Don't repeatedly update FTeamWrapper for the same faction
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81182dccaa
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00045b0186
@ -14,6 +14,7 @@ public class FTeamWrapper {
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private static final Map<Faction, FTeamWrapper> wrappers = new HashMap<Faction, FTeamWrapper>();
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private static final Map<Faction, FTeamWrapper> wrappers = new HashMap<Faction, FTeamWrapper>();
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private static final List<FScoreboard> tracking = new ArrayList<FScoreboard>();
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private static final List<FScoreboard> tracking = new ArrayList<FScoreboard>();
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private static int factionTeamPtr;
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private static int factionTeamPtr;
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private static final Set<Faction> updating = new HashSet<Faction>();
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private final Map<FScoreboard, Team> teams = new HashMap<FScoreboard, Team>();
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private final Map<FScoreboard, Team> teams = new HashMap<FScoreboard, Team>();
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private final String teamName;
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private final String teamName;
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@ -25,12 +26,15 @@ public class FTeamWrapper {
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return;
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return;
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}
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}
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Bukkit.getScheduler().runTask(P.p, new Runnable() {
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if (updating.add(faction)) {
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@Override
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Bukkit.getScheduler().runTask(P.p, new Runnable() {
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public void run() {
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@Override
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applyUpdates(faction);
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public void run() {
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}
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updating.remove(faction);
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});
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applyUpdates(faction);
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}
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});
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}
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}
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}
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public static void applyUpdates(Faction faction) {
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public static void applyUpdates(Faction faction) {
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@ -38,6 +42,11 @@ public class FTeamWrapper {
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return;
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return;
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}
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}
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if (updating.contains(faction)) {
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// Faction will be updated soon.
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return;
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}
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FTeamWrapper wrapper = wrappers.get(faction);
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FTeamWrapper wrapper = wrappers.get(faction);
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Set<FPlayer> factionMembers = faction.getFPlayers();
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Set<FPlayer> factionMembers = faction.getFPlayers();
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