Added option ("territoryBlockCreepers") to prevent creepers from destroying blocks if they explode inside faction owned territory, which defaults to disabled; if enabled, it prevents griefing by way of luring creepers into a faction's territory

note that creepers will still explode and hurt nearby players and mobs, they just won't destroy blocks
This commit is contained in:
Brettflan
2011-03-06 14:13:48 -06:00
parent 429e86fd4b
commit 1d26e18916
3 changed files with 20 additions and 1 deletions

View File

@@ -42,6 +42,7 @@ public class Conf {
public static int mapWidth = 49;
public static double territoryShieldFactor = 0.5;
public static boolean territoryBlockCreepers = false;
public static List<Material> territoryProtectedMaterials = new ArrayList<Material>();
// Command names / aliases