Added option ("territoryBlockCreepers") to prevent creepers from destroying blocks if they explode inside faction owned territory, which defaults to disabled; if enabled, it prevents griefing by way of luring creepers into a faction's territory
note that creepers will still explode and hurt nearby players and mobs, they just won't destroy blocks
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@@ -42,6 +42,7 @@ public class Conf {
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public static int mapWidth = 49;
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public static double territoryShieldFactor = 0.5;
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public static boolean territoryBlockCreepers = false;
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public static List<Material> territoryProtectedMaterials = new ArrayList<Material>();
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// Command names / aliases
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