When a player is kicked from their faction by the autoLeaveAfterDaysOfInactivity routine, the rest of their stored data is now dropped as well
When a player is banned from the server, they will now be kicked from their faction and have their stored data removed (only works on CB 1240 or newer)
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@ -51,6 +51,7 @@ public class FPlayer {
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private transient boolean autoSafeZoneEnabled;
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private transient boolean autoSafeZoneEnabled;
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private transient boolean autoWarZoneEnabled;
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private transient boolean autoWarZoneEnabled;
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private transient boolean loginPvpDisabled;
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private transient boolean loginPvpDisabled;
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private transient boolean deleteMe;
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private ChatMode chatMode;
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private ChatMode chatMode;
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// -------------------------------------------- //
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// -------------------------------------------- //
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@ -68,6 +69,7 @@ public class FPlayer {
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this.autoSafeZoneEnabled = false;
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this.autoSafeZoneEnabled = false;
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this.autoWarZoneEnabled = false;
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this.autoWarZoneEnabled = false;
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this.loginPvpDisabled = (Conf.noPVPDamageToOthersForXSecondsAfterLogin > 0) ? true : false;
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this.loginPvpDisabled = (Conf.noPVPDamageToOthersForXSecondsAfterLogin > 0) ? true : false;
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this.deleteMe = false;
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if (Conf.newPlayerStartingFactionID > 0 && Faction.exists(Conf.newPlayerStartingFactionID)) {
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if (Conf.newPlayerStartingFactionID > 0 && Faction.exists(Conf.newPlayerStartingFactionID)) {
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this.factionId = Conf.newPlayerStartingFactionID;
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this.factionId = Conf.newPlayerStartingFactionID;
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@ -227,6 +229,10 @@ public class FPlayer {
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this.lastStoodAt = flocation;
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this.lastStoodAt = flocation;
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}
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}
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public void markForDeletion(boolean delete) {
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deleteMe = delete;
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}
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//----------------------------------------------//
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//----------------------------------------------//
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// Title, Name, Faction Tag and Chat
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// Title, Name, Faction Tag and Chat
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//----------------------------------------------//
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//----------------------------------------------//
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@ -720,9 +726,7 @@ public class FPlayer {
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// -------------------------------------------- //
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// -------------------------------------------- //
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public boolean shouldBeSaved() {
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public boolean shouldBeSaved() {
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// return this.factionId != 0;
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return !deleteMe;
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// we now need to track all players, so they don't get stuck back into a default faction if factionless; also to keep track of lost power and such
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return true;
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}
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}
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public static boolean save() {
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public static boolean save() {
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@ -797,6 +801,7 @@ public class FPlayer {
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for (FPlayer fplayer : FPlayer.getAll()) {
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for (FPlayer fplayer : FPlayer.getAll()) {
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if (now - fplayer.getLastLoginTime() > toleranceMillis) {
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if (now - fplayer.getLastLoginTime() > toleranceMillis) {
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fplayer.leave(false);
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fplayer.leave(false);
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fplayer.markForDeletion(true);
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}
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}
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}
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}
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}
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}
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@ -594,6 +594,11 @@ public class Faction {
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return false;
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return false;
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}
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}
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//----------------------------------------------//
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// Bank functions
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//----------------------------------------------//
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public double getMoney() {
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public double getMoney() {
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return this.money;
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return this.money;
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}
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}
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@ -17,6 +17,7 @@ import org.bukkit.event.player.PlayerChatEvent;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerKickEvent;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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@ -510,4 +511,21 @@ public class FactionsPlayerListener extends PlayerListener{
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return false;
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return false;
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}
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}
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@Override
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public void onPlayerKick(PlayerKickEvent event) {
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if (event.isCancelled()) {
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return;
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}
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// if player was banned (not just kicked), get rid of their stored info
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if (event.getReason().equals("Banned by admin.")) {
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FPlayer badGuy = FPlayer.get(event.getPlayer());
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if (badGuy == null) {
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return;
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}
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badGuy.leave(false);
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badGuy.markForDeletion(true);
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}
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}
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}
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}
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