removed the iterator in fly checks.
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@@ -1,13 +1,12 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.util.VisualizeUtil;
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import com.massivecraft.factions.util.Particles.ParticleEffect;
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import com.massivecraft.factions.zcore.util.TL;
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import com.massivecraft.factions.zcore.util.particles.ParticleEffect;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@@ -23,6 +22,7 @@ public class CmdSeeChunk extends FCommand {
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private boolean useParticles;
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private int length;
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private ParticleEffect effect;
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//Used a hashmap cuz imma make a particle selection gui later, will store it where the boolean is rn.
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public static HashMap<String, Boolean> seeChunkMap = new HashMap<>();
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@@ -125,12 +125,8 @@ public class CmdSeeChunk extends FCommand {
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if (loc.getBlock().getType() != Material.AIR) {
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continue;
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}
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if (useParticles) {
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this.effect.display(0, 0, 0, 0, 3, loc, player);
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this.effect.display(0, 0, 0, 0, 1, loc, player);
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} else {
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int typeId = blockY % 5 == 0 ? Material.REDSTONE_LAMP_ON.getId() : Material.STAINED_GLASS.getId();
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VisualizeUtil.addLocation(player, loc, typeId);
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