Fixed Some things with inventorysee
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4ab3f3a465
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@ -38,7 +38,7 @@ public class CmdInventorySee extends FCommand {
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Access use = context.fPlayer.getFaction().getAccess(context.fPlayer, PermissableAction.TERRITORY);
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Access use = context.fPlayer.getFaction().getAccess(context.fPlayer, PermissableAction.TERRITORY);
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if (use == Access.DENY || (use == Access.UNDEFINED && !context.assertMinRole(Role.MODERATOR))) {
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if (use == Access.DENY || (use == Access.UNDEFINED && !context.assertMinRole(Role.MODERATOR))) {
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context.msg(TL.GENERIC_NOPERMISSION, "territory");
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context.msg(TL.GENERIC_NOPERMISSION, "see other faction members inventories");
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return;
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return;
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}
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}
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@ -46,7 +46,7 @@ public class CmdInventorySee extends FCommand {
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FPlayer targetInv = context.argAsFPlayer(0);
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FPlayer targetInv = context.argAsFPlayer(0);
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if (targetInv == null || !fplayers.contains(targetInv.getPlayer())) {
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if (targetInv == null || !fplayers.contains(targetInv.getPlayer())) {
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context.msg(TL.PLAYER_NOT_FOUND, Objects.requireNonNull(targetInv).toString());
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context.msg(TL.PLAYER_NOT_FOUND, Objects.requireNonNull(targetInv.getName()));
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return;
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return;
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}
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}
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