Merged some changes

This commit is contained in:
Olof Larsson 2011-10-12 17:28:00 +02:00
commit 2566edfd8c
4 changed files with 12 additions and 55 deletions

View File

@ -127,7 +127,7 @@ permissions:
factions.managewarzone: factions.managewarzone:
description: claim land as a war zone and build/destroy within war zones description: claim land as a war zone and build/destroy within war zones
factions.map: factions.map:
description: show territory map, set optional auto update description: show the territory map, and set optional auto update
factions.mod: factions.mod:
description: give or revoke moderator rights description: give or revoke moderator rights
factions.noboom: factions.noboom:

View File

@ -621,14 +621,8 @@ public class Faction extends Entity implements EconomyParticipator
public boolean playerHasOwnershipRights(FPlayer fplayer, FLocation loc) public boolean playerHasOwnershipRights(FPlayer fplayer, FLocation loc)
{ {
// different faction?
if (fplayer.getFactionId() != this.getId())
{
return false;
}
// sufficient role to bypass ownership? // sufficient role to bypass ownership?
if (fplayer.getRole().isAtLeast(Conf.ownedAreaModeratorsBypass ? Role.MODERATOR : Role.ADMIN)) if (fplayer.getFaction() == this && fplayer.getRole().isAtLeast(Conf.ownedAreaModeratorsBypass ? Role.MODERATOR : Role.ADMIN))
{ {
return true; return true;
} }

View File

@ -44,7 +44,7 @@ public class CmdOwnerList extends FCommand
FLocation flocation = new FLocation(fme); FLocation flocation = new FLocation(fme);
if (Board.getIdAt(flocation) != myFaction.getId()) if (Board.getFactionAt(flocation) != myFaction)
{ {
if (!hasBypass) if (!hasBypass)
{ {

View File

@ -27,7 +27,6 @@ public enum Relation
return this.nicename; return this.nicename;
} }
// TODO: Insane way to use enums!!!?
public boolean isMember() public boolean isMember()
{ {
return this == MEMBER; return this == MEMBER;
@ -61,123 +60,87 @@ public enum Relation
public ChatColor getColor() public ChatColor getColor()
{ {
if (this == MEMBER) if (this == MEMBER)
{
return Conf.colorMember; return Conf.colorMember;
}
else if (this == ALLY) else if (this == ALLY)
{
return Conf.colorAlly; return Conf.colorAlly;
}
else if (this == NEUTRAL) else if (this == NEUTRAL)
{
return Conf.colorNeutral; return Conf.colorNeutral;
}
else else
{
return Conf.colorEnemy; return Conf.colorEnemy;
}
} }
// return appropriate Conf setting for DenyBuild based on this relation and their online status // return appropriate Conf setting for DenyBuild based on this relation and their online status
public boolean confDenyBuild(boolean online) public boolean confDenyBuild(boolean online)
{ {
if (isMember())
return false;
if (online) if (online)
{ {
if (isEnemy()) if (isEnemy())
{
return Conf.territoryEnemyDenyBuild; return Conf.territoryEnemyDenyBuild;
}
else if (isAlly()) else if (isAlly())
{
return Conf.territoryAllyDenyBuild; return Conf.territoryAllyDenyBuild;
}
else else
{
return Conf.territoryDenyBuild; return Conf.territoryDenyBuild;
}
} }
else else
{ {
if (isEnemy()) if (isEnemy())
{
return Conf.territoryEnemyDenyBuildWhenOffline; return Conf.territoryEnemyDenyBuildWhenOffline;
}
else if (isAlly()) else if (isAlly())
{
return Conf.territoryAllyDenyBuildWhenOffline; return Conf.territoryAllyDenyBuildWhenOffline;
}
else else
{
return Conf.territoryDenyBuildWhenOffline; return Conf.territoryDenyBuildWhenOffline;
}
} }
} }
// return appropriate Conf setting for PainBuild based on this relation and their online status // return appropriate Conf setting for PainBuild based on this relation and their online status
public boolean confPainBuild(boolean online) public boolean confPainBuild(boolean online)
{ {
if (isMember())
return false;
if (online) if (online)
{ {
if (isEnemy()) if (isEnemy())
{
return Conf.territoryEnemyPainBuild; return Conf.territoryEnemyPainBuild;
}
else if (isAlly()) else if (isAlly())
{
return Conf.territoryAllyPainBuild; return Conf.territoryAllyPainBuild;
}
else else
{
return Conf.territoryPainBuild; return Conf.territoryPainBuild;
}
} }
else else
{ {
if (isEnemy()) if (isEnemy())
{
return Conf.territoryEnemyPainBuildWhenOffline; return Conf.territoryEnemyPainBuildWhenOffline;
}
else if (isAlly()) else if (isAlly())
{
return Conf.territoryAllyPainBuildWhenOffline; return Conf.territoryAllyPainBuildWhenOffline;
}
else else
{
return Conf.territoryPainBuildWhenOffline; return Conf.territoryPainBuildWhenOffline;
}
} }
} }
// return appropriate Conf setting for DenyUseage based on this relation // return appropriate Conf setting for DenyUseage based on this relation
public boolean confDenyUseage() public boolean confDenyUseage()
{ {
if (isEnemy()) if (isMember())
{ return false;
else if (isEnemy())
return Conf.territoryEnemyDenyUseage; return Conf.territoryEnemyDenyUseage;
}
else if (isAlly()) else if (isAlly())
{
return Conf.territoryAllyDenyUseage; return Conf.territoryAllyDenyUseage;
}
else else
{
return Conf.territoryDenyUseage; return Conf.territoryDenyUseage;
}
} }
public double getRelationCost() public double getRelationCost()
{ {
if (isEnemy()) if (isEnemy())
{
return Conf.econCostEnemy; return Conf.econCostEnemy;
}
else if (isAlly()) else if (isAlly())
{
return Conf.econCostAlly; return Conf.econCostAlly;
}
else else
{
return Conf.econCostNeutral; return Conf.econCostNeutral;
}
} }
} }