2011-10-13 14:41:07 +02:00
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package com.massivecraft.factions.cmd;
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Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
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import com.massivecraft.factions.Conf;
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2011-10-13 14:41:07 +02:00
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import com.massivecraft.factions.Faction;
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Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
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import com.massivecraft.factions.P;
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2011-10-13 14:41:07 +02:00
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.struct.Permission;
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public class CmdMoneyDeposit extends FCommand
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{
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public CmdMoneyDeposit()
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{
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super();
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2011-10-13 16:07:07 +02:00
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this.aliases.add("d");
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2011-10-13 14:41:07 +02:00
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this.aliases.add("deposit");
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this.requiredArgs.add("amount");
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this.optionalArgs.put("faction", "yours");
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this.permission = Permission.MONEY_DEPOSIT.node;
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2011-10-13 16:07:07 +02:00
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this.setHelpShort("deposit money");
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2011-10-13 14:41:07 +02:00
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senderMustBePlayer = true;
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senderMustBeMember = false;
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senderMustBeModerator = false;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform()
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{
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2011-10-13 16:07:07 +02:00
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double amount = this.argAsDouble(0, 0d);
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2011-10-13 14:41:07 +02:00
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Faction faction = this.argAsFaction(1, myFaction);
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if (faction == null) return;
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Econ.transferMoney(fme, fme, faction, amount);
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Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
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if (Conf.logMoneyTransactions)
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P.p.log(fme.getName()+" deposited "+Econ.moneyString(amount)+" into the faction bank: "+faction.getTag());
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2011-10-13 14:41:07 +02:00
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}
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}
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