Replace getName with hasPlayedBefore as offlineplayer will never be null. This fixes quite a few command bugs.
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@ -132,7 +132,7 @@ public abstract class FCommand extends MCommand<P> {
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if (name != null) {
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if (name != null) {
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OfflinePlayer player = Bukkit.getOfflinePlayer(name);
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OfflinePlayer player = Bukkit.getOfflinePlayer(name);
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if (player.getName() != null) {
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if (player.hasPlayedBefore()) {
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FPlayer fplayer = FPlayers.i.get(player);
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FPlayer fplayer = FPlayers.i.get(player);
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if (fplayer != null) {
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if (fplayer != null) {
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ret = fplayer;
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ret = fplayer;
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@ -196,7 +196,7 @@ public abstract class FCommand extends MCommand<P> {
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// Next we match player names
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// Next we match player names
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if (faction == null) {
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if (faction == null) {
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OfflinePlayer player = Bukkit.getOfflinePlayer(name);
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OfflinePlayer player = Bukkit.getOfflinePlayer(name);
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if (player.getName() != null) {
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if (player.hasPlayedBefore()) {
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FPlayer fplayer = FPlayers.i.get(player);
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FPlayer fplayer = FPlayers.i.get(player);
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if (fplayer != null) {
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if (fplayer != null) {
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faction = fplayer.getFaction();
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faction = fplayer.getFaction();
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