Fix MemoryBoard#hasFactionWithin implementation
It was previously only checking for factions diagonally within the designated radius
This commit is contained in:
parent
2b4e1a1947
commit
1daf79c6c3
@ -113,30 +113,23 @@ public abstract class MemoryBoard extends Board {
|
|||||||
* @return true if another Faction is within the radius, otherwise false.
|
* @return true if another Faction is within the radius, otherwise false.
|
||||||
*/
|
*/
|
||||||
public boolean hasFactionWithin(FLocation flocation, Faction faction, int radius) {
|
public boolean hasFactionWithin(FLocation flocation, Faction faction, int radius) {
|
||||||
for(int i = 1; i <= radius; i++) {
|
for (int x = -radius; x <= radius; x++) {
|
||||||
FLocation a = flocation.getRelative(i, 0);
|
for (int z = -radius; z <= radius; z++) {
|
||||||
FLocation b = flocation.getRelative(-i, 0);
|
if (x == 0 && z == 0) {
|
||||||
FLocation c = flocation.getRelative(0, i);
|
continue;
|
||||||
FLocation d = flocation.getRelative(0, -i);
|
}
|
||||||
if(isDifferentFaction(a, faction) || isDifferentFaction(b, faction) || isDifferentFaction(c, faction) || isDifferentFaction(d, faction)) {
|
|
||||||
return false; // Return if the Faction found is a different one.
|
FLocation relative = flocation.getRelative(x, z);
|
||||||
|
Faction other = getFactionAt(relative);
|
||||||
|
|
||||||
|
if (other.isNormal() && other != faction) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks if the faction at the flocation is not wilderness and different than given faction.
|
|
||||||
* @param flocation - location to check.
|
|
||||||
* @param faction - faction to compare.
|
|
||||||
* @return true if not wilderness, safezone, or warzone and different faction, otherwise false.
|
|
||||||
*/
|
|
||||||
private boolean isDifferentFaction(FLocation flocation, Faction faction) {
|
|
||||||
Faction other = getFactionAt(flocation);
|
|
||||||
// Check if faction is
|
|
||||||
return other.isNormal() && other != faction;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//----------------------------------------------//
|
//----------------------------------------------//
|
||||||
// Cleaner. Remove orphaned foreign keys
|
// Cleaner. Remove orphaned foreign keys
|
||||||
|
Loading…
Reference in New Issue
Block a user