Comment out territory shield because modifying the damage just doesn't want to work.
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parent
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6
pom.xml
6
pom.xml
@ -71,6 +71,12 @@
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<version>LATEST</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>net.ess3</groupId>
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<artifactId>EssentialsChat</artifactId>
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<version>LATEST</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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<repositories>
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@ -27,7 +27,7 @@ public class Essentials {
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return false;
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}
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Teleport teleport = (Teleport) essentials.getUser(player).getTeleport();
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Teleport teleport = essentials.getUser(player).getTeleport();
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Trade trade = new Trade(Conf.econCostHome, essentials);
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try {
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teleport.teleport(loc, trade);
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@ -376,6 +376,7 @@ public class FactionsEntityListener implements Listener {
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return false;
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}
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/* This hasn't been working so let's just remove it.
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// Damage will be dealt. However check if the damage should be reduced.
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if (damage > 0.0 && ownTerritory && Conf.territoryShieldFactor > 0) {
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double newDamage = Math.ceil(damage * (1D - Conf.territoryShieldFactor));
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@ -386,7 +387,7 @@ public class FactionsEntityListener implements Listener {
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String perc = MessageFormat.format("{0,number,#%}", (Conf.territoryShieldFactor)); // TODO does this display correctly??
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defender.msg("<i>Enemy damage reduced by <rose>%s<i>.", perc);
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}
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}
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} */
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return true;
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}
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