {

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@ -54,10 +54,16 @@ public class CmdFly extends FCommand {
continue;
}
}
if (FPlayers.getInstance().getByPlayer(player).isVanished()) {
// Actually, vanished players (such as admins) should not display particles to prevent others from knowing their vanished assistance for moderation.
// But we can keep it as a config.
if (P.p.getConfig().getBoolean("ffly.Particles.Enable-While-Vanished")) {
return;
}
continue;
}
if (P.p.useNonPacketParticles) {
// 1.9+ based servers will use the built in particleAPI instead of packet based.
// any particle amount higher than 0 made them go everywhere, and the offset at 0 was not working.

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@ -48,22 +48,25 @@ public class CmdInvite extends FCommand {
return;
}
if (!fme.isAdminBypassing()) {
Access access = myFaction.getAccess(fme, PermissableAction.INVITE);
if (access == Access.DENY || (access == Access.UNDEFINED && !assertMinRole(Role.MODERATOR))) {
fme.msg(TL.GENERIC_FPERM_NOPERMISSION, "invite");
return;
}
}
if (myFaction.isInvited(target)) {
fme.msg(TL.COMMAND_INVITE_ALREADYINVITED, target.getName());
return;
}
if (myFaction.isBanned(target)) {
fme.msg(TL.COMMAND_INVITE_BANNED, target.getName());
return;
}
myFaction.invite(target);
if (!target.isOnline()) {
return;
}
// Send the invitation to the target player when online, otherwise just ignore
if (target.isOnline()) {
// Tooltips, colors, and commands only apply to the string immediately before it.
FancyMessage message = new FancyMessage(fme.describeTo(target, true))
.tooltip(TL.COMMAND_INVITE_CLICKTOJOIN.toString())
@ -76,8 +79,8 @@ public class CmdInvite extends FCommand {
.command("/" + Conf.baseCommandAliases.get(0) + " join " + myFaction.getTag());
message.send(target.getPlayer());
}
//you.msg("%s<i> invited you to %s", fme.describeTo(you, true), myFaction.describeTo(you));
myFaction.msg(TL.COMMAND_INVITE_INVITED, fme.describeTo(myFaction, true), target.describeTo(myFaction));
}

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@ -73,40 +73,31 @@ public class CmdKick extends FCommand {
return;
}
// players with admin-level "disband" permission can bypass these requirements
if (!Permission.KICK_ANY.has(sender)) {
// This permission check has been cleaned to be more understandable and logical
// Unless is admin,
// - Check for the kick permission.
// - Make sure the player is in the faction.
// - Make sure the kicked player has lower rank than the kicker.
if (!fme.isAdminBypassing()) {
Access access = myFaction.getAccess(fme, PermissableAction.KICK);
if (access == Access.DENY || (access == Access.UNDEFINED && !assertMinRole(Role.MODERATOR))) {
if (access != Access.ALLOW && fme.getRole() != Role.ADMIN) {
fme.msg(TL.GENERIC_NOPERMISSION, "kick");
return;
}
if (toKickFaction != myFaction) {
msg(TL.COMMAND_KICK_NOTMEMBER, toKick.describeTo(fme, true), myFaction.describeTo(fme));
return;
}
// Check for Access before we check for Role.
if (access != Access.ALLOW && toKick.getRole().value >= fme.getRole().value) {
if (toKick.getRole().value >= fme.getRole().value) {
msg(TL.COMMAND_KICK_INSUFFICIENTRANK);
return;
}
if (!Conf.canLeaveWithNegativePower && toKick.getPower() < 0) {
msg(TL.COMMAND_KICK_NEGATIVEPOWER);
return;
}
}
Access access = myFaction.getAccess(fme, PermissableAction.KICK);
// This statement allows us to check if they've specifically denied it, or default to
// the old setting of allowing moderators to kick
if (access == Access.DENY || (access == Access.UNDEFINED && !assertMinRole(Role.MODERATOR))) {
fme.msg(TL.GENERIC_NOPERMISSION, "kick");
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay
if (!canAffordCommand(Conf.econCostKick, TL.COMMAND_KICK_TOKICK.toString())) {
return;

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@ -21,20 +21,15 @@ public class CmdStealth extends FCommand {
}
public void perform() {
//Grabs Faction
Faction faction = fme.getFaction();
if (faction != null && !faction.getId().equalsIgnoreCase("0") && !faction.getId().equalsIgnoreCase("none") && !faction.getId().equalsIgnoreCase("safezone") && !faction.getId().equalsIgnoreCase("warzone")) {
//Grabs Boolean From FPlayer
if (myFaction != null && !myFaction.isWilderness() && !myFaction.isSafeZone() && !myFaction.isWarZone() && myFaction.isNormal()) {
fme.setStealth(!fme.isStealthEnabled());
// Sends Enable/Disable Message
fme.msg(fme.isStealthEnabled() ? TL.COMMAND_STEALTH_ENABLE : TL.COMMAND_STEALTH_DISABLE);
} else {
//Send "Needed Faction" Message
fme.sendMessage(ChatColor.RED + "You must be in a faction to use this command");
fme.msg(TL.COMMAND_STEALTH_MUSTBEMEMBER);
}
}
@Override
public TL getUsageTranslation() {
return TL.COMMAND_STEALTH_DESCRIPTION;

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@ -63,8 +63,14 @@ public class FactionsChatListener implements Listener {
fplayer.sendMessage("[MCspy]: " + message);
}
}
} else {
// Just in case player gets demoted while in faction chat.
me.msg(TL.COMMAND_CHAT_MOD_ONLY);
event.setCancelled(true);
return;
}
Bukkit.getLogger().log(Level.INFO, ChatColor.stripColor("Mod Chat: " + message));
event.setCancelled(true);

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@ -188,6 +188,7 @@ public enum TL {
COMMAND_CHAT_MODE_TRUCE("&c&l[!] &5Truce &7only chat mode."),
COMMAND_CHAT_MODE_FACTION("&c&l[!] &aFaction&7 only chat mode."),
COMMAND_CHAT_MODE_MOD("&c&l[!] &dMod &7only chat mode."),
COMMAND_CHAT_MOD_ONLY("&c&l[!] &7Only Mods can talk through this chat mode."),
COMMAND_CHATSPY_ENABLE("&c&l[!] &7You have &cenabled &7chat spying mode."),
COMMAND_CHATSPY_ENABLELOG(" has ENABLED chat spying mode."),
@ -329,6 +330,7 @@ public enum TL {
COMMAND_INVITE_INVITEDYOU("&chas invited you to join "),
COMMAND_INVITE_INVITED("&c&l[!]&7 &c%1$s&7 invited &c%2$s&7 to your faction."),
COMMAND_INVITE_ALREADYMEMBER("&c&l[!]&7 &c%1$s&7 is already a member of&c %2$s"),
COMMAND_INVITE_ALREADYINVITED("&c&l[!]&7 &c%1$s&7 has already been invited"),
COMMAND_INVITE_DESCRIPTION("Invite a player to your faction"),
COMMAND_INVITE_BANNED("&c&l[!]&7 &7%1$s &cis banned &7from your Faction. &cNot &7sending an invite."),
@ -635,6 +637,7 @@ public enum TL {
COMMAND_STEALTH_DESCRIPTION("Enable and Disable Stealth Mode"),
COMMAND_STEALTH_ENABLE( "&2Stealth &8» &7You will no longer disable nearby players fly."),
COMMAND_STEALTH_DISABLE("&2Stealth &8» &7You will now disable other nearby players fly."),
COMMAND_STEALTH_MUSTBEMEMBER("&2Stealth &8» &4You must be in a faction to use this command"),
COMMAND_STUCK_TIMEFORMAT("m 'minutes', s 'seconds.'"),
COMMAND_STUCK_CANCELLED("<a>Teleport cancelled because you were damaged"),

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@ -65,6 +65,7 @@ enable-faction-flight: true
ffly:
Particles:
Enabled: true
Enable-While-Vanished: true
AutoEnable: true #If set to true, fly will automatically enable when walking into your own chunk.