1.15 Item Conversion Complete
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@@ -47,7 +47,7 @@ public class ShopGUIFrame {
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for (int a = 1; a <= items; a++) {
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String s = a + "";
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int slot = ShopConfig.getShop().getInt("items." + s + ".slot");
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Material material = XMaterial.matchXMaterial(ShopConfig.getShop().getString("items." + s + ".block")).parseMaterial();
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Material material = XMaterial.matchXMaterial(ShopConfig.getShop().getString("items." + s + ".block")).get().parseMaterial();
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int cost = ShopConfig.getShop().getInt("items." + s + ".cost");
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String name = ShopConfig.getShop().getString("items." + s + ".name");
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boolean glowing = ShopConfig.getShop().getBoolean("items." + s + ".glowing");
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@@ -93,7 +93,7 @@ public class ShopGUIFrame {
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private ItemStack buildDummyItem(Faction f) {
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ConfigurationSection config = FactionsPlugin.getInstance().getConfig().getConfigurationSection("F-Shop.GUI.dummy-item");
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ItemStack item = XMaterial.matchXMaterial(config.getString("Type")).parseItem();
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ItemStack item = XMaterial.matchXMaterial(config.getString("Type")).get().parseItem();
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ItemMeta meta = item.getItemMeta();
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if (meta != null) {
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meta.setLore(FactionsPlugin.getInstance().colorList(config.getStringList("Lore")));
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