Add option to disable explosions in peaceful territory from #369.
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@ -125,6 +125,7 @@ public class Conf {
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public static boolean peacefulTerritoryDisablePVP = true;
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public static boolean peacefulTerritoryDisablePVP = true;
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public static boolean peacefulTerritoryDisableMonsters = false;
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public static boolean peacefulTerritoryDisableMonsters = false;
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public static boolean peacefulTerritoryDisableBoom = false;
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public static boolean peacefulMembersDisablePowerLoss = true;
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public static boolean peacefulMembersDisablePowerLoss = true;
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public static boolean permanentFactionsDisableLeaderPromotion = false;
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public static boolean permanentFactionsDisableLeaderPromotion = false;
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@ -141,7 +141,7 @@ public class FactionsEntityListener implements Listener {
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Entity boomer = event.getEntity();
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Entity boomer = event.getEntity();
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Faction faction = Board.getInstance().getFactionAt(new FLocation(loc));
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Faction faction = Board.getInstance().getFactionAt(new FLocation(loc));
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if (faction.noExplosionsInTerritory()) {
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if (faction.noExplosionsInTerritory() || (faction.isPeaceful() && Conf.peacefulTerritoryDisableBoom)) {
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// faction is peaceful and has explosions set to disabled
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// faction is peaceful and has explosions set to disabled
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event.setCancelled(true);
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event.setCancelled(true);
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return;
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return;
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