Added "BURNING_FURNACE" to default "territoryProtectedMaterials" and "territoryProtectedMaterialsWhenOffline" lists, since lit furnaces otherwise are not protected
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@ -8,7 +8,7 @@ import org.mcteam.factions.util.DiscUtil;
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public class Conf {
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public class Conf {
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public static transient File file = new File(Factions.instance.getDataFolder(), "conf.json");
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public static final transient File file = new File(Factions.instance.getDataFolder(), "conf.json");
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// Colors
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// Colors
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public static ChatColor colorMember = ChatColor.GREEN;
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public static ChatColor colorMember = ChatColor.GREEN;
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@ -124,6 +124,7 @@ public class Conf {
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territoryProtectedMaterials.add(Material.DISPENSER);
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territoryProtectedMaterials.add(Material.DISPENSER);
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territoryProtectedMaterials.add(Material.CHEST);
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territoryProtectedMaterials.add(Material.CHEST);
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territoryProtectedMaterials.add(Material.FURNACE);
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territoryProtectedMaterials.add(Material.FURNACE);
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territoryProtectedMaterials.add(Material.BURNING_FURNACE);
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territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterials.add(Material.BUCKET);
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territoryDenyUseageMaterials.add(Material.BUCKET);
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@ -135,6 +136,7 @@ public class Conf {
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territoryProtectedMaterialsWhenOffline.add(Material.DISPENSER);
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territoryProtectedMaterialsWhenOffline.add(Material.DISPENSER);
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territoryProtectedMaterialsWhenOffline.add(Material.CHEST);
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territoryProtectedMaterialsWhenOffline.add(Material.CHEST);
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territoryProtectedMaterialsWhenOffline.add(Material.FURNACE);
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territoryProtectedMaterialsWhenOffline.add(Material.FURNACE);
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territoryProtectedMaterialsWhenOffline.add(Material.BURNING_FURNACE);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);
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territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);
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